mthrfnk wrote:SMOR3S wrote:Updated my WIP, still haven't managed to do the triplet/dnb section so the drops are the same atm:
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@mthrfnk: I decided to actually take advantage of the DnB loops "Maniac Agenda" gave out in there Halo 4 sample pack... I found it cheating to just straight use them, which seemed generic, so I did as normal, pop them in a live drum rack instance, and sample out to midi... (This is irrelevant some what, but I do play shows, and I have a few coming up next year, but I really want to do a chill ambient vibe, for my next EP, and that's the emotion I am feeling, which honestly is the right way to go about it, despite if your fans agree with your genre, cause there are fans for every genre... My main concern is club friendly vibes from ambient dnb/ambient music in general.. I doubt they will I doubt they will hardstyle dance to it, let alone roll up a fat blunt and start smokin, so idk if it's the type of music to play at a club environment... I am really trying to think of an artist, that is ambient, that does play live here in the US, idk any, since I am still new to the DnB production scene, but it's huge in the UK, aye?..
Now feedback for you :3 Right when the drop hits, I expected some crazy brostep stuff, but you kept it really maintained, and still intense, with the slow moving, progression/variation.. Those whoop noises really grasp onto me, and in between each bass sound, it really builds character... You should try doing a second drop, that's different... I am not one for doing drop changes, for second drops, but you could do maybe a slower DnB type style, but idk if that would throw some people off to much or not.. I am partial to it, so I guess it's just preference.. Off the start though I noticed a really awesome similarity, from the main pluck, saw synth, to Mario Paint, which is awesome :3 It has a really 8bit, gamey vibe, and I do also feel you should add more noises, like backing noises, like they do in DnB... Ones that aren't really noticeable, but still apparent, cause they fill the gaps well...
I have been working more on my mixes, by thinking of a shoe box, and what frequencies fit in it, and which ones I still need.. Like if I have frequencies 200Hz +, then obviously I need some low end, like 100Hz or lower...
Here is a NEW NEW updated WIP of my "Sky" track... I added Violin, re-adjusted some EQ'ing, re-adjusted compression/sidechain settings, re-made the drum rack + splashed some reverb on it...
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