The 'help me make this sound!' thread

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xzazael
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Post by xzazael » Mon Aug 10, 2009 11:22 pm

http://www.youtube.com/watch?v=M-M1EkXo5_c


Not to sound like such a Pendulum nuthugger, but I like the bass at :13 and on. I believe it's a reese of course, but it sounds so heavy. Just added distortion? Idk, I'd like to know.
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Post by Genevieve » Mon Aug 10, 2009 11:28 pm

Xzazael wrote:http://www.youtube.com/watch?v=M-M1EkXo5_c


Not to sound like such a Pendulum nuthugger, but I like the bass at :13 and on. I believe it's a reese of course, but it sounds so heavy. Just added distortion? Idk, I'd like to know.
I think it's a Reese with every frequency below 100/90 hz removed, a pure sub-sine with the frequencies above 100/90 hz removed, both sent into a bus?

I got a sound like this too and I made it that way.

Someone correct me if I'm wrong. o_0
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Post by Genevieve » Tue Aug 11, 2009 12:13 am

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Dub_Fiend
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Post by Dub_Fiend » Tue Aug 11, 2009 12:49 am

I was recently wondering whether it was possible to create a riser (or in this case, a faller :P) that changes the length of the fall dependant on how long the MIDI note is held down for... I have a few synths, but I'd be able to make this easier in Massive than any other program... any help?


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slyman
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Post by slyman » Tue Aug 11, 2009 6:51 am

i was wondering that ^ too but not by how long the note is held but how high or low the note was

and my question is how could i make the sound of a harpsichord?

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Post by chewie » Tue Aug 11, 2009 7:53 am

Dub Fiend wrote:I was recently wondering whether it was possible to create a riser (or in this case, a faller :P) that changes the length of the fall dependant on how long the MIDI note is held down for
Nah that would take some next level synth with mind control you can however stick a macro onto the EG that is controlling the pitch rise say the attack or decay and change that depending how quick or slow you want the rise.

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Post by chewie » Tue Aug 11, 2009 8:02 am

slyman wrote:i was wondering that ^ too but not by how long the note is held but how high or low the note was
In massive use key tacking in the EG (theres a fader for it) or use the keytack at the bottom near the macro controls and assign it to the part of the envelope that is causing the pitch to rise or fall. Usually the attack but can be the decay depending on how you've set it up.

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Post by Dub_Fiend » Tue Aug 11, 2009 10:35 am

Chewie wrote:
Dub Fiend wrote:I was recently wondering whether it was possible to create a riser (or in this case, a faller :P) that changes the length of the fall dependant on how long the MIDI note is held down for
Nah that would take some next level synth with mind control you can however stick a macro onto the EG that is controlling the pitch rise say the attack or decay and change that depending how quick or slow you want the rise.
Well the reason I asked was because in Steinberg's Hypersonic 2 there's a patch called Electro Crash or something that pretty much did just that... I think the longer you held the note, the slower the cutoff would descend, but since I don't have the dongle emulation anymore (I'm a good boy :3) I can't use it, so I've been looking to reproduce it on Massive but so far I've had no luck...


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Post by brightondubhead » Wed Aug 12, 2009 1:10 am

can someone tell me how babylon system and noah d made the bass for thier track examination of time? ive always wondered how they get such a dark sound, they probably also chop their lfo bass samples right? http://www.youtube.com/watch?v=5PQ7_-3NbyU

i'd also love how cookie monsta manages to create such deep bass's too!

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Post by deadly_habit » Wed Aug 12, 2009 1:24 am

brightondubhead wrote:can someone tell me how babylon system and noah d made the bass for thier track examination of time? ive always wondered how they get such a dark sound, they probably also chop their lfo bass samples right? http://www.youtube.com/watch?v=5PQ7_-3NbyU

i'd also love how cookie monsta manages to create such deep bass's too!
reese bass line :wink:

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Post by lemony_steve » Wed Aug 12, 2009 4:34 am

hurlingdervish wrote:
benjimans wrote:Excision's 'Growl' - http://www.youtube.com/watch?v=uF-EeSaONwQ
particularly the one at 1:01
then at 1:30 - can that even be made using a synth - or is it a sample of a lion/fuck off dinosaur ???
that sure does sound like a jurassic park sample

the question you should be asking is

how did the jurassic park guy make that sound? tuned down lion roars?
The Jurassic Park guy made the T-Rex growl by recording a big rig breaking to a halt.

grdubs1
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Post by grdubs1 » Wed Aug 12, 2009 10:04 pm

how the hell did Borgore make the bass in Guided Relaxation Dub?
http://www.youtube.com/watch?v=W5WxZNIpszs
I have always wondered..
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Genevieve
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Post by Genevieve » Wed Aug 12, 2009 10:09 pm

Is it really on some next level shit or somethang? Or is just too easy? I know there's a compressed, slightly distorted 909 with some decay in there. But the other half of the sound boggles my mind. White noise with an envelope on the low-pass filter?
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kingnaya
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Post by kingnaya » Wed Aug 12, 2009 11:25 pm

how do u make all the souds in kromestar - 6 points lololol

http://www.youtube.com/watch?v=54lmAlpg1ho

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step correct
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Post by step correct » Wed Aug 12, 2009 11:27 pm

Trying to make something similar to Datsik and Downlink's bass lines in say Rise of The Machines. Or more or less how they those cool automatons going on. I'm sure there is alot of editing going on but can we just start with which sine waves and such? :(

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Post by narrator » Thu Aug 13, 2009 1:07 am

Step Correct wrote:Trying to make something similar to Datsik and Downlink's bass lines in say Rise of The Machines. Or more or less how they those cool automatons going on. I'm sure there is alot of editing going on but can we just start with which sine waves and such? :(

+1

i wanna know this too.. those guys must actually be machines.. unreal production.

the Boom EP was serious.

lemony_steve
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Post by lemony_steve » Thu Aug 13, 2009 2:37 am

I would love to know how Datsik makes his bass but I wouldn't feel right ever using it in a tune... He deserves to flaunt that sound around in his tracks.

slyman
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Post by slyman » Thu Aug 13, 2009 3:34 am

the lead in this http://www.youtube.com/watch?v=0bIR_YmiuVw or is it just a reese

kingnaya
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Post by kingnaya » Thu Aug 13, 2009 3:59 am

yeah how do u do them synthss like joker... arnt they just 16 bit square wavs with diffrent effects on them.. i reckon i could make a tune like dat easy... same with flyin lotus and samiyam...... it wouldnt be that hard wud it???

serox
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Post by serox » Thu Aug 13, 2009 9:53 am

Have offered some help with quite a few on here, hopefully someone can help me.

I have been trying to create that oldskool "wump" bassline that is very common in Garage. Think EL-B and all the Ghost crew. They were making the sound a long time ago so it is nothing fancy at all. I think it is a couple of standard waves with automation. I thought it was opening a filter but I cannot get it. Maybe it is something else?

at 01:00
http://www.youtube.com/watch?v=cwXH3w3U ... re=related

at 00:14
http://www.youtube.com/watch?v=GZZNoWKv ... re=related

at 01:28
http://www.youtube.com/watch?v=IuFs77WD ... re=related
Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.

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