i always use...
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i always use...
I'm trying to be more complete with my production. Currently I only use my sequencer ( reason 2.5 ) for everything, then put my tunes up for others to listen to, but I feel like i'm missing some steps.
What I want to know is what stages or different steps most people take before they put there tunes up. For example : sequencer - eq software - mastering software- etc...
I'm not looking for which software to use, but more specifically people to say ' After I finish my tune in the sequencer I then export it to _____ then...
Hopfully this is clear.
What I want to know is what stages or different steps most people take before they put there tunes up. For example : sequencer - eq software - mastering software- etc...
I'm not looking for which software to use, but more specifically people to say ' After I finish my tune in the sequencer I then export it to _____ then...
Hopfully this is clear.
- the good doctor
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well im not that good but after the sequencer and effects i save each instrument as a 16 bar wave then load it as an audio file and build my track with those that way it takes less ram and i can re effect some things but right now i am working on a ten year old computer so i kinda have to to get things finished but i can defiantly notice the difference in the quality of my work
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black lotus
- Posts: 378
- Joined: Mon Jan 28, 2008 12:12 am
- Location: Chicago
i like to take my tunes out for a fancy dinner.. maybe sushi. with plenty of sake.. to get her all liquored up. then i take my tune home and gently caress her curves with some light compression. i like to EQ her and dip out some of the more harsh zones. then i'll push her all the way to -3db and then it's like whoa.

jackmaster wrote:you went in with this mix.
Soundcloud.onelove. wrote:There needs to be a DZA app on iPhone just for id'ing old Grime tracks.
http://soundcloud.com/keepitgully http://www.mixcloud.com/slevarance/
write song in logic, using whatever manner of plugs and recordings, etc, etc. or in collabo w/ someone else on a different platform, no matter. make sure that nothing's clipping too bad, etc.
bounce everything to audio.
open a new session, only audio, for mixing.
mix.
slap on a limiter and eq (maybe) to get it super-loud.
play it out a few times, see how things react.
decide i like it.
send to turnstyle to get cut.
in general, if you're sending your tunes out to folks and they like it, keep a non-limited version around so that, if they want to cut it, they can use that one. depends on the cutting house they go to.
bounce everything to audio.
open a new session, only audio, for mixing.
mix.
slap on a limiter and eq (maybe) to get it super-loud.
play it out a few times, see how things react.
decide i like it.
send to turnstyle to get cut.
in general, if you're sending your tunes out to folks and they like it, keep a non-limited version around so that, if they want to cut it, they can use that one. depends on the cutting house they go to.
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twitter.com/SubSwara
subswara.com
myspace.com/davesharma
Low Motion Records, Soul Motive, TKG, Daly City, Mercury UK
This sounds kinda interesting, might have to try this in future.FSTZ wrote:
pan the L track -75 and the R track +75
I've got a weird way of working things, goes like this
Make basic structure of track in Live --> Render all of the stems to mix down in Reaper --> Bring eq'd and compressed stems back into Live --> live-style dubbing, sending things to echoes, reverbs and phasers, drop some things in and out etc --> render master.
(but then i don't really make dubstep)
I don't tend to apply any mastering to my stuff because frankly i fuck it up really badly when i try, and i'm still learning how to mixdown properly but i will occasionally eq the master a bit and sometimes (very very rarely) put a compressor on there. Would like to look into learning a bit more about it when i have the time.
I've heard people say they put a chorus on the master bus, but that sounds totally insane (particularly with the low end in mind)
Might try that sometime, at least on the higher frequencies
You need to explain further. I don't really get the point of the "stereo spreading". By not panning the tracks hard left and right ( like they already are in a stereo track) are you not bringing the stereo field closer together? I must be missing something.FSTZ wrote:finish tune
render wav
start new project in the same folder
import the rendered wav (split channels for stereo spreading)
pan the L track -75 and the R track +75
compress with 4 way comp / limiter
watch the meters and the scope
add salt & pepper to taste
EDIT: [here was some stupid text.]abZ wrote:You need to explain further. I don't really get the point of the "stereo spreading". By not panning the tracks hard left and right ( like they already are in a stereo track) are you not bringing the stereo field closer together? I must be missing something.FSTZ wrote:finish tune
render wav
start new project in the same folder
import the rendered wav (split channels for stereo spreading)
pan the L track -75 and the R track +75
compress with 4 way comp / limiter
watch the meters and the scope
add salt & pepper to taste
Last edited by martello on Thu Oct 23, 2008 7:15 pm, edited 1 time in total.
- eastern electrics
- Posts: 144
- Joined: Fri Apr 18, 2008 10:30 am
- Contact:
+1abZ wrote: You need to explain further. I don't really get the point of the "stereo spreading". By not panning the tracks hard left and right ( like they already are in a stereo track) are you not bringing the stereo field closer together? I must be missing something.
... doesnt make sense that way.
FSTZ wrote:

i think its so, that you just widen the gap between both channels, so it will sound "more stereo"finish tune
render wav
start new project in the same folder
import the rendered wav (split channels for stereo spreading)
pan the L track -75 and the R track +75
compress with 4 way comp / limiter
watch the meters and the scope
add salt & pepper to taste
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deadly_habit
- Posts: 22980
- Joined: Tue Oct 24, 2006 3:41 am
- Location: MURRICA
sequence tune in cubase sx3 or renoise
render all hardware synth/sampler stuff used to audio
eq while working on tune keeping a spectral analyzer on main channel and using ears (handy lil tools)
try my best to make sure the overall mix doesn't hit above 0.0 db and if it does clipping isn't audibly noticeable/unpleasant on the ears
when complete bounce all lanes to audio (sometimes do this while working on project to save cpu due to greedy plugins or to and more automation to heavily automated parts)
open a new project to eq to the best of my ability
maybe a little vintage warmer/tape saturation on main channel, but generally avoid any limiting on main channel
test mixdown on home listening system and pa speakers
go back and fix anything that sticks out
rinse repeat
edit: also should note i usually take a day or two break from when i'm happy with the initial mixdown of composition before working on the audio file mixdown project
sometimes (well for me most of the time) it's better to approach with a fresh set of ears
render all hardware synth/sampler stuff used to audio
eq while working on tune keeping a spectral analyzer on main channel and using ears (handy lil tools)
try my best to make sure the overall mix doesn't hit above 0.0 db and if it does clipping isn't audibly noticeable/unpleasant on the ears
when complete bounce all lanes to audio (sometimes do this while working on project to save cpu due to greedy plugins or to and more automation to heavily automated parts)
open a new project to eq to the best of my ability
maybe a little vintage warmer/tape saturation on main channel, but generally avoid any limiting on main channel
test mixdown on home listening system and pa speakers
go back and fix anything that sticks out
rinse repeat
edit: also should note i usually take a day or two break from when i'm happy with the initial mixdown of composition before working on the audio file mixdown project
sometimes (well for me most of the time) it's better to approach with a fresh set of ears
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