mthrfnk wrote:
Tbh it's not something I'd do but it works for them and it gives them that super compressed "loud" sound, but to me it ends up making your drums sounds kinda clumpy and from experience I find it really hard to maintain the transients on your drums doing it this way.
It depends on what you do with it, I use it to keep an over all volume control over all drums and if i need to adjust the mix I can always just bring the fader down on the buss.
Also what kind of transients do you want? I always do some sort of transients shaping on all my drums, either a plugin or using abletons volume fader which is very very useful for shaping any sample. When i want drums to punch and be short, ill do my normal processing on my drum samples and then on the buss I add another transients shaper and mess around that so the whole sound itself punches more and I bring down the release to my taste. Then I use some saturation to bring up the levels again. If I want my drums to punch and have a long release I'll do the same thing but have an extra compressor to extend the release and then go to transient shaping to tweak it even more.
After you finish processing the buss you can send it to a send channel and add some parallel compression and add a bit of reverb and glue it all together. If your happy with your loop/break, sample it out and save cpu
Then I''ll throw in an ezdrummer and copy the same midi or groove to that and do the same processing and layer the live drums and the synthetic ones. If my main drums are lets say at its max, ill have the acoustic drums layered played at -15db less. Be sure to check the tunning of your drums when layering or you will get some classing sounds and dont really mix well. Its not hard so I wont explain that
