Post an interesting sound you have made thread

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MadSci
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Re: Post an interesting sound you have made thread

Post by MadSci » Fri Sep 09, 2011 7:30 am

Soundcloud

this is the result of the first three hours of messing with FM8. its pure FM8 run through a WOW filter with automation.

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TieN
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Re: Post an interesting sound you have made thread

Post by TieN » Fri Sep 09, 2011 9:11 am

dubesteppe wrote:
TieN wrote:One of my favorite sections from one of my newer projects:

Soundcloud
*Exported in a lower quality, but you get the idea

<3 Operator
daaamnnnnnnn u made this in ableton's operator?
Mhm! As long as you know your tools/synthesis in general. You can pretty much make anything. Creative experimentation goes far as well 8)

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Re: Post an interesting sound you have made thread

Post by cmgoodman1226 » Tue Sep 13, 2011 5:49 pm

some new reese madness I've been working on all morning
Soundcloud

Made in Fl with massive, rinsed out with Kontact.

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KONVEX
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Re: Post an interesting sound you have made thread

Post by KONVEX » Wed Sep 14, 2011 5:32 pm

Hey all, first time poster here :D
I've been attempting production for about a month now (though I've yet to write a tune haha), anyway's I had a little attempt at a machine gun sounding bass synth. The sound I was going for was something similar to Roll Out by Trampa (http://soundcloud.com/trampa/trampa-roll-out)

Soundcloud

Let me know how I can improve guys :), I used Thor and a series of Scream 4 distortion units with Equalizers (Reason user here).
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Re: Post an interesting sound you have made thread

Post by cmgoodman1226 » Thu Sep 15, 2011 5:02 am

KONVEX wrote:Hey all, first time poster here :D
I've been attempting production for about a month now (though I've yet to write a tune haha), anyway's I had a little attempt at a machine gun sounding bass synth. The sound I was going for was something similar to Roll Out by Trampa (http://soundcloud.com/trampa/trampa-roll-out)

Soundcloud

Let me know how I can improve guys :), I used Thor and a series of Scream 4 distortion units with Equalizers (Reason user here).
Pretty good sound here imo but it's not really heavy. First thing you should do is split up the frequencies. It lacks weight because it sounds like you used the same sound for the bass and your mids, so the sub is lacking. I would highpass your mids at around 150-200 hz and then add a pure sine sub underneath. This will make it sound much more powerful. The thing about reason is though that if you highpass something in thor, the distortion unit comes after it, so the highpassing is sort of negated and the distortion will probably add some lower harmonics. HOWEVER, you can use another instance of thor (after all your effects) as a filter itself. If you don't know how to do this, type in "thor as a filter" on youtube and there's a tutorial that shows you exactly how to do it. As for the mids, sounds pretty good but it could stand to be "thicker". It needs some more high end to bring it home imo. I would find a sound with some nice mids, then another sound that you like the highs, and then layer them together (EQ'ing both so the frequencies don't clash). If you want your sub bass to follow the automation of your mids and your using and lfo to control a low pass filter on the mids, use that same lfo to modulate the amplitude of the sub, and viola. Anyways, hope this helps.

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Re: Post an interesting sound you have made thread

Post by KONVEX » Thu Sep 15, 2011 8:05 am

cmgoodman1226 wrote:
KONVEX wrote:Hey all, first time poster here :D
I've been attempting production for about a month now (though I've yet to write a tune haha), anyway's I had a little attempt at a machine gun sounding bass synth. The sound I was going for was something similar to Roll Out by Trampa (http://soundcloud.com/trampa/trampa-roll-out)

