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tempest
- Posts: 2258
- Joined: Wed May 09, 2007 12:00 am
- Location: NSW, Australia
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by tempest » Mon Feb 25, 2008 1:36 am
fuagofire wrote:im still stuck on the intro, how quick can you lot make a tune then?
I actually got my tune out and pretty much finished bar a few bits I want to tidy up in about 5-6 hours of working over the last week... I want to just send it in tonight or something, because chances are if I keep trying to build on it, i'll end up remaking the tune 5 times and not sending one of them

... The line between endless perfectionism and being happy with what you have is interesting when making tunes
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auan
- Posts: 1172
- Joined: Tue Jul 31, 2007 1:25 pm
- Location: Glasgow G11
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by auan » Mon Feb 25, 2008 1:45 am
I chopped one note out of one of the bass samples, think it was a B note, made a Renoise instrument out of it and that's all I've used. Most of the samples I've used have been the drums.
It's the atmosphere that I'm having a real tnuc of a time with. Them pad samples are waste.
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fuagofire
- Posts: 1611
- Joined: Mon Nov 19, 2007 11:31 pm
- Location: oxford
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by fuagofire » Mon Feb 25, 2008 2:24 am
im a big fan of the string samples

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tempest
- Posts: 2258
- Joined: Wed May 09, 2007 12:00 am
- Location: NSW, Australia
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by tempest » Mon Feb 25, 2008 2:24 am
Auan wrote:Them pad samples are waste.
haha make em sound good then! thats the idea. gotta get more creative...
although i stuck pretty true to the original samples, didn't completely destroy em
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fuagofire
- Posts: 1611
- Joined: Mon Nov 19, 2007 11:31 pm
- Location: oxford
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by fuagofire » Mon Feb 25, 2008 2:30 am
tempest wrote:Auan wrote:Them pad samples are waste.
haha make em sound good then! thats the idea. gotta get more creative...
although i stuck pretty true to the original samples, didn't completely destroy em
i'm destroying mine, figured if it ended up shit then i could blame it on that
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tempest
- Posts: 2258
- Joined: Wed May 09, 2007 12:00 am
- Location: NSW, Australia
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by tempest » Mon Feb 25, 2008 2:38 am
haha nice work
I'm keen to hear everyones tunes
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relik
- Posts: 418
- Joined: Tue Mar 27, 2007 5:45 pm
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by relik » Mon Feb 25, 2008 4:08 pm
just caught this today...i'll bump something out in the next few days.
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somejerk
- Posts: 1926
- Joined: Sat Aug 12, 2006 11:40 am
- Location: miami
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by somejerk » Mon Feb 25, 2008 5:00 pm
i think i will participate for once!

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pupstar
- Posts: 265
- Joined: Mon Jan 28, 2008 2:02 pm
- Location: LONDON GREEZE
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by pupstar » Mon Feb 25, 2008 5:26 pm
i think i fukt it proper

i fink mine is 1. well 1 file neway. no way i cud use all of it doe...hmm

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abstractsound
- Posts: 652
- Joined: Tue Feb 12, 2008 3:59 pm
- Location: brooklyn
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by abstractsound » Mon Feb 25, 2008 7:12 pm
to whoever mentioned the fine line between good enough and thinking too much is so true.. almost reached the spot myself, so the track should be done by tomorrow
(used MPC1000 and Audacity free software DAW for editing the samples)
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noodle
- Posts: 211
- Joined: Tue Sep 18, 2007 1:35 am
- Location: Up Norf
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by noodle » Mon Feb 25, 2008 8:54 pm
fuagofire wrote:anyone else sruglleing workin with the bass?
Yea, I'd rather have had just the bass tone on a C for a couple of seconds so it could be looped. Something'll work out though
-Grim up Norf is an understatement-
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misk
- Posts: 5525
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- Location: East Coast Soon!
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by misk » Mon Feb 25, 2008 9:01 pm
suppose that if your having problems with the bass, then maybe you should not put bass in your tune. doesnt have to be dubstep.
I'm about 1/3rd of the way done with my tune - i've been working on another tune more lately... big up renoise! its so easy to rework old shit on it. auan knows...
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caeon
- Posts: 3
- Joined: Wed Feb 20, 2008 4:47 pm
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by caeon » Mon Feb 25, 2008 10:34 pm
fuagofire wrote:tempest wrote:Auan wrote:Them pad samples are waste.
haha make em sound good then! thats the idea. gotta get more creative...
although i stuck pretty true to the original samples, didn't completely destroy em
i'm destroying mine, figured if it ended up shit then i could blame it on that
i know for a fact no one has destroyed them as much as me lol
I sent one through a mixer channel in fl with 6 lots of compression/distortion/waveshaping effects, then routed that to another mixer channel and repeat..then filtered it all down and compressed and distorted a little, yet again lol

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fuagofire
- Posts: 1611
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- Location: oxford
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by fuagofire » Mon Feb 25, 2008 11:47 pm

fair play to uncklefesta this is turning out to be a real learning exorcise in shaping samples for me. cant promise it'll be good but its educational
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relik
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by relik » Tue Feb 26, 2008 2:34 pm
this one is fun...i've gotten monitors and bumped out a bunch of tunes since the last one. i don't know why people are complaining about the bass...you don't need no synth to emulate the wobble, and you should be able to play the samples in whatever notes and change them to get the sound you want. got the intro and first two drops done...trying to figure out where to go from there. fast progression and changes on mine. probably be done with it tonight but going to have a few listens on a system before i submit.
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fuagofire
- Posts: 1611
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- Location: oxford
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by fuagofire » Tue Feb 26, 2008 10:38 pm
solved the bass
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RFID
- Posts: 59
- Joined: Tue Dec 05, 2006 4:50 pm
- Location: implanted
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by RFID » Wed Feb 27, 2008 6:58 am
I iz in
[-_-]
do u leik 2 party?
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relik
- Posts: 418
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by relik » Wed Feb 27, 2008 2:10 pm
Finished it last night but messed up one of the automation clips for a bassline switch in the beginning...luckily I have an old version saved and just going to jack those presets and call it a day. Fun one.
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noodle
- Posts: 211
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- Location: Up Norf
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by noodle » Fri Feb 29, 2008 1:45 pm
Mines coming along... sounds well lo-fi
-Grim up Norf is an understatement-
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