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DSF: APPLIED MINIMALISM Winner = Armature

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DSF: APPLIED MINIMALISM IV *Voting open*

Poll ended at Tue Dec 17, 2013 2:15 am

http://soundcloud.com/dsf-applied-minimalism/i-1
0
No votes
http://soundcloud.com/dsf-applied-minimalism/ii-1
1
13%
http://soundcloud.com/dsf-applied-minimalism/iiii
3
38%
http://soundcloud.com/dsf-applied-minimalism/iii
4
50%
 
Total votes : 8

Postby 5415 » Tue Nov 12, 2013 2:31 am

DSF: APPLIED MINIMALISM IV

Shiny new soundcloud: https://soundcloud.com/dsf-applied-minimalism
Sample: http://www67.zippyshare.com/v/82071088/file.html

The Rules:

1 - Use nothing other than the single sample provided.
2 - You may re-sample the samples' waves in order to use in synths that accept 3rd party waveshapes.
3 - You may process the sample in any way you please, distortion, reverb, delays, pitch shifting/bending, filtering... The list is endless
4 - You may not use the sample as a vocode carrier for a non 808 modulator.
5 - Keep your submissions completely anonymous until the end of the competition, that means no public soundcloud sharing, or sharing with any members of this forum for that matter.
6 - Submit only 1 track. If you decide to collaborate, the one track submitted is the one track for all members of said collaborative group.
Last edited by 5415 on Tue Dec 17, 2013 5:39 pm, edited 2 times in total.
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Postby J_L_N » Tue Nov 12, 2013 7:50 pm

nice! :W: gonna try to find some time between the exams :6: the sample is sounding good, should be interesting! :Q:
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Postby alphacat » Wed Nov 13, 2013 1:45 am

:o

Um, took a waaaaay longer lunch break than I should've and totally busted out something I'm loving right now. Whoa.


:h:
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Postby alphacat » Wed Nov 20, 2013 8:17 pm

10 days left you turkeys.

:sofa:
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Postby Leave Blank » Thu Nov 21, 2013 4:12 pm

not spent much time producing this year what with my new 60 hr week job but this seems too much fun to pass up on. Count me in.
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Postby cent4ur » Thu Nov 21, 2013 11:44 pm

yeah. this contest turns the shit outa my sample manipulation ability.
i'll be in.
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Postby alphacat » Sat Nov 30, 2013 12:24 am

And... I'm... Done.

:L:
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Postby 5415 » Mon Dec 02, 2013 8:26 am

nice one those who entered; i only have 2 entries tho so ill leave it another bit if anyone else think theyll have something to submit?
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Postby cent4ur » Mon Dec 02, 2013 9:52 am

i have smth to upload this evening
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Postby 5415 » Mon Dec 02, 2013 2:01 pm

Cool i have something almost finished as well so that'll be 4 entries woooo
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Postby alphacat » Tue Dec 03, 2013 7:59 pm

OK, no joke... WOW.

Every single tune here is kind of a stunner, tbh. Much more so than the recent samplepack contests even, I'd say. Such a mixed bag stylistically too. This is the hardest voting decision I think I've ever had to make. I like them all, a lot.

:goonies:

BIG UP THE PRODUCTION CONTEST FAM. :4:
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Postby 5415 » Thu Dec 05, 2013 7:53 pm

YEah big up all the entries, we've all got quite decent at this minimalism thing i think. Voted for the last entry, IV; sounds like it'd fit neatly on the recent Akkord or Samurai Horo albums.
I think this is the last Applied Minimalism comp I'll do: theres only about 4/5 of us who are interested in it tbf, so the competition form doesn't really work. It'll prob be better to just leave this thread for if anyone wants to post an AM track they made, get feedback, share ideas/techniques etc.
With that in mind when this finishes I'd love to hear how you got some of those sounds, & if anyone wants to ask about how I made anything on my tune I'm happy to explain.
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Postby alphacat » Thu Dec 05, 2013 8:43 pm

sais wrote:YEah big up all the entries, we've all got quite decent at this minimalism thing i think. Voted for the last entry, IV; sounds like it'd fit neatly on the recent Akkord or Samurai Horo albums.
I think this is the last Applied Minimalism comp I'll do: theres only about 4/5 of us who are interested in it tbf, so the competition form doesn't really work. It'll prob be better to just leave this thread for if anyone wants to post an AM track they made, get feedback, share ideas/techniques etc.
With that in mind when this finishes I'd love to hear how you got some of those sounds, & if anyone wants to ask about how I made anything on my tune I'm happy to explain.