Soundcloud

Let me know how I can improve guys :), I used Thor and a series of Scream 4 distortion units with Equalizers (Reason user here).
Pretty good sound here imo but it's not really heavy. First thing you should do is split up the frequencies. It lacks weight because it sounds like you used the same sound for the bass and your mids, so the sub is lacking. I would highpass your mids at around 150-200 hz and then add a pure sine sub underneath. This will make it sound much more powerful. The thing about reason is though that if you highpass something in thor, the distortion unit comes after it, so the highpassing is sort of negated and the distortion will probably add some lower harmonics. HOWEVER, you can use another instance of thor (after all your effects) as a filter itself. If you don't know how to do this, type in "thor as a filter" on youtube and there's a tutorial that shows you exactly how to do it. As for the mids, sounds pretty good but it could stand to be "thicker". It needs some more high end to bring it home imo. I would find a sound with some nice mids, then another sound that you like the highs, and then layer them together (EQ'ing both so the frequencies don't clash). If you want your sub bass to follow the automation of your mids and your using and lfo to control a low pass filter on the mids, use that same lfo to modulate the amplitude of the sub, and viola. Anyways, hope this helps.
Thanks mate :)
I'll start frequency splitting it when I get home :) would you recommend adding more distortion to the highs and mids after splitting? I didn't wanna go too overkill!
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Re: Post an interesting sound you have made thread

Post by cmgoodman1226 » Thu Sep 15, 2011 2:20 pm

KONVEX wrote:
cmgoodman1226 wrote:
KONVEX wrote:Hey all, first time poster here :D
I've been attempting production for about a month now (though I've yet to write a tune haha), anyway's I had a little attempt at a machine gun sounding bass synth. The sound I was going for was something similar to Roll Out by Trampa (http://soundcloud.com/trampa/trampa-roll-out)

Soundcloud

Let me know how I can improve guys :), I used Thor and a series of Scream 4 distortion units with Equalizers (Reason user here).
Pretty good sound here imo but it's not really heavy. First thing you should do is split up the frequencies. It lacks weight because it sounds like you used the same sound for the bass and your mids, so the sub is lacking. I would highpass your mids at around 150-200 hz and then add a pure sine sub underneath. This will make it sound much more powerful. The thing about reason is though that if you highpass something in thor, the distortion unit comes after it, so the highpassing is sort of negated and the distortion will probably add some lower harmonics. HOWEVER, you can use another instance of thor (after all your effects) as a filter itself. If you don't know how to do this, type in "thor as a filter" on youtube and there's a tutorial that shows you exactly how to do it. As for the mids, sounds pretty good but it could stand to be "thicker". It needs some more high end to bring it home imo. I would find a sound with some nice mids, then another sound that you like the highs, and then layer them together (EQ'ing both so the frequencies don't clash). If you want your sub bass to follow the automation of your mids and your using and lfo to control a low pass filter on the mids, use that same lfo to modulate the amplitude of the sub, and viola. Anyways, hope this helps.
Thanks mate :)
I'll start frequency splitting it when I get home :) would you recommend adding more distortion to the highs and mids after splitting? I didn't wanna go too overkill!
I mean that depends on how gritty you want it. You could add some more tape or tube distortion maybe.

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Re: Post an interesting sound you have made thread

Post by Ongelegen » Thu Sep 15, 2011 5:17 pm

Recently I did some sound design for my stepdad's app. I'm quite happy with these two:

Soundcloud

Soundcloud

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Re: Post an interesting sound you have made thread

Post by KONVEX » Thu Sep 15, 2011 5:19 pm

Project EX wrote:Recently I did some sound design for my stepdad's app. I'm quite happy with these two:

Soundcloud

Soundcloud
These are SOO sick!
cmgoodman1226 wrote: I mean that depends on how gritty you want it. You could add some more tape or tube distortion maybe.
Soundcloud
Here's attempt number two! Freq split and distorted a bit more :) any thoughts?
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Re: Post an interesting sound you have made thread

Post by cmgoodman1226 » Thu Sep 15, 2011 6:38 pm

KONVEX wrote:
Project EX wrote:Recently I did some sound design for my stepdad's app. I'm quite happy with these two:

Soundcloud

Soundcloud
These are SOO sick!
cmgoodman1226 wrote: I mean that depends on how gritty you want it. You could add some more tape or tube distortion maybe.
Soundcloud
Here's attempt number two! Freq split and distorted a bit more :) any thoughts?
Sounds a lot better. Now it just needs some EQ lovin'.

