The Official Growl Bass Thread
- counterparty
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Re: The Official Growl Bass Thread
Made a growly patch today based largely on the process Hook JR mentioned above.
My osc chain in FM8 is 8th format -> sine -> sine, and I also have a sawtooth modifying the second sine wave. Both the 8th format and the second sine wave have their %s being automated into the main "F" sine wave carrier. I also automated the pitch, brightness and of course the EQ after that... to smooth it out I used some light saturation from Trash 2 to make the sound bite a bit harder, and a pinch of reverb and delay
Thoughts?
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My osc chain in FM8 is 8th format -> sine -> sine, and I also have a sawtooth modifying the second sine wave. Both the 8th format and the second sine wave have their %s being automated into the main "F" sine wave carrier. I also automated the pitch, brightness and of course the EQ after that... to smooth it out I used some light saturation from Trash 2 to make the sound bite a bit harder, and a pinch of reverb and delay
Thoughts?
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- PhotonOfficial
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Re: The Official Growl Bass Thread
Here is a compilation of growls (and other shiz) that I've made in the past few months or so (My favourite is probably the last one and the one at 1:16)
Of course, all of these growls would sound better in context and they do not have a sub underneath them so they may lack in power compared to the final result.
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All of these growls were made using the same technique as I've already explained in previous posts.
Pick any sound as a base sound, it doesn't matter too much you will just get different results. A notch at around 700Hz for nice colouring with a peak at around 1kHz and another at around 200Hz. While doing a pitch bend, sweep the first peak from 200Hz up to about 800Hz and back (Or less depending on the vowel). The second peak at 1kHz should move very very very slightly for different vowels and does not necessarily have to follow the same pattern as the first peak (I usually alter the second peak at the end of a note). I have been using either Ohmicide or Izotope Trash for the distortion but the distortion surprisingly doesn't matter too much (The amount of FM going on usually gives a nice effect anyways) and adding some gentle saturation. I also usually program my Sub separately.
Glitchy Context:
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Of course, all of these growls would sound better in context and they do not have a sub underneath them so they may lack in power compared to the final result.
Soundcloud
All of these growls were made using the same technique as I've already explained in previous posts.
Pick any sound as a base sound, it doesn't matter too much you will just get different results. A notch at around 700Hz for nice colouring with a peak at around 1kHz and another at around 200Hz. While doing a pitch bend, sweep the first peak from 200Hz up to about 800Hz and back (Or less depending on the vowel). The second peak at 1kHz should move very very very slightly for different vowels and does not necessarily have to follow the same pattern as the first peak (I usually alter the second peak at the end of a note). I have been using either Ohmicide or Izotope Trash for the distortion but the distortion surprisingly doesn't matter too much (The amount of FM going on usually gives a nice effect anyways) and adding some gentle saturation. I also usually program my Sub separately.
Glitchy Context:
Soundcloud
Re: The Official Growl Bass Thread
Teach me how to make the 1:16 growl ...PLEASE...PLEEEEAAASE!!!PhotonOfficial wrote:Here is a compilation of growls (and other shiz) that I've made in the past few months or so (My favourite is probably the last one and the one at 1:16)
Of course, all of these growls would sound better in context and they do not have a sub underneath them so they may lack in power compared to the final result.
Soundcloud
All of these growls were made using the same technique as I've already explained in previous posts.
Pick any sound as a base sound, it doesn't matter too much you will just get different results. A notch at around 700Hz for nice colouring with a peak at around 1kHz and another at around 200Hz. While doing a pitch bend, sweep the first peak from 200Hz up to about 800Hz and back (Or less depending on the vowel). The second peak at 1kHz should move very very very slightly for different vowels and does not necessarily have to follow the same pattern as the first peak (I usually alter the second peak at the end of a note). I have been using either Ohmicide or Izotope Trash for the distortion but the distortion surprisingly doesn't matter too much (The amount of FM going on usually gives a nice effect anyways) and adding some gentle saturation. I also usually program my Sub separately.
