How do i get my tracks super loud like zomboy and skrillex.

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RonEarlHarrell
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How do i get my tracks super loud like zomboy and skrillex.

Post by RonEarlHarrell » Mon Aug 19, 2013 6:22 pm

I have been Working on my Craft for three years now. Every time i master a track with izotope ozone 4 i never get it super loud. But it seems that when i get it to the loudness i want i always get this popping noise where the sub bass is or anything that is sub bass. i really want to perfect my craft!!!!! here is an example of what i am talking about!!!! https://soundcloud.com/ron-earl-harrell ... ix/s-DKfLg like the tune is not loud like zomboy and skrillex and stuff. but you can also hear the popping or distorted noise in the sub bass area. Even when my when my effect kick hits you can hear distortion. please help me out!! i have got to fix this problem!!!

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https://soundcloud.com/ron-earl-harrell ... ix/s-DKfLg , https://soundcloud.com/ron-earl-harrell listen to bad boy and bong bang. they have that distorted sub bass thing i'm talking about. and listen to the new beginning. it is not loud like i want it!!!

mthrfnk
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Re: How do i get my tracks super loud like zomboy and skrill

Post by mthrfnk » Mon Aug 19, 2013 6:24 pm

Did you read the manual?
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outbound
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Re: How do i get my tracks super loud like zomboy and skrill

Post by outbound » Mon Aug 19, 2013 6:38 pm

Focus on getting the mix right, the link below gives some basics on getting a loud master once the mix is sorted:-

http://www.wikihow.com/Get-Louder-Masters
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Re: How do i get my tracks super loud like zomboy and skrill

Post by Augment » Wed Aug 21, 2013 3:54 pm

you mix your sub way too high compared to the louder stuff
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RonEarlHarrell
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Re: How do i get my tracks super loud like zomboy and skrill

Post by RonEarlHarrell » Thu Aug 22, 2013 4:25 pm

blinkesko wrote:you mix your sub way too high compared to the louder stuff
I think your right and that is my problem.

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Re: How do i get my tracks super loud like zomboy and skrill

Post by mromgwtf » Fri Aug 23, 2013 12:15 pm

waves l2 on ur master
8 times
and detune saws
Exilium wrote:distorted square

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Icetickle
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Re: How do i get my tracks super loud like zomboy and skrill

Post by Icetickle » Fri Aug 23, 2013 4:37 pm

outbound wrote:Focus on getting the mix right, the link below gives some basics on getting a loud master once the mix is sorted:-

http://www.wikihow.com/Get-Louder-Masters
Clipping in small amounts? Yeah right.
I wouldn't cross -0.3dB since that will clip on some devices.

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Re: How do i get my tracks super loud like zomboy and skrill

Post by RonEarlHarrell » Sun Aug 25, 2013 4:12 am

Icetickle wrote:
outbound wrote:Focus on getting the mix right, the link below gives some basics on getting a loud master once the mix is sorted:-

http://www.wikihow.com/Get-Louder-Masters
Clipping in small amounts? Yeah right.
I wouldn't cross -0.3dB since that will clip on some devices.

MULTIBAND COMPRESSION! :h:
hahaha! xD i know right now i think i'm getting it right.

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Re: How do i get my tracks super loud like zomboy and skrill

Post by mthrfnk » Sun Aug 25, 2013 11:13 am

Icetickle wrote: Clipping in small amounts? Yeah right.
I wouldn't cross -0.3dB since that will clip on some devices.
Subtle saturation is better than bad compression/limiting imo.
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therapist
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Re: How do i get my tracks super loud like zomboy and skrill

Post by therapist » Sun Aug 25, 2013 6:59 pm

low ratio compression. This applies gain reduction to the very low levels as well as the peaks
Who fucking wrote that??? I can see what they're getting at but it's awfully worded.

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Umea
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Re: How do i get my tracks super loud like zomboy and skrill

Post by Umea » Mon Aug 26, 2013 4:57 pm

ever heared of the loudness war?
the music industries try to master their tracks louder and louder because a hughe bandwidh of human think the louder the better.... but that is wrong because lots of signal is getting lost if you overdrive your music. keep it quite. if you want your music to be loud turn up the volume knop ;) :z:

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Re: How do i get my tracks super loud like zomboy and skrill

Post by Devilsindub » Mon Aug 26, 2013 5:32 pm

Most of these posts if not all of them are valid points to consider. Just to reinforce some of these techniques it is very important that you cut high frequencies on you subs, and cut other necessary frequencies on all other synths so all your sounds fit in your mix. I find that keeping my rms at -6 db and making sure it doesn't pass -6 db helps in making my master clean when sound boosting. I also do agree that louder isn't better. Yet, in the case of trying to achieve the same level of volume that skrillex has, boosting, saturating, and even in some cases squashing is necessary when in mastering phase.

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mromgwtf
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Re: How do i get my tracks super loud like zomboy and skrill

Post by mromgwtf » Tue Aug 27, 2013 3:17 pm

Remember that when you saturate your sub, the fundamental sub frequency gets quieter and so your sub won't be as punchy as it was.
Exilium wrote:distorted square

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Re: How do i get my tracks super loud like zomboy and skrill

Post by misk » Thu Sep 05, 2013 8:30 am

shoot for -3 RMS. two years ago -5 was loud. :corncry:

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Re: How do i get my tracks super loud like zomboy and skrill

Post by Sure_Fire » Fri Sep 06, 2013 5:53 am

Ya gots ta do limiting in ya mix. Cutting the harsh peaks off punchy drum samples is a good place to start, after that start applying it to everything else. Normal compression but to get really loud you gotta cut of them nasty peaks, and everywhere. You'll then find you don't have to push the limiter too hard in the master to get it loud, or you can go that extra mile and slam the limiter anyway to get it to zomboy/madeon loudness.
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Re: How do i get my tracks super loud like zomboy and skrill

Post by Devilsindub » Fri Sep 06, 2013 6:24 am

I just learned something interesting about Maximus. When you're in the low tab you raise you're pre real high and then squash it so that all the lows are even. Adjust the highs and mids and you get a pretty decent sound. There are some phasing issues that happen when you do this so you'll probably have to adjust the eq of your mix. I'm probably not explaining this right I'm fucking tired as hell. Also I don't know if that was helpful to you because I don't remember what DAW you're using. Anyway just wanted to share that. That mastering style is definitely not for rock, house, or any other genre that puts emphasis on dynamics though. It's just fucking loud the whole time.
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Re: How do i get my tracks super loud like zomboy and skrill

Post by azuk » Fri Sep 06, 2013 9:14 pm

Devilsindub wrote:I just learned something interesting about Maximus. When you're in the low tab you raise you're pre real high and then squash it so that all the lows are even. Adjust the highs and mids and you get a pretty decent sound. There are some phasing issues that happen when you do this so you'll probably have to adjust the eq of your mix. I'm probably not explaining this right I'm fucking tired as hell. Also I don't know if that was helpful to you because I don't remember what DAW you're using. Anyway just wanted to share that. That mastering style is definitely not for rock, house, or any other genre that puts emphasis on dynamics though. It's just fucking loud the whole time.

Keep the lows as mono and you won't have phasing issues. Use saturation and heavy limiting on your lows if you want a really loud sound.

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