The Reese Bass Thread

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LogiSpark
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Re: The Reese Bass Thread

Post by LogiSpark » Sat Aug 24, 2013 2:14 pm

Here's a reese that I made with harmor used with the freeware plugins Fraser linked in a thread. I automated the chorus and phaser and did a little vowel EQing.

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Re: The Reese Bass Thread

Post by LogiSpark » Tue Aug 27, 2013 1:24 pm

I got some notes down from the bassgorilla podcast interview with MakO, here you go:

MakO Tips From interview by Bassgorilla:

-Make sure it's good m8, check it many times

-He uses Massive

-Foley sounds add top end to give more crunch (and a possible growl :D). Paper crumbling, rice-in-a-jar (Brown rice adds more harmonics), drill noises, and beans-in-a-jar (ask hispanic on which type of bean is recommended).

-Frequency Splitting, automate the volume of each band (INCREDIBLE INFO RIGHT HERE M8s!)

-He uses CamelPhat (overused, but gets the job done)

-Bounce is love, Bounce is life. (Audio)

-Gives a good tip for Cubase users, something to do with ctrl+Alt

-Sherman Filter? (Couldn't hear well, goto 34:50)

-Wet/Dry automation

- He uses Transient Shapers (Shock Audio?)

-Fabfilter pro-Q, Linear phase EQing on a drum bus or snare spreads it. MakO used a basketball and bowling ball hitting the floor as an example, "Breathing Snare"

-Don't worry about compression, source sound ar ekey to punch


Good guy, too bad he quit producing. Hope he'll change his mind though but we'll have to see and find out in due time

In due time...
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Re: The Reese Bass Thread

Post by PhotonOfficial » Tue Aug 27, 2013 3:27 pm

Yeah, beans is where it's at. I am positive that beans make up the majority of squelchy reeses I hear lol
NEW SONG listen please:)

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Re: The Reese Bass Thread

Post by Eskimo » Tue Aug 27, 2013 4:17 pm

LogiSpark wrote:I got some notes down from the bassgorilla podcast interview with MakO, here you go:

MakO Tips From interview by Bassgorilla:

-Make sure it's good m8, check it many times

-He uses Massive

-Foley sounds add top end to give more crunch (and a possible growl :D). Paper crumbling, rice-in-a-jar (Brown rice adds more harmonics), drill noises, and beans-in-a-jar (ask hispanic on which type of bean is recommended).

-Frequency Splitting, automate the volume of each band (INCREDIBLE INFO RIGHT HERE M8s!)

-He uses CamelPhat (overused, but gets the job done)

-Bounce is love, Bounce is life. (Audio)

-Gives a good tip for Cubase users, something to do with ctrl+Alt

-Sherman Filter? (Couldn't hear well, goto 34:50)

-Wet/Dry automation

- He uses Transient Shapers (Shock Audio?)

-Fabfilter pro-Q, Linear phase EQing on a drum bus or snare spreads it. MakO used a basketball and bowling ball hitting the floor as an example, "Breathing Snare"

-Don't worry about compression, source sound ar ekey to punch


Good guy, too bad he quit producing. Hope he'll change his mind though but we'll have to see and find out in due time

In due time...
nice post^
I'm pretty sure he said he used massive like twice and then left it(?/might be totally wrong here), also I think he didn't quit producing, he just stopped with the mak0 project.
Something weird happened to that guy though lol
and this is pretty similar to the sherman filterbank http://www.phuturetone.com/philteroid.php

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Re: The Reese Bass Thread

Post by TheOcularInvisible » Wed Aug 28, 2013 2:14 pm

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Made this reese bass with BeepMap and a neat wallpaper I have :P

Lots of processing.

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Re: The Reese Bass Thread

Post by LogiSpark » Thu Aug 29, 2013 9:14 pm

^That reese sounds smooth and simple, like something that would be used in a classic dnb tune. Just put a phaser's dry/wet level on 50% and you might have a billan reese.

Anyways, I think i'm very close to getting that Frequent/Kursa/MakO reese.

