Pissed me off actually, not going to be able to explain exactly what I did because I lost the project halfway through making the original growl (didn't save and BiFilter somehow caused FL to freeze on opening which it's never done).
Anyways (from memory):
>Source is Massive with the Vulgar WT on bend +/- mode on OSC 1 and a sine on OSC 2, had an envelope tweaking the WTPOS and Intensity of the Vulgar sound.
>Had some phase modulation on Vulgar (15%ish), and classic tube disto, voicing on 2 and automate the stereo spread/pan control to taste
>Use an LFO to take the pitch of OSC1, OSC 2 and the PM OSC up then down, I did this using a sine wave and altered the rate till it sounded good (when I redo this I'm going to do this outside Massive)
>Bit of P-shaper with high drive.
FX outside Massive:
>Fruity flanger on default settings 30% wet
>BiFilter sweeping a BR filter through the sound (automated)
>WOW Filter sweeping between A and Ö iirc (automated)
>EQ chopping the mud (extreme low and 500Hz ish)
>Distortion around 15% wet
>Ozone with a multiband compressor and exciter (wasn't doing much tbf).
Now at this point I had my drums, had the bass pattern and had it automated and set doing the drop with the pitching and vocal-ness right but it still sounded shit and not much like SMANS. I did some tweaking and this is around where I lost the file, however I had luckily bounced out a WAV of the main growl before this happened (with the intent of resampling).
So here's what I did next:
>Resetup the project with notes and drums
>Imported the growl into FL Granuliser, I pitched it down an octave and messed with the settings and it started to become deeper and thicker
>Then I ran it through a similar FX chain to emphasises the vocals, although I obviously had to try and mimic the automation because the source file already had the vowel automation within the sound.
>Ended up with the example above.
FYI: The drum pattern was easy to mimic, the hoover and OMG sample are stripped from the original.
Also I realise it's very distorted and quite thin on the upper midrange - this is because I ran it through the FX twice was using a pre-effected growl. To remedy this I'm going to remake the Massive sound (maybe an octave lower and pitch it up when resampling) and import it into FL Granulizer and use that without any FX beforehand.
That took a while to type and might seem complex, in reality I spent around 1:30hrs messing last night - my original intent was never to "remake SMANS", I was just playing with resampling growls and happened to realise it sounded similar at one point so I went on trying to recreate it. Half the time I spent resetting my project after FL crashed hah.
