Hard 'machine gun' basses? how.

DJens
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Re: Hard 'machine gun' basses? how.

Post by DJens » Thu Jul 11, 2013 5:21 pm

My machinegun basses are either filter and/or volume automation with a ramp down lfo, or I just chop midinotes and use a transientshaper + distortion.

In the following track the drop contains midinotes playing a synth with a short attack. outside of massive there's just a wow filter

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xogi
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Re: Hard 'machine gun' basses? how.

Post by xogi » Mon Jul 15, 2013 12:56 pm

I finished the track with the machinegun sound i posted earlier.
Here it is. Just subtle changes with the layering can give decent results.

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mthrfnk
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Re: Hard 'machine gun' basses? how.

Post by mthrfnk » Mon Jul 15, 2013 6:33 pm

xogi wrote:I finished the track with the machinegun sound i posted earlier.
Here it is. Just subtle changes with the layering can give decent results.

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Work on your mix. It's hella muddy.
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Re: Hard 'machine gun' basses? how.

Post by Augment » Mon Jul 15, 2013 7:39 pm

mthrfnk wrote:
xogi wrote:I finished the track with the machinegun sound i posted earlier.
Here it is. Just subtle changes with the layering can give decent results.

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Work on your mix. It's hella muddy.
As soon as the drums came in the intro I lost track of the track
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Re: Hard 'machine gun' basses? how.

Post by Slothdub » Tue Jul 16, 2013 12:25 am

Finished this a couple days ago
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If you wanna know how they are done just let me know.

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Re: Hard 'machine gun' basses? how.

Post by PillowFight » Tue Jul 16, 2013 8:31 am

Slothdub wrote:Finished this a couple days ago
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If you wanna know how they are done just let me know.
push those hats to the back of your mix more and it'll be golden
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Re: Hard 'machine gun' basses? how.

Post by Slothdub » Tue Jul 16, 2013 8:38 am

I did in the final copy.

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Re: Hard 'machine gun' basses? how.

Post by teakthek » Sat Jul 27, 2013 5:16 pm

Slothdub wrote:Finished this a couple days ago
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If you wanna know how they are done just let me know.
care to share any info? to get those triplets did you just use short stuttering notes or is it a performer thing?

officialcyanide
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Re: Hard 'machine gun' basses? how.

Post by officialcyanide » Wed Oct 23, 2013 11:02 am

Ok, the best way of doing this is playing notes in a 1/12 pattern. And, guess what? the secret to the sharpness is GUNSHOTS! it's called a machine gun bass for a reason! take gunshot sounds, distort then if you need, and line them up to the notes of your bass. it's easy and is still heavy!
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Re: Hard 'machine gun' basses? how.

Post by Ink Eyes » Wed Oct 23, 2013 6:39 pm

officialcyanide wrote:Ok, the best way of doing this is playing notes in a 1/12 pattern. And, guess what? the secret to the sharpness is GUNSHOTS! it's called a machine gun bass for a reason! take gunshot sounds, distort then if you need, and line them up to the notes of your bass. it's easy and is still heavy!
This guys got it. He's got the best way. Just go shoot a school and sample it and then layer.
Good patch and some chopping/layering with a transient shaper makes some decent sounds.

officialcyanide
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Re: Hard 'machine gun' basses? how.

Post by officialcyanide » Thu Oct 24, 2013 12:58 am

Ink Eyes wrote:
officialcyanide wrote:Ok, the best way of doing this is playing notes in a 1/12 pattern. And, guess what? the secret to the sharpness is GUNSHOTS! it's called a machine gun bass for a reason! take gunshot sounds, distort then if you need, and line them up to the notes of your bass. it's easy and is still heavy!
This guys got it. He's got the best way. Just go shoot a school and sample it and then layer.
Good patch and some chopping/layering with a transient shaper makes some decent sounds.
I have even done this myself back in the day, Gunshots, Claps, or any other sort of banging sound will make the bass more sharp and "Sadhu" like

I'll release my Remix of Getter's "Fallout" track soon, which shows how this method makes an impact on the bass.

EDIT: I actually have a REALLY old preview of the track, its terribly mastered, but whatever, still enjoyable: https://dl-web.dropbox.com/get/Public/G ... k9cILInpbA
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ShrapnelDubstep
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Re: Hard 'machine gun' basses? how.

Post by ShrapnelDubstep » Sat Dec 07, 2013 1:50 pm

sorry if I'm late to the party but I've been trying to make the sounds based on the info in a few threads and this was the closest one to now I could find


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theres my attempt, any one discovered how to that kind of bass yet?
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DubMikey
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Re: Hard 'machine gun' basses? how.

Post by DubMikey » Sat Dec 07, 2013 4:42 pm

ShrapnelDubstep wrote:sorry if I'm late to the party but I've been trying to make the sounds based on the info in a few threads and this was the closest one to now I could find


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theres my attempt, any one discovered how to that kind of bass yet?
did you layer them with actual machine gun sounds? it sounds pretty good, but it could use some more slam, if you know what I mean. What I do is that I layer a massive patch with some machine gun sounds. eq them together and whatnot and boom. I think I can get pretty close.

check here:
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ShrapnelDubstep
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Re: Hard 'machine gun' basses? how.

