The 'help me make this sound!' thread
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http://www.youtube.com/watch?v=M-M1EkXo5_c
Not to sound like such a Pendulum nuthugger, but I like the bass at :13 and on. I believe it's a reese of course, but it sounds so heavy. Just added distortion? Idk, I'd like to know.
Not to sound like such a Pendulum nuthugger, but I like the bass at :13 and on. I believe it's a reese of course, but it sounds so heavy. Just added distortion? Idk, I'd like to know.
http://www.myspace.com/djdewalttwo oh one wrote: Don't use that M word in here! It's not music, geez! It's undagrarnd, yeah?
Thems tracks you 'eard, not music, yeah, lol, yeah, innit?
http://www.soundcloud.com/dpdub
I think it's a Reese with every frequency below 100/90 hz removed, a pure sub-sine with the frequencies above 100/90 hz removed, both sent into a bus?Xzazael wrote:http://www.youtube.com/watch?v=M-M1EkXo5_c
Not to sound like such a Pendulum nuthugger, but I like the bass at :13 and on. I believe it's a reese of course, but it sounds so heavy. Just added distortion? Idk, I'd like to know.
I got a sound like this too and I made it that way.
Someone correct me if I'm wrong. o_0

namsayin
:'0
I was recently wondering whether it was possible to create a riser (or in this case, a faller
) that changes the length of the fall dependant on how long the MIDI note is held down for... I have a few synths, but I'd be able to make this easier in Massive than any other program... any help?
Dub Fiend

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Nah that would take some next level synth with mind control you can however stick a macro onto the EG that is controlling the pitch rise say the attack or decay and change that depending how quick or slow you want the rise.Dub Fiend wrote:I was recently wondering whether it was possible to create a riser (or in this case, a faller) that changes the length of the fall dependant on how long the MIDI note is held down for
SEVEN - MORNING LIGHT Ft. ALYS BE (CHEWIE REMIX)
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In massive use key tacking in the EG (theres a fader for it) or use the keytack at the bottom near the macro controls and assign it to the part of the envelope that is causing the pitch to rise or fall. Usually the attack but can be the decay depending on how you've set it up.slyman wrote:i was wondering that ^ too but not by how long the note is held but how high or low the note was
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Well the reason I asked was because in Steinberg's Hypersonic 2 there's a patch called Electro Crash or something that pretty much did just that... I think the longer you held the note, the slower the cutoff would descend, but since I don't have the dongle emulation anymore (I'm a good boy :3) I can't use it, so I've been looking to reproduce it on Massive but so far I've had no luck...Chewie wrote:Nah that would take some next level synth with mind control you can however stick a macro onto the EG that is controlling the pitch rise say the attack or decay and change that depending how quick or slow you want the rise.Dub Fiend wrote:I was recently wondering whether it was possible to create a riser (or in this case, a faller) that changes the length of the fall dependant on how long the MIDI note is held down for
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can someone tell me how babylon system and noah d made the bass for thier track examination of time? ive always wondered how they get such a dark sound, they probably also chop their lfo bass samples right? http://www.youtube.com/watch?v=5PQ7_-3NbyU
i'd also love how cookie monsta manages to create such deep bass's too!
i'd also love how cookie monsta manages to create such deep bass's too!
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reese bass linebrightondubhead wrote:can someone tell me how babylon system and noah d made the bass for thier track examination of time? ive always wondered how they get such a dark sound, they probably also chop their lfo bass samples right? http://www.youtube.com/watch?v=5PQ7_-3NbyU
i'd also love how cookie monsta manages to create such deep bass's too!

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The Jurassic Park guy made the T-Rex growl by recording a big rig breaking to a halt.hurlingdervish wrote:that sure does sound like a jurassic park samplebenjimans wrote:Excision's 'Growl' - http://www.youtube.com/watch?v=uF-EeSaONwQ
particularly the one at 1:01
then at 1:30 - can that even be made using a synth - or is it a sample of a lion/fuck off dinosaur ???
the question you should be asking is
how did the jurassic park guy make that sound? tuned down lion roars?
how the hell did Borgore make the bass in Guided Relaxation Dub?
http://www.youtube.com/watch?v=W5WxZNIpszs
I have always wondered..
http://www.youtube.com/watch?v=W5WxZNIpszs
I have always wondered..

how do u make all the souds in kromestar - 6 points lololol
http://www.youtube.com/watch?v=54lmAlpg1ho
ON REASON
http://www.youtube.com/watch?v=54lmAlpg1ho
ON REASON
- step correct
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Step Correct wrote:Trying to make something similar to Datsik and Downlink's bass lines in say Rise of The Machines. Or more or less how they those cool automatons going on. I'm sure there is alot of editing going on but can we just start with which sine waves and such?
+1
i wanna know this too.. those guys must actually be machines.. unreal production.
the Boom EP was serious.
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the lead in this http://www.youtube.com/watch?v=0bIR_YmiuVw or is it just a reese
Have offered some help with quite a few on here, hopefully someone can help me.
I have been trying to create that oldskool "wump" bassline that is very common in Garage. Think EL-B and all the Ghost crew. They were making the sound a long time ago so it is nothing fancy at all. I think it is a couple of standard waves with automation. I thought it was opening a filter but I cannot get it. Maybe it is something else?
at 01:00
http://www.youtube.com/watch?v=cwXH3w3U ... re=related
at 00:14
http://www.youtube.com/watch?v=GZZNoWKv ... re=related
at 01:28
http://www.youtube.com/watch?v=IuFs77WD ... re=related
I have been trying to create that oldskool "wump" bassline that is very common in Garage. Think EL-B and all the Ghost crew. They were making the sound a long time ago so it is nothing fancy at all. I think it is a couple of standard waves with automation. I thought it was opening a filter but I cannot get it. Maybe it is something else?
at 01:00
http://www.youtube.com/watch?v=cwXH3w3U ... re=related
at 00:14
http://www.youtube.com/watch?v=GZZNoWKv ... re=related
at 01:28
http://www.youtube.com/watch?v=IuFs77WD ... re=related
Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.
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