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daft cunt
- Posts: 1702
- Joined: Thu Feb 01, 2007 8:58 pm
- Location: Toulouse, France
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by daft cunt » Mon Nov 26, 2007 12:47 pm
What do you think you need to make dubstep that you'll find there and can't get otherwise?
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forensix (mcr)
- Posts: 4688
- Joined: Fri Apr 07, 2006 1:58 pm
- Location: Manchester
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by forensix (mcr) » Mon Nov 26, 2007 12:53 pm
Daft tnuc wrote:What do you think you need to make dubstep that you'll find there and can't get otherwise?
to make dubstep feasey weasey needs to spend less time hitting

and more time hitting

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dynamixuk
- Posts: 757
- Joined: Wed Jul 19, 2006 11:57 am
- Location: toon soon manc
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by dynamixuk » Mon Nov 26, 2007 1:01 pm
forensix (mcr) wrote:Daft tnuc wrote:What do you think you need to make dubstep that you'll find there and can't get otherwise?
to make dubstep feasey weasey needs to spend less time hitting

and more time hitting

yes aye
OI..YOU..are you gonna flash bang doe...
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somejerk
- Posts: 1926
- Joined: Sat Aug 12, 2006 11:40 am
- Location: miami
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by somejerk » Tue Nov 27, 2007 12:12 am
money is money, i'd make a "sample pack" for cash no problem.
now if someone wants to use these samples and not really do anything with them other than sequence them, then they'll be the loser of the situation, not the creator or retailer.
samples are samples..who cares where you get them as long as you do something dope and/or original with them.
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sines
- Posts: 3726
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- Location: Houston
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by sines » Tue Nov 27, 2007 1:10 am
I always make sample packs.
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somejerk
- Posts: 1926
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- Location: miami
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by somejerk » Tue Nov 27, 2007 1:20 am
Sines wrote:I always make sample packs.
but do you sell them or just hand them out instead of candy on halloween?
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