TUNA! LIVES FOREVER

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nowaysj
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Re: TUNA! LIVES FOREVER

Post by nowaysj » Wed Mar 04, 2015 3:55 pm

Or using Reaper on a usb stick. Then work becomes this fun and highly addictive game of can I make this beat before the boss man comes around my blind corner and fires me.

ROLL THE DICE!
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hubb
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Re: TUNA! LIVES FOREVER

Post by hubb » Wed Mar 04, 2015 5:05 pm

lol yeah
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Re: TUNA! LIVES FOREVER

Post by Samuel_L_Damnson » Thu Mar 05, 2015 9:27 pm

Lol just bashed out some techno on the train. Recon I'll do this more often :)))
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nowaysj
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Re: TUNA! LIVES FOREVER

Post by nowaysj » Thu Mar 05, 2015 9:41 pm

You could be called Techno Train.
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Re: TUNA! LIVES FOREVER

Post by cyclopian » Thu Mar 05, 2015 10:12 pm

kick drum choo choo imo
:middlefinger:

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Re: TUNA! LIVES FOREVER

Post by Aufnahmewindwuschel » Thu Mar 05, 2015 10:30 pm

maybe rain twerk ?
jedi govna, picka ти materina
glasses?
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Re: TUNA! LIVES FOREVER

Post by nowaysj » Fri Mar 06, 2015 6:45 am

cyclopian wrote:kick drum choo choo imo
Kick drum choo choo imoo.
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Re: TUNA! LIVES FOREVER

Post by hubb » Fri Mar 06, 2015 12:41 pm

How about a super tuned tuna some time.

Every track has to be past 200 bpm.
Could be a good exercise.

'sayin' :W:
OGLemon wrote:cowabunga dude

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fragments wrote:SWEEEEEEEEE!

https://soundcloud.com/qloo/cowabunga-t ... o-sweeeeee
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nowaysj
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Re: TUNA! LIVES FOREVER

Post by nowaysj » Fri Mar 06, 2015 2:38 pm

Lemme post up my gay 175 dnb damn toon that is causing me trouble. Well the toon isn't, my comp is.
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Re: TUNA! LIVES FOREVER

Post by hubb » Fri Mar 06, 2015 4:15 pm

Yeah. the idea is a bit selfserving but I reckon it's very good training..


I'll remember to flaunt it about later :D
OGLemon wrote:cowabunga dude

https://soundcloud.com/qloo/cowabunga-music-of-moby
fragments wrote:SWEEEEEEEEE!

https://soundcloud.com/qloo/cowabunga-t ... o-sweeeeee
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faultier
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Re: TUNA! LIVES FOREVER

Post by faultier » Fri Mar 06, 2015 4:51 pm

hubb wrote:How about a super tuned tuna some time.

Every track has to be past 200 bpm.
Could be a good exercise.

'sayin' :W:
i like the idea but knowing myself it'll probably end up with me putting the bpm in my daw at 220 bpm and ending up making a halftime tune effectively at 110bpm


also since we're suggesting good exercise ideas, anyone would be interested in a musical tuna version of this: http://en.wikipedia.org/wiki/Exquisite_corpse ?

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nowaysj
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Re: TUNA! LIVES FOREVER

Post by nowaysj » Fri Mar 06, 2015 5:26 pm

Yes, but everyone gets a quarter note, and we cycle through the measures.
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hubb
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Re: TUNA! LIVES FOREVER

Post by hubb » Fri Mar 06, 2015 5:32 pm

faultier wrote: it'll probably end up with me putting the bpm in my daw at 220 bpm and ending up making a halftime tune effectively at 110bpm

true, I try to slow it down with a 80 bpm tune and then end up doing edits in 32 instead of 16s :6: .. the snare is usually kind of an anchor like the kick is, ofcourse not least with two step beats. But lfo's and other bits will handle things slightly different and at times you can get out of your head. Or force yourself to make a similar arrangement as what you'd normally do. I totally get you tho... bu still :6:

mixdowns change with tempo

stuff like gain structure and the like, becomes less important and the focus changes a bit more towards structuring a sequence and in that sense - the arch

it gets easier to implement weird shit because it happens faster and takes up less focus
Last edited by hubb on Fri Mar 06, 2015 5:38 pm, edited 1 time in total.
OGLemon wrote:cowabunga dude

https://soundcloud.com/qloo/cowabunga-music-of-moby
fragments wrote:SWEEEEEEEEE!

