pangaea's garagey drums

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bennyfroobs
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pangaea's garagey drums

Post by bennyfroobs » Sun Aug 10, 2014 12:51 am

yo

so im usually ~okay~ at garagey drums, done them a fair bit, the rhythm and swing is no problem for me

always noticed that the drums (snares mainly) from pangaea's few garagey tunes always have this kinda light but still snappy quality to them. proper organic.
also a lot less scruffy sounding than typical garage drums

tried all sorts of shit, tiny distortion, saturation, little bit of compression and i can never get them light and still snappy... ):

advices??

i think the samples ive got are pretty alright quality too O-o .... unless anyone could recommend any

(im sure we all knwo the tunes im on about but just incase)





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RKM
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Re: pangaea's garagey drums

Post by RKM » Sun Aug 10, 2014 12:55 am

add a rim sample?
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bennyfroobs
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Re: pangaea's garagey drums

Post by bennyfroobs » Sun Aug 10, 2014 12:58 am

done that ;<
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TopManLurka wrote:FTR, requirements for being a 'head':

-you have to be youngsta
-you must have been in that infamous room of ten people.
-a DMZ release is preferable but not necessary.
-please note that being youngsta is mandatory.

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bennyfroobs
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Re: pangaea's garagey drums

Post by bennyfroobs » Sun Aug 10, 2014 12:58 am

dno maybe im just shit lol
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TopManLurka wrote:FTR, requirements for being a 'head':

-you have to be youngsta
-you must have been in that infamous room of ten people.
-a DMZ release is preferable but not necessary.
-please note that being youngsta is mandatory.

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RKM
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Re: pangaea's garagey drums

Post by RKM » Sun Aug 10, 2014 1:03 am

all i got
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legend4ry
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Re: pangaea's garagey drums

Post by legend4ry » Sun Aug 10, 2014 1:08 am

Transient shapin' probably, so the snap really does snap.
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In_Real_Life
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Re: pangaea's garagey drums

Post by In_Real_Life » Sun Aug 10, 2014 2:44 am

It's really good transient shaping.
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kaili
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Re: pangaea's garagey drums

Post by kaili » Tue Aug 12, 2014 7:45 am

yeah that ^ or compresison which does a similar thing to emphasize the attack (or lack thereof)
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bennyfroobs
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Re: pangaea's garagey drums

Post by bennyfroobs » Tue Aug 12, 2014 10:15 am

whenever i try
they either smack too hard, or sound feeble but snappy, or just way to light

~frustrations~

might give transient shaping a go

anyone recommend a freeware one? (im cheapskate)
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TopManLurka wrote:FTR, requirements for being a 'head':

-you have to be youngsta
-you must have been in that infamous room of ten people.
-a DMZ release is preferable but not necessary.
-please note that being youngsta is mandatory.

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ThisIsSovereign
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Re: pangaea's garagey drums

Post by ThisIsSovereign » Wed Aug 13, 2014 3:21 pm

bennyfroobs wrote: anyone recommend a freeware one? (im cheapskate)
Try dominion: http://www.digitalfishphones.com/main.p ... &subItem=4

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kaili
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Re: pangaea's garagey drums

Post by kaili » Fri Aug 15, 2014 5:35 am

might wanna look at your sample sources tbh
when i do garage stuff i just get some nice sample, and usually transient shaping aint necessary i can just playw ith the adsr in the sampler
another good idea is you can bounce the sample down at a really low volume then put it back in sampler and bring the gain back up via distortion to get like a nice bitcrushed dirty effect without it bein too loud/harsh
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Seriousub wrote:I do enjoy swinging my spine to the sound of a strong snare running around 140

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