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Here's what I did:

First, I made a simple reese patch in harmor, then put a flanger, I used the flanger box and used the preset "Metallic Reflections 1", moved the mix just a bit back. Then I used a phaser and chorus, put the phaser's dry/wet mix on 50%. Added some notch filtering and vowel EQing to finish things off.

Second, I recorded the reese and dropped it into harmor. I randomly fucked around with the harmonic unison pitch and added the unison by 2. I then used frequency splitting.

Highs: Flanger, Chorus, and distortion

Mids: Chorus and distortion

Lows: Soft Saturation

After that used notch and vowel EQing again.

Finally, recorded the reese again and freq. split only the highs and lows, keeping the mids with the highs.

Highs: Chorus, and distortion

Lows: Soft Saturation but with added distortion.

Chop it up for a kursa style glitch hop and you're done :corndance:
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Re: The Reese Bass Thread

Post by IamDroid » Fri Aug 30, 2013 4:10 am

MakO (Dan) hasn't quit producing by any means. He still produces. I'm friends with him on facebook (his actually regular page) he occasionally (or has in the past) posted random little WIPs and failed ideas. The MakO project and alias is just on a temporary leave it seems. Maybe he''s starting a new one, he hasn't exactly given any information. But, he's still around.

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Re: The Reese Bass Thread

Post by smile » Sat Aug 31, 2013 1:32 am

reese bass thing
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and here's the fm8 patch
http://www.sendspace.com/file/twtqg2

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Re: The Reese Bass Thread

Post by azuk » Sat Aug 31, 2013 2:47 am

Metallic Reese Patch.
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Re: The Reese Bass Thread

Post by GregoryTJ » Sat Aug 31, 2013 4:41 am

New WIP, reese starts in at the ~34-35 second point.

Will elaborate but it is a complicated patch.

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Please excuse the quiet mix, as it has not been mastered yet.

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Re: The Reese Bass Thread

Post by R3b_Official » Sat Aug 31, 2013 2:40 pm

azuk wrote:Metallic Reese Patch.
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Pretty sick man! Im nearly done with the intro with the collab and we should put some under lining reese like this some where in the song! Very vocal and riddged.

GregoryTJ wrote:New WIP, reese starts in at the ~34-35 second point.

Will elaborate but it is a complicated patch.

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Please excuse the quiet mix, as it has not been mastered yet.
Very mellow and melodic :W: wouldnt mind a bit of detail about it. Fits nice and low with the rest of the song, something different.


Heres my sort of attempt, find a good tut series on an explanation and have very good points and abletons effects worked pretty well. Excuse the really really poor mix down, first time trying to organize a track with audio parts and not midi. Ableton amp played a big big part in this! Also the drums and utter crap but need something in context for the reese.

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Re: The Reese Bass Thread

Post by bouncingfish » Sat Aug 31, 2013 9:28 pm

Best page so far in this thread, so much good stuff.
I need to stop changing my sig

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Re: The Reese Bass Thread

Post by PhotonOfficial » Sat Aug 31, 2013 11:25 pm

azuk wrote:Metallic Reese Patch.
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Damn, that is a mean patch! Care to explain how it was done?
NEW SONG listen please:)

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Re: The Reese Bass Thread

Post by azuk » Sun Sep 01, 2013 1:49 am

PhotonOfficial wrote:
azuk wrote:Metallic Reese Patch.
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Damn, that is a mean patch! Care to explain how it was done?
It was some old patch I found with some distortion, I can't find the patch, I'll try and dig it up for you.

The metallic feel comes from Fabfilter Saturn, Delay 2. The character of the vocally reese comes from compression (I don't know why.)

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Re: The Reese Bass Thread

Post by R3b_Official » Sun Sep 01, 2013 6:26 pm

Messing around to day in massive and found unusually way to modulate a couple things without an LFO :6: Came out with a couple reese stuff. If you guys like it ill share the patches. Also the side chained one is just a really long attack on ENV 4, made a pumping action.

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Re: The Reese Bass Thread

Post by PhotonOfficial » Sun Sep 01, 2013 6:31 pm

R3b_Official wrote:Messing around to day in massive and found unusually way to modulate a couple things without an LFO :6: Came out with a couple reese stuff. If you guys like it ill share the patches. Also the side chained one is just a really long attack on ENV 4, made a pumping action.