https://soundcloud.com/qloo/cowabunga-t ... o-sweeeeee
Johnlenham wrote:evil euroland

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hubb
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Re: TUNA! LIVES FOREVER

Post by hubb » Fri Mar 06, 2015 5:33 pm

haha cheekster ^
OGLemon wrote:cowabunga dude

https://soundcloud.com/qloo/cowabunga-music-of-moby
fragments wrote:SWEEEEEEEEE!

https://soundcloud.com/qloo/cowabunga-t ... o-sweeeeee
Johnlenham wrote:evil euroland

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nowaysj
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Re: TUNA! LIVES FOREVER

Post by nowaysj » Fri Mar 06, 2015 5:35 pm

Dude, that would be awesome, think about that for a second. You've got this short duration, two pulses, you get a ONE and an AND, and then you have the full spectrum to work with from 20hz -20,000 hz. I'd love to hear what we could do working like that.
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hubb
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Re: TUNA! LIVES FOREVER

Post by hubb » Fri Mar 06, 2015 5:45 pm

yeah I think it's a great thought. Maybe not idea :mrgreen: but still it forces what's being made to become building blocks or essentially objective - objects (hnngggh) - in a colaboration.

That's also what that 'hereuka' moment with the legos and dublos was about for me btw.
Because if you're able to discern what is actually the most objectest of the objects in your toon and are able to present them in a useful or 'telling' way, then the mixdown will follow. It's not a sum afterall.... in that way.

How do you effectively communicate these shapes we only hang around with in the miiiii'ind etc. Probably only really by showing them in a situation like that^ so, yeah!.
Last edited by hubb on Fri Mar 06, 2015 6:00 pm, edited 1 time in total.
OGLemon wrote:cowabunga dude

https://soundcloud.com/qloo/cowabunga-music-of-moby
fragments wrote:SWEEEEEEEEE!

https://soundcloud.com/qloo/cowabunga-t ... o-sweeeeee
Johnlenham wrote:evil euroland

faultier
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Re: TUNA! LIVES FOREVER

Post by faultier » Fri Mar 06, 2015 5:49 pm

nowaysj wrote:Yes, but everyone gets a quarter note, and we cycle through the measures.
if we do it that way, the exercise is pointless, i can already predict it will end up sounding like any other cc74 tune :6:

(seriously tho, why not?)

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nowaysj
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Re: TUNA! LIVES FOREVER

Post by nowaysj » Fri Mar 06, 2015 5:53 pm

You guys are SO onto me!

I can't get shit past y'all.

I may be done here. :)
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hubb
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Re: TUNA! LIVES FOREVER

Post by hubb » Fri Mar 06, 2015 5:55 pm

:lol: huge smile over here

wasn't jungle invented like that
turns techno into house
etc
OGLemon wrote:cowabunga dude

https://soundcloud.com/qloo/cowabunga-music-of-moby
fragments wrote:SWEEEEEEEEE!

https://soundcloud.com/qloo/cowabunga-t ... o-sweeeeee
Johnlenham wrote:evil euroland

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nowaysj
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Re: TUNA! LIVES FOREVER

Post by nowaysj » Fri Mar 06, 2015 6:00 pm

No, but seriously, think about Buds production. That is a dude with limited duration events with very finely crafted sonic layers. It is actually closer to his style/abilities.

I'm actually really linear and layered, with limited voicing.

Also, I'm thinking of it as a sequential thing, so if you're the 3rd in line, you're working on beat 3 and AND, but you can hear beats 1 AND 2 AND, so you can use elements from those prior beats, like if you want to sustain a note from prior beats you can, and then do whatever else you want up and down the spectrum. And you can complete or further those ideas, it doesn't have to be just like quarter note glitch.

Anyway, the song in my head that I've written thinking about this is better than anything you drips could do anyway.

BYE!

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