Glitchy Context:
Soundcloud
Re: The Official Growl Bass Thread
In your example. How are you getting that dungeon/darkstep/deathstep style sound to the growls? I can hear a lot of reverb in the growls themselves. But what other FX's did you add to make it sound so mysterious and "Dark" ?PhotonOfficial wrote:Here is a compilation of growls (and other shiz) that I've made in the past few months or so (My favourite is probably the last one and the one at 1:16)
Of course, all of these growls would sound better in context and they do not have a sub underneath them so they may lack in power compared to the final result.
Soundcloud
All of these growls were made using the same technique as I've already explained in previous posts.
Pick any sound as a base sound, it doesn't matter too much you will just get different results. A notch at around 700Hz for nice colouring with a peak at around 1kHz and another at around 200Hz. While doing a pitch bend, sweep the first peak from 200Hz up to about 800Hz and back (Or less depending on the vowel). The second peak at 1kHz should move very very very slightly for different vowels and does not necessarily have to follow the same pattern as the first peak (I usually alter the second peak at the end of a note). I have been using either Ohmicide or Izotope Trash for the distortion but the distortion surprisingly doesn't matter too much (The amount of FM going on usually gives a nice effect anyways) and adding some gentle saturation. I also usually program my Sub separately.
Glitchy Context:
Soundcloud
- PhotonOfficial
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Re: The Official Growl Bass Thread
I'm not sure specifically which growl you are talking about but a little extra automation I use to get that sound is the amount of FM going from one operator to another so in a basic FM8 setup, the amount of E going into F. If you automate this parameter so that some notes have a lot of FM and some don't, it kind of sounds like a low pass filter sort of thing, just grittier. Also, sometimes if I re-sample I will pitch shift it one semitone down for some lower vowels.IamDroid wrote:In your example. How are you getting that dungeon/darkstep/deathstep style sound to the growls? I can hear a lot of reverb in the growls themselves. But what other FX's did you add to make it sound so mysterious and "Dark" ?PhotonOfficial wrote:Here is a compilation of growls (and other shiz) that I've made in the past few months or so (My favourite is probably the last one and the one at 1:16)
Of course, all of these growls would sound better in context and they do not have a sub underneath them so they may lack in power compared to the final result.
Soundcloud
All of these growls were made using the same technique as I've already explained in previous posts.
Pick any sound as a base sound, it doesn't matter too much you will just get different results. A notch at around 700Hz for nice colouring with a peak at around 1kHz and another at around 200Hz. While doing a pitch bend, sweep the first peak from 200Hz up to about 800Hz and back (Or less depending on the vowel). The second peak at 1kHz should move very very very slightly for different vowels and does not necessarily have to follow the same pattern as the first peak (I usually alter the second peak at the end of a note). I have been using either Ohmicide or Izotope Trash for the distortion but the distortion surprisingly doesn't matter too much (The amount of FM going on usually gives a nice effect anyways) and adding some gentle saturation. I also usually program my Sub separately.
Glitchy Context:
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Re: The Official Growl Bass Thread
Was messing about with some reeses yesterday and made this. 1st part is in context, in the 2nd part they're on their own
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Same type of eq automation stuff as in a clip I posted earlier
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Basically a very distorted reese with 2 eq's at the end of the chain with some different notches being automated and a hp filter.
It has potential atleasttt c:
Could go into more detail if anyone want me to
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Same type of eq automation stuff as in a clip I posted earlier
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Basically a very distorted reese with 2 eq's at the end of the chain with some different notches being automated and a hp filter.
It has potential atleasttt c:
Could go into more detail if anyone want me to

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Re: The Official Growl Bass Thread
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Alright, I tried another Growl-ey bass (except this ones actually good.) It's mostly FM8 using hookjunior's method (8th Formant* -> Sine -> Sine) + PhotonOfficial's EQing advice. I'm busy right now so if anyone wants to know how I did this, just reply and I'll put up everything I did as soon as I can.
*Edit: I looked back at the patch, and it was a 8th Formant, not a 10th. Bah, whatever.