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Re: Post an interesting sound you have made thread

Post by jrisreal » Fri Sep 16, 2011 1:31 am

Project EX wrote:Recently I did some sound design for my stepdad's app. I'm quite happy with these two:

Soundcloud

Soundcloud
holy crap haha! the hydraulic sound in the second one...I recognize that from a track by somebody...I think it was called Gate Crash or something.
...in my opinion
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Re: Post an interesting sound you have made thread

Post by KONVEX » Fri Sep 16, 2011 5:56 am

jrisreal wrote:
Project EX wrote:Recently I did some sound design for my stepdad's app. I'm quite happy with these two:

Soundcloud

Soundcloud
holy crap haha! the hydraulic sound in the second one...I recognize that from a track by somebody...I think it was called Gate Crash or something.
Tetsuo - Gate Crash :)
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Re: Post an interesting sound you have made thread

Post by Ongelegen » Fri Sep 16, 2011 7:43 am

jrisreal wrote:
Project EX wrote:Recently I did some sound design for my stepdad's app. I'm quite happy with these two:

Soundcloud

Soundcloud
holy crap haha! the hydraulic sound in the second one...I recognize that from a track by somebody...I think it was called Gate Crash or something.
That one is obvious, vengeance lol :cornlol:, but it fits well imo, so whatever :corndance:
The voice is all me tho. And like 90% of the sounds of the explosion are my own recordigs, so i'm very happy with the results :)

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Re: Post an interesting sound you have made thread

Post by Ascian » Fri Sep 16, 2011 9:51 am

Project EX wrote:
jrisreal wrote:
Project EX wrote:Recently I did some sound design for my stepdad's app. I'm quite happy with these two:

Soundcloud

Soundcloud
holy crap haha! the hydraulic sound in the second one...I recognize that from a track by somebody...I think it was called Gate Crash or something.
That one is obvious, vengeance lol :cornlol:, but it fits well imo, so whatever :corndance:
The voice is all me tho. And like 90% of the sounds of the explosion are my own recordigs, so i'm very happy with the results :)
Can I ask how you got the voice like that? Sounds awesome man!

I mean I could guess some sort of short delay and flanger but it sounds like there is a lot more to it!
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Re: Post an interesting sound you have made thread

Post by Ongelegen » Fri Sep 16, 2011 10:29 am

Pfff though one lol, i've bounced to audio a few times so can't really recall in detail. But I'll try to describe it as detailed as possible.

I opened the recorded vocal in audacity. Then applied alot of very short delays. The setting were something like, decay amount: 6, delay time 0,01sec and number of echos around 30. I applied these same setting quite a lot of times iirc, around 10 times. Obviosly the more times you apply it the more drastic the effect is. Try a few different setting, maybe a longer delay time and less times applying the delay. Dont make the delay time too long tho, it needs to be short.

It's worth noting that i've done this in version 1.2.6 and not the newest beta version, it did not seem to work so well in the beta, not quite sure why as I applied the same settings

Then i brought it into reason and pitched it down around 5-6 semitones, layered with the original delayed one. Maybe added even another layer which was pitched up. Bouced each layer to audio again and imported on audio tracks and times-stretched to the same lenght (which is actually pitch shift, but reason doesn't have that effect). Then I added quite a few fx on the individual layers. This part I can't remember very well, but i'm certain of the fx used tho, which were distortion, reverb, a little bit of reversed reverb, some delay. Maybe also chorus, but the former three are more important. I remember bouncing this a few times with different settings and stuff and then bringing everything together again. I think it's best to apply these effect with subtlety and more times than just one instance totally crancked up. Gotta experiment really, which is what I mostly did as i've never made this kind of effect.

So just to recap: the basic part is the delay in audacity which will bring a looooong way of sounding robot-like, then it's just messing with different pitched layers and adding more fx. Hope this helps!

