Mental Adventure - Cruise Control (Highway Music)

unsigned forum members' tracks & place for feedback
Forum rules
By using this "Dubs" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.

Quick Link to Production Forum
Locked
710
Posts: 68
Joined: Sun Jul 25, 2010 3:54 pm
Location: Pittsburgh
Contact:

Mental Adventure - Cruise Control (Highway Music)

Post by 710 » Tue Dec 02, 2014 2:57 pm

Soundcloud

This song started as something little to listen to on my way to NYC from Pittsburgh.

Like a lot of us, I'm sure.. the loudest place I really get to listen to my music is in the car, so a lot of times my music gets tailored to that experience.

Hope you enjoy, let me know what you think

User avatar
JamesHanvey
Posts: 234
Joined: Wed Jul 10, 2013 3:48 pm
Contact:

Re: Mental Adventure - Cruise Control (Highway Music)

Post by JamesHanvey » Tue Dec 02, 2014 10:21 pm

It's not really what I'd listen to on a long car journey. I like deep, atmospheric stuff like burial, kryptic minds, biome etc. But i can certainly see this working as it has some nice progression. I'd add some more atmosphere to it maybe, some nice relaxing sounds etc.

I personally wouldn't use drums like those, maybe a sub kick with a snappy snare (like an 808 or something) and just sidechain as much as you can.

Also sounds abit muddy on my speakers, might sound fine in a car but it could be something you can work on.

710
Posts: 68
Joined: Sun Jul 25, 2010 3:54 pm
Location: Pittsburgh
Contact:

Re: Mental Adventure - Cruise Control (Highway Music)

Post by 710 » Wed Dec 03, 2014 12:29 am

Cheers! Thanks for the feedback

I think it sounds muddy, too--but when I tried to cut frequencies, it made the whole thing sound.. flappy

I think it's because the sounds I synthed dont have enough soft beef to them.. something I'm trying to figure out

User avatar
JamesHanvey
Posts: 234
Joined: Wed Jul 10, 2013 3:48 pm
Contact:

Re: Mental Adventure - Cruise Control (Highway Music)

Post by JamesHanvey » Wed Dec 03, 2014 2:18 am

In that case Id try layering your sounds then. Each sound has different areas where it's "muddy" and if you can find it, remove it and if it seems bare, like you said, layer it up. Or you could try compressing it with the frequencies cut, and then layered underneath it have the original or something like that

User avatar
JamesHanvey
Posts: 234
Joined: Wed Jul 10, 2013 3:48 pm
Contact:

Re: Mental Adventure - Cruise Control (Highway Music)

Post by JamesHanvey » Wed Dec 03, 2014 2:28 am

250-800 is usuallly the "muddy" area

710
Posts: 68
Joined: Sun Jul 25, 2010 3:54 pm
Location: Pittsburgh
Contact:

Re: Mental Adventure - Cruise Control (Highway Music)

Post by 710 » Wed Dec 03, 2014 2:00 pm

Word thanks--thats def where most of those sounds sit lol

User avatar
uk_blind
Posts: 98
Joined: Sat May 03, 2014 2:50 pm

Re: Mental Adventure - Cruise Control (Highway Music)

Post by uk_blind » Wed Dec 03, 2014 2:19 pm

this is nice man, you stated that you've based the aesthetic of the tune on an environment which is cool

i think in the future if you get on this tip again it would be nice if you played around with chord structure a bit, this is subjective but i think the progressions in this are a tad predictable, maybe try using some different notes/scales and i think you could get a really atmospheric, slightly darker and ambient sound going.
sounds good though man big up

710
Posts: 68
Joined: Sun Jul 25, 2010 3:54 pm
Location: Pittsburgh
Contact:

Re: Mental Adventure - Cruise Control (Highway Music)

Post by 710 » Wed Dec 03, 2014 5:52 pm

Thanks, I agree the progressions are pretty simple.

I haven't been using as many chords in my songs in favor of more individual voices, and I can see how that would change the song's predicability--I'll keep it in mind :)

Locked

Who is online

Users browsing this forum: No registered users and 0 guests