@Th3Reindeer - really agree with what mthrfnk said. Take a little bit of the high end off the kick. This tune reminds me of really old house (say early 90s), lots of memories coming up. haha. Progression is good, but can't help but feel that some of the elements need to be brought up a bit in volume.
@mthrfnk - Yeah I don't know what that is either. Sounds like dubstep but too slow. 130? Overall (if I'm going to be 100%) honest - I found the tune rather boring, and it had nothing to do with the bpm. Those vocal chops are wicked and I think you should work through them a bit more. Moreover, the note progression just doesn't "fit" with me, personally - but it might work for others so not sure. I don't think the snare fits at all. Structure overall however is really good, your mixdown (despite being done on headphones) is actually quite good.
@Attila - tbh I really liked your long introduction and thought that was going to be continued. It sounded different, original - really liked it. Structure is really good, the arps are well wicked and nice synth choice. The distortion on your bass I think sets the wrong tone compared with the introduction, but perhaps that's intentional? I disagree with ScarletCyanide's point about kick needing to be louder. Imho it sits exactly where it needs to, but probably just a tad more eq to make it more present.
@ScarletCyanide - really nice concept. I'm not huge on the brostep movement anymore (which is where I would put this track), but the dark melodies and progression and that beeping bassline sounds really good imho. When mixdowns, I don't know why people use the concept of headphones as a counter - you can easily do it visually. Obviously a good setup helps, but you can do basic stuff without. I know of producers who do mixdowns on laptop speakers

On that note though, I'd be taking a dip at the 500hz mark, it's sounding slightly muddy and your synths need some more weight to fill up the spectrum. Don't be afraid to create duplicate copies and shift them up or down an octave and change the waveforms.
@mexztah - sounding pretty good tbh, really love that pad. Your drums need a bit more oomph, try upping the volume on both the snare/rimshot and the kick by 2-3dbs, and look at layering some other samples with your snare. Definitely needs "more".
@alexeyhermann - Got yourself what could turn into a party anthem here, mate. Your drop needs some work though, it's like the bass and everything else is too late. Tbh it sounds pretty clean, but I reckon you could kill the bitcrushing on it, and the bass would fit a lot better with the vocals. Also look at a different sample choice for the snare(s), as it lacks the ability to really cut through, and this is due to a really solid amount of high-end (bright) frequencies. Kick fits well imho, but one thing I've found works really well is by layering a hat with it

@filtersnake - Nicely mixed, great synth use and the vocals are dope as. Nice find for the vocalist

You've mixed her in quite well but I think her voice could do with a little more presence, especially in the intro. bit-reduced synths are also really nice, great contrast to the more smooth-sounding elements. One idea - try dropping some of the synths when you start building that snare for the drop, it'll give the snare more space and those few seconds before the drop a lot more power. The drop... can't agree with at all. I think you got that one wrong - but that's just a subjective view so take it with a grain of salt

That drum roll towards the end of the first 8 bars is nice.
@jclarkeiv - too much low-pass filtering and way too muddy. I'd start with that. Take a nice chunky dip at around 500hz, and don't be so heavy on the lp filters
Just about finished this one last night. Deep roller with a progressive flow.
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