pangaea's garagey drums
- bennyfroobs
- Posts: 4532
- Joined: Wed Dec 26, 2012 2:52 am
- Location: the rainy north
pangaea's garagey drums
yo
so im usually ~okay~ at garagey drums, done them a fair bit, the rhythm and swing is no problem for me
always noticed that the drums (snares mainly) from pangaea's few garagey tunes always have this kinda light but still snappy quality to them. proper organic.
also a lot less scruffy sounding than typical garage drums
tried all sorts of shit, tiny distortion, saturation, little bit of compression and i can never get them light and still snappy... ):
advices??
i think the samples ive got are pretty alright quality too O-o .... unless anyone could recommend any
(im sure we all knwo the tunes im on about but just incase)
so im usually ~okay~ at garagey drums, done them a fair bit, the rhythm and swing is no problem for me
always noticed that the drums (snares mainly) from pangaea's few garagey tunes always have this kinda light but still snappy quality to them. proper organic.
also a lot less scruffy sounding than typical garage drums
tried all sorts of shit, tiny distortion, saturation, little bit of compression and i can never get them light and still snappy... ):
advices??
i think the samples ive got are pretty alright quality too O-o .... unless anyone could recommend any
(im sure we all knwo the tunes im on about but just incase)

TopManLurka wrote:FTR, requirements for being a 'head':
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- bennyfroobs
- Posts: 4532
- Joined: Wed Dec 26, 2012 2:52 am
- Location: the rainy north
Re: pangaea's garagey drums
done that ;<

TopManLurka wrote:FTR, requirements for being a 'head':
-you have to be youngsta
-you must have been in that infamous room of ten people.
-a DMZ release is preferable but not necessary.
-please note that being youngsta is mandatory.
- bennyfroobs
- Posts: 4532
- Joined: Wed Dec 26, 2012 2:52 am
- Location: the rainy north
Re: pangaea's garagey drums
dno maybe im just shit lol

TopManLurka wrote:FTR, requirements for being a 'head':
-you have to be youngsta
-you must have been in that infamous room of ten people.
-a DMZ release is preferable but not necessary.
-please note that being youngsta is mandatory.
Re: pangaea's garagey drums
Transient shapin' probably, so the snap really does snap.
SoundcloudSoulstep wrote: My point is i just wanna hear more vibes
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Re: pangaea's garagey drums
It's really good transient shaping.
Re: pangaea's garagey drums
yeah that ^ or compresison which does a similar thing to emphasize the attack (or lack thereof)
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Seriousub wrote:I do enjoy swinging my spine to the sound of a strong snare running around 140
- bennyfroobs
- Posts: 4532
- Joined: Wed Dec 26, 2012 2:52 am
- Location: the rainy north
Re: pangaea's garagey drums
whenever i try
they either smack too hard, or sound feeble but snappy, or just way to light
~frustrations~
might give transient shaping a go
anyone recommend a freeware one? (im cheapskate)
they either smack too hard, or sound feeble but snappy, or just way to light
~frustrations~
might give transient shaping a go
anyone recommend a freeware one? (im cheapskate)

TopManLurka wrote:FTR, requirements for being a 'head':
-you have to be youngsta
-you must have been in that infamous room of ten people.
-a DMZ release is preferable but not necessary.
-please note that being youngsta is mandatory.
- ThisIsSovereign
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- Location: United States
- Contact:
Re: pangaea's garagey drums
Try dominion: http://www.digitalfishphones.com/main.p ... &subItem=4bennyfroobs wrote: anyone recommend a freeware one? (im cheapskate)
Re: pangaea's garagey drums
might wanna look at your sample sources tbh
when i do garage stuff i just get some nice sample, and usually transient shaping aint necessary i can just playw ith the adsr in the sampler
another good idea is you can bounce the sample down at a really low volume then put it back in sampler and bring the gain back up via distortion to get like a nice bitcrushed dirty effect without it bein too loud/harsh
when i do garage stuff i just get some nice sample, and usually transient shaping aint necessary i can just playw ith the adsr in the sampler
another good idea is you can bounce the sample down at a really low volume then put it back in sampler and bring the gain back up via distortion to get like a nice bitcrushed dirty effect without it bein too loud/harsh
Collab with GeNRL: http://www.soundcloud.com/genrli
140 related stuff:
https://soundcloud.com/kailimusic/
Soundcloud
140 related stuff:
https://soundcloud.com/kailimusic/
Soundcloud
Seriousub wrote:I do enjoy swinging my spine to the sound of a strong snare running around 140
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