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Re: Post an interesting sound you have made thread

Post by Ascian » Fri Sep 16, 2011 12:24 pm

Project EX wrote:Pfff though one lol, i've bounced to audio a few times so can't really recall in detail. But I'll try to describe it as detailed as possible.

I opened the recorded vocal in audacity. Then applied alot of very short delays. The setting were something like, decay amount: 6, delay time 0,01sec and number of echos around 30. I applied these same setting quite a lot of times iirc, around 10 times. Obviosly the more times you apply it the more drastic the effect is. Try a few different setting, maybe a longer delay time and less times applying the delay. Dont make the delay time too long tho, it needs to be short.

It's worth noting that i've done this in version 1.2.6 and not the newest beta version, it did not seem to work so well in the beta, not quite sure why as I applied the same settings

Then i brought it into reason and pitched it down around 5-6 semitones, layered with the original delayed one. Maybe added even another layer which was pitched up. Bouced each layer to audio again and imported on audio tracks and times-stretched to the same lenght (which is actually pitch shift, but reason doesn't have that effect). Then I added quite a few fx on the individual layers. This part I can't remember very well, but i'm certain of the fx used tho, which were distortion, reverb, a little bit of reversed reverb, some delay. Maybe also chorus, but the former three are more important. I remember bouncing this a few times with different settings and stuff and then bringing everything together again. I think it's best to apply these effect with subtlety and more times than just one instance totally crancked up. Gotta experiment really, which is what I mostly did as i've never made this kind of effect.

So just to recap: the basic part is the delay in audacity which will bring a looooong way of sounding robot-like, then it's just messing with different pitched layers and adding more fx. Hope this helps!
Awesome, great tips man, thanks! Will definitely be giving this a go at some point!
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Re: Post an interesting sound you have made thread

Post by HighBot » Fri Sep 16, 2011 3:02 pm

Soundcloud

So the bass sound is made by processing the didgeridoo sample at the start and layering it with a sub.
Lobbed some drums in just for context. The short sample at the end is the original processed didge with no chops.

And yeah, I know I can't circular breath! lol :mrgreen:

EDIT:*didgeridoo was recorded in a pvc shower with a Zoom h1*

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Re: Post an interesting sound you have made thread

Post by Undrig » Fri Sep 16, 2011 4:23 pm

This one came out pretty decent. It's made with Vaz Modular using granular synthesis on sample sources from Shostakovich string quartets and Ligeti random bits.

http://kobnet.net/~epsy/samples/vaz-bounce1.mp3

This one is a glitched out bass melody using about 13 different massive patches. Recorded the same melody with each, split each file note for note. Color coded each note for visual ref and frankensteined it all together and added fx on top and sub underneath.

http://kobnet.net/~epsy/undrig/glitchbass1.mp3

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Re: Post an interesting sound you have made thread

Post by axolotl-dubstep » Mon Sep 19, 2011 1:13 pm

Made this whole tune, sounds like heavy modulation and use of lfos and envelopes on all the wobbles, yet I used none of these what so ever
I just rinsed a certain oscillator in massive and got some phat wobbles.
and controlled WT position accurately.


http://soundcloud.com/axolotl-dubstep/twice

feedback is very welcome :)

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Re: Post an interesting sound you have made thread

Post by Artie_Fufkin » Tue Sep 20, 2011 12:11 am

@highbot: nice! What a gnarly source sound to use....I gotta find some didgeridoo samples now!

@undrig: 13 different synths huh.... -q- gotta try that too!

@axolotl: The mix sounds clean but kinda thin imo.

Here's something I was working on and stopped and came back about a week or so later and just changed one thing I didn't think to try before. I played the reese sample I had bounced at 2 octaves lower/1/4 speed. The first part is original reese I bounced, then pitched down to a sluggish speed, then the last bit is the processing: formant filter modulation, camelphatfree, eq'ing, slight detune, very small delay, bit of reverb.

Soundcloud

Any thoughts?

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