Which one was yours?
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Postby armature » Tue Dec 17, 2013 6:16 pm

ah wow, thanks for the votes guys. voted for track 3 myself - compositionally, i think it's a fair bit stronger than my entry. well done to all 3 entries though.

i'd be happy to talk about what went into the sound design although my process is fairly destructive so i don't have every step of it documented.
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Postby 5415 » Tue Dec 17, 2013 7:30 pm

armature wrote:ah wow, thanks for the votes guys. voted for track 3 myself - compositionally, i think it's a fair bit stronger than my entry. well done to all 3 entries though.

i'd be happy to talk about what went into the sound design although my process is fairly destructive so i don't have every step of it documented.


Yeah big up, your track is the best AM entry i've heard and the best entry for any DSF comp in a while imo.

I've a bunch of questions so feel free to answer or not answer whichever u like;
How u get that sort of fluttering reece sound @ about 1.10?,
I'm guessing the clap is a 2 snares layered to get a flam and then resampled?
Any suggestions on that evil bassline that comes in @ 1.45?
and, tips on getting such a loud, clean mixdown?
I know there has to be a hell of a lot of resampling going on for even simple sounds so no worries ifs too elaborate to explain.

alphacat wrote:Which one was yours?


Mine was the Juke/footwork track (III), was yours I or II?
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Postby armature » Tue Dec 17, 2013 10:11 pm

the fluttering reece is just the evil bass line low passed iirc. i got fairly lucky with that reece sound honestly, i think it was a tail resampled off the bass groove and then distorted in ohmicide. i remember freezing and flattening the track and then thinking i'd regret doing that further down the line.

the fluttering comes from ableton's frequency shifter set to ring mode and the frequency pulled down single digit hz (and then automated with a slight upwards ramp) and the dry/wet pulled back. the fluttery bits are also layered - duplicated twice, panned a left and right, bass eq'd out, and i think i just used a bit of overdrive on different frequencies to differentiate them and create stereo. then all three tracks grouped, reverbed, m/s eq'd to clean up the sides. the whole thing eventually gets another pitched up version of itself over the top as well.

the claps are from a noisy tail that was created along the way. stuck in a sampler, band passed, snare type envelope, and then played by three very rapid midi notes (tone and a semi-tone apart) - i turned the grid off for these but they're roughly 32nd notes apart on the triplet grid. then a similar process as above (+ shifted ever so slightly on the grid) to create a bit of width.

i have a tendency to mixdown as i go along (which usually comes back to bite me in the ass later): usually sharp hi-pass cuts as far as i can push them without compromising too much on the sound's character - i'm trying to tone back on this personally with a less severe cut to the bass/sub coupled with a low-shelf a little higher up to compensate. slight boosts after cutting if necessary, to separate things in a similar frequency space (+ i have a thing for unnecessarily boosting the sides) ; mild sidechain compression as well if the elements interact once in awhile.

there's quite a bit of distortion involved along the way when creating the elements which leads to the loudness as well i think. i did stick this through ozone for a very dirty master so that contributes to some of the loudness as well.

i'm pretty sure a lot of what i've said up there is technically bad practice so take it with a grain of salt :oops:

edit: yikes, wall of text. sorry about that, i tend to ramble a bit.
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Postby rickyarbino » Wed Apr 16, 2014 7:48 am

#4 is a fucking monster. That being said, 3 is very good too imo. think the production on 4 impresses me the most. Infinite bigups for that.
magma wrote:It's a good job none of this matters.
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