Alright, I tried another Growl-ey bass (except this ones actually good.) It's mostly FM8 using hookjunior's method (8th Formant* -> Sine -> Sine) + PhotonOfficial's EQing advice. I'm busy right now so if anyone wants to know how I did this, just reply and I'll put up everything I did as soon as I can.
*Edit: I looked back at the patch, and it was a 8th Formant, not a 10th. Bah, whatever.
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Re: The Official Growl Bass Thread
Damn, the first clip you posted is awesome. Even though it's off topic kind of, i was more impressed by the drums than the bass (and yet the bass is really nice). Kick and snare are just so clean, and got character while being discrete at the same time. I'm just jealous. Do you mind to expand a bit on them ? (via PM would be better probably since it's off topic)blinkesko wrote:Was messing about with some reeses yesterday and made this. 1st part is in context, in the 2nd part they're on their own
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Same type of eq automation stuff as in a clip I posted earlier
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Basically a very distorted reese with 2 eq's at the end of the chain with some different notches being automated and a hp filter.
It has potential atleasttt c:
Could go into more detail if anyone want me to
some neurofunk :
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Re: The Official Growl Bass Thread
Anyone got any ideas on creating Candyland style growls? They have this very wide, rubbery sound to them. Don't know how else to describe it. Sounds kind of like gentle speech but i can't tell.
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Re: The Official Growl Bass Thread
Hey guys, Kinda new at this whole dubstep thing,
I made some Vocal/growl sounds and just wanted some feedback.
Thanks!
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I made some Vocal/growl sounds and just wanted some feedback.
Thanks!

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- Chainsaw Police
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Re: The Official Growl Bass Thread
you've got some mighty-big balls to be posting a yoy synth clip in this part of the woods, bruvDJ ELYPZE wrote:Hey guys, Kinda new at this whole dubstep thing,
I made some Vocal/growl sounds and just wanted some feedback.
Thanks!![]()
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I make sounds with other sounds (and sometimes without)
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Re: The Official Growl Bass Thread
Chainsaw Police wrote:you've got some mighty-big balls to be posting a yoy synth clip in this part of the woods, bruvDJ ELYPZE wrote:Hey guys, Kinda new at this whole dubstep thing,
I made some Vocal/growl sounds and just wanted some feedback.
Thanks!![]()
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Whatever it takes I guess

I don't have FM8 so I just figured id post it to see what I can do to improve
- Chainsaw Police
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Re: The Official Growl Bass Thread
srsly mate, don't worry about fm8 yet. it's pretty advanced stuff (but fun once you get into it). defs not beginner things. massive is good to start out with (and that's what your using, yeah? it kinda sounds like it
), and you should stick with using simpler synths until you start to learn how synthesis works. nothing patronising, just some friendly advice! 


I make sounds with other sounds (and sometimes without)
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Re: The Official Growl Bass Thread
Well ive been working with massive and razor for about 6 months and ableton for about a year, and hopefully getting FM8 soon.Chainsaw Police wrote:srsly mate, don't worry about fm8 yet. it's pretty advanced stuff (but fun once you get into it). defs not beginner things. massive is good to start out with (and that's what your using, yeah? it kinda sounds like it), and you should stick with using simpler synths until you start to learn how synthesis works. nothing patronising, just some friendly advice!
I just wanted some other opinions on if I should continue or if its god awful and go make house or something of the like, maybe im just way over crtitical of my stuff, but to me it dosen't sound that good.
Thanks for the advice though.
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Re: The Official Growl Bass Thread
Do it! I'm using a similar technique but my EQ automation is way off. Not sure what I'm doing wrongFatScout wrote:Soundcloud
Alright, I tried another Growl-ey bass (except this ones actually good.) It's mostly FM8 using hookjunior's method (8th Formant* -> Sine -> Sine) + PhotonOfficial's EQing advice. I'm busy right now so if anyone wants to know how I did this, just reply and I'll put up everything I did as soon as I can.