Post by ShrapnelDubstep » Sat Dec 07, 2013 9:28 pm

DubMikey wrote:
ShrapnelDubstep wrote:sorry if I'm late to the party but I've been trying to make the sounds based on the info in a few threads and this was the closest one to now I could find


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theres my attempt, any one discovered how to that kind of bass yet?
did you layer them with actual machine gun sounds? it sounds pretty good, but it could use some more slam, if you know what I mean. What I do is that I layer a massive patch with some machine gun sounds. eq them together and whatnot and boom. I think I can get pretty close.

check here:
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Woah, man.
That bootleg is better than the original, yeah I layered it with a machine gun sound with sampler, trick I learned here on DSF, I cant seem to get the basses to sound full, they are usually really empty like the volume automation takes too much away from the sound, if you could do a tutorial on those things or further explain what you did to make that bass that would be unreal

fantastic work, really
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DubMikey
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Re: Hard 'machine gun' basses? how.

Post by DubMikey » Sun Dec 08, 2013 6:09 am

ShrapnelDubstep wrote:
DubMikey wrote:
ShrapnelDubstep wrote:sorry if I'm late to the party but I've been trying to make the sounds based on the info in a few threads and this was the closest one to now I could find


Soundcloud

theres my attempt, any one discovered how to that kind of bass yet?
did you layer them with actual machine gun sounds? it sounds pretty good, but it could use some more slam, if you know what I mean. What I do is that I layer a massive patch with some machine gun sounds. eq them together and whatnot and boom. I think I can get pretty close.

check here:
Soundcloud
Woah, man.
That bootleg is better than the original, yeah I layered it with a machine gun sound with sampler, trick I learned here on DSF, I cant seem to get the basses to sound full, they are usually really empty like the volume automation takes too much away from the sound, if you could do a tutorial on those things or further explain what you did to make that bass that would be unreal

fantastic work, really

Thanks man. I appreciate it. :D

The massive patch I layer my machine gun sounds with is just a single osc with crush on it, phase modulation on it with an LFO. An LFO on the amp and the wt. And 2 double notch filters with no modulation on them.

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ShrapnelDubstep
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Re: Hard 'machine gun' basses? how.

Post by ShrapnelDubstep » Sun Dec 08, 2013 1:05 pm

Thanks man. I appreciate it. :D

The massive patch I layer my machine gun sounds with is just a single osc with crush on it, phase modulation on it with an LFO. An LFO on the amp and the wt. And 2 double notch filters with no modulation on them.
1 oscillator? Maybe thats my problem, when I try to recreate these sounds I usually use like 3 oscilators and sometimes multiple instances of massive, maybe I'm just being excessive.

Mind sharing which WT was on oscilator 1?


EDIT: Just whipped this up using your advice: 1 oscilator and bitcrush, with a good few distortion plugins layered with a seperate sub at the same rate both performer and LFO

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DubMikey
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Re: Hard 'machine gun' basses? how.

Post by DubMikey » Sun Dec 08, 2013 3:15 pm

ShrapnelDubstep wrote:
Thanks man. I appreciate it. :D

The massive patch I layer my machine gun sounds with is just a single osc with crush on it, phase modulation on it with an LFO. An LFO on the amp and the wt. And 2 double notch filters with no modulation on them.
1 oscillator? Maybe thats my problem, when I try to recreate these sounds I usually use like 3 oscilators and sometimes multiple instances of massive, maybe I'm just being excessive.

Mind sharing which WT was on oscilator 1?


EDIT: Just whipped this up using your advice: 1 oscilator and bitcrush, with a good few distortion plugins layered with a seperate sub at the same rate both performer and LFO

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That sounds pretty sick dude. I already stated that the WT I used is Crush or Crusher or whatever it is called :D

Now all you need to do is layer that sound with the sounds of an actual machine gun. Eq and all that to 'glue' them together.

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Re: Hard 'machine gun' basses? how.

Post by DJens » Sun Dec 08, 2013 7:10 pm

this is what I came up with after using tips out of this and some other related threads :t:
the bass is a bit to wide for my taste, guess I have to clean it up a bit

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ShrapnelDubstep
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Re: Hard 'machine gun' basses? how.

Post by ShrapnelDubstep » Mon Dec 09, 2013 12:31 pm

DJens wrote:this is what I came up with after using tips out of this and some other related threads :t:
the bass is a bit to wide for my taste, guess I have to clean it up a bit

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Sounds really sick mate, good work
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Re: Hard 'machine gun' basses? how.

Post by bouncingfish » Mon Dec 09, 2013 12:44 pm

DJens wrote:this is what I came up with after using tips out of this and some other related threads :t:
the bass is a bit to wide for my taste, guess I have to clean it up a bit

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WHAAAT!
I read this thread but I haven't gotten anything close to this.
Can you explain how you made it?
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