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Sounds interesting; are you willing to share the unusual technique? :6:
NEW SONG listen please:)

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Re: The Reese Bass Thread

Post by R3b_Official » Sun Sep 01, 2013 8:45 pm

PhotonOfficial wrote:
R3b_Official wrote:Messing around to day in massive and found unusually way to modulate a couple things without an LFO :6: Came out with a couple reese stuff. If you guys like it ill share the patches. Also the side chained one is just a really long attack on ENV 4, made a pumping action.

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Sounds interesting; are you willing to share the unusual technique? :6:

Heres a snapshot of my massive. Some random patch for 50 carrot, requake, p0gman bass. Need hell of a lot of resampling to clean it up. But i think this is a gnarly kept secret ;-) Basically make you whole patch wobble in ENV 4 or you can do small things in other ENVs. Mess around with the other band thingys and the morph function.

Acts just like an lfo but gives it a nice round bounce :Q: cheers mates. Ill make a thread of this later and share it with DSF, havent seen anyone use this function really in massive besides a patch i got my friend in the growl forum. Thats what gave me this idea.


http://postimg.org/image/it9lcg3hb/
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Re: The Reese Bass Thread

Post by GregoryTJ » Mon Sep 02, 2013 1:29 am

Heres a snapshot of my massive. Some random patch for 50 carrot, requake, p0gman bass. Need hell of a lot of resampling to clean it up. But i think this is a gnarly kept secret ;-) Basically make you whole patch wobble in ENV 4 or you can do small things in other ENVs. Mess around with the other band thingys and the morph function.

Acts just like an lfo but gives it a nice round bounce :Q: cheers mates. Ill make a thread of this later and share it with DSF, havent seen anyone use this function really in massive besides a patch i got my friend in the growl forum. Thats what gave me this idea.


http://postimg.org/image/it9lcg3hb/
Applied the same principals from that patch to a patch in sytrus and added minimal resampling:

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Re: The Reese Bass Thread

Post by R3b_Official » Mon Sep 02, 2013 4:25 am

GregoryTJ wrote:
Heres a snapshot of my massive. Some random patch for 50 carrot, requake, p0gman bass. Need hell of a lot of resampling to clean it up. But i think this is a gnarly kept secret ;-) Basically make you whole patch wobble in ENV 4 or you can do small things in other ENVs. Mess around with the other band thingys and the morph function.

Acts just like an lfo but gives it a nice round bounce :Q: cheers mates. Ill make a thread of this later and share it with DSF, havent seen anyone use this function really in massive besides a patch i got my friend in the growl forum. Thats what gave me this idea.


http://postimg.org/image/it9lcg3hb/
Applied the same principals from that patch to a patch in sytrus and added minimal resampling:

Soundcloud

Didnt think of the patch as much besides showing the ENV4. Didnt think something nasty would come from it ;-) That .33 detuning and phasing help a lot for an airy and metallic sound m3's
Check out my youtube videos and Soundcloud
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Re: The Reese Bass Thread

Post by azuk » Mon Sep 02, 2013 4:51 am

R3b_Official wrote:
GregoryTJ wrote:
Heres a snapshot of my massive. Some random patch for 50 carrot, requake, p0gman bass. Need hell of a lot of resampling to clean it up. But i think this is a gnarly kept secret ;-) Basically make you whole patch wobble in ENV 4 or you can do small things in other ENVs. Mess around with the other band thingys and the morph function.

Acts just like an lfo but gives it a nice round bounce :Q: cheers mates. Ill make a thread of this later and share it with DSF, havent seen anyone use this function really in massive besides a patch i got my friend in the growl forum. Thats what gave me this idea.


http://postimg.org/image/it9lcg3hb/
Applied the same principals from that patch to a patch in sytrus and added minimal resampling:

Soundcloud

Didnt think of the patch as much besides showing the ENV4. Didnt think something nasty would come from it ;-) That .33 detuning and phasing help a lot for an airy and metallic sound m3's
You sure like 3's m3

h3r3 ar3 som3 fr33 thr33s.

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