*Edit: I looked back at the patch, and it was a 8th Formant, not a 10th. Bah, whatever.

collective wrote:hasezwei wrote:fastfoodish? i work at burger king and have no idea wtf you mean by thatLdizzy wrote: skrillex does very fast-foodish synthesis... so i dont even doubt it...
maybe thats why you work at burger king
Re: The Official Growl Bass Thread
The specific sound I'm talking about is in your Glitch Context Song, and the sound that comes directly at 0:02 in the track.PhotonOfficial wrote:Here is a compilation of growls (and other shiz) that I've made in the past few months or so (My favourite is probably the last one and the one at 1:16)
Of course, all of these growls would sound better in context and they do not have a sub underneath them so they may lack in power compared to the final result.
Soundcloud
All of these growls were made using the same technique as I've already explained in previous posts.
Pick any sound as a base sound, it doesn't matter too much you will just get different results. A notch at around 700Hz for nice colouring with a peak at around 1kHz and another at around 200Hz. While doing a pitch bend, sweep the first peak from 200Hz up to about 800Hz and back (Or less depending on the vowel). The second peak at 1kHz should move very very very slightly for different vowels and does not necessarily have to follow the same pattern as the first peak (I usually alter the second peak at the end of a note). I have been using either Ohmicide or Izotope Trash for the distortion but the distortion surprisingly doesn't matter too much (The amount of FM going on usually gives a nice effect anyways) and adding some gentle saturation. I also usually program my Sub separately.
Glitchy Context:
Soundcloud
Re: The Official Growl Bass Thread
Alright, I'll explain.REAP3RMusic wrote:Do it! I'm using a similar technique but my EQ automation is way off. Not sure what I'm doing wrongFatScout wrote:Soundcloud
Alright, I tried another Growl-ey bass (except this ones actually good.) It's mostly FM8 using hookjunior's method (8th Formant* -> Sine -> Sine) + PhotonOfficial's EQing advice. I'm busy right now so if anyone wants to know how I did this, just reply and I'll put up everything I did as soon as I can.
*Edit: I looked back at the patch, and it was a 8th Formant, not a 10th. Bah, whatever.
First off, the base patch (FM8) is actually fairly simple. It's basically 1 Sine Wave Operator (Ratio is 1, also this is the base one), another Sine wave modulating the first sine (again, Ratio is 1 and this is automated) and a 8th Formant Wave modulating the 2nd (again, this is also automated.) In FM8, an overdrive (with everything @ 100 but volume @ 50) and a shelving EQ (smile shape) are applied.
[If you want a visual look at this, then see this image http://i.imgur.com/tvxD3AB.png (not embedded cause it's pretty big). Also before you ask, make sure Mono is on in the voices section]
After this, the EQ is the stock Ableton one and looks sorta like this
(http://i.imgur.com/fhH029E.png)
(Note: 3 is from 200 - 500hz, 2 from 1000hz - 1300hz, and 5 is a non automated cut @ 700hz [-7.62 dB @ 1.72Q])
Chorus is as you can see in the 2nd image. The two OTT's have 0.0 on Gain In and Gain out, but the first has 41% Depth and 226% Time while the 2nd has 32% Depth and 199% Time (OTT is a free plugin BTW, it's really good for basses tbh.)
At end is a 90hz Highpass, and the Growl is sent (along with a simple Sine sub) 1 last channel with this* on it, and then that's it.
(http://i.imgur.com/qDBsoMe.png)
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Re: The Official Growl Bass Thread
WHoa double post. Sorry. But yeah that is the sound I am talking about.
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Re: The Official Growl Bass Thread
Well here's what I got experimenting with various techniques from this thread
https://www.dropbox.com/s/flt00wzajyeu0jb/Growl.aif
https://www.dropbox.com/s/flt00wzajyeu0jb/Growl.aif
collective wrote:hasezwei wrote:fastfoodish? i work at burger king and have no idea wtf you mean by thatLdizzy wrote: skrillex does very fast-foodish synthesis... so i dont even doubt it...
maybe thats why you work at burger king
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