The Reason Q&A Thread
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Re: The Reason Q&A Thread
Less CPU than using multiple inserts and is easier to affect multiple synths as a whole
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Re: The Reason Q&A Thread
some devices don't have dry/wet's. Distortion, filters, stereo imagers, vocoders, compressors. Especially parallel distortion and compression is really useful.
Re: The Reason Q&A Thread
I just recently Started messing with the wave tables in Thor and learnt that automating The position knob yield some pretty sweet results, can anyone shed some light on what is actually happening when the position is changed?
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- futures_untold
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Re: The Reason Q&A Thread
Look up wavetable synthesis on Google or Youtube to learn more about wavetables! 
But essentially it just flicks through a stack of photo's and plays the sound/waveform in whichever 'photo' is selected using the index position control.

But essentially it just flicks through a stack of photo's and plays the sound/waveform in whichever 'photo' is selected using the index position control.
Re: The Reason Q&A Thread
Each wavetable has a certain number of waveforms in there. The position knob sets which waveform is being played. Now, if you turn the x-fade knob off, you'll hear that very clearly. What that knob does is, it fades one waveform into the other so the transition is smooth.
Re: The Reason Q&A Thread
Thanks guys!
Merry Christmas
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Re: The Reason Q&A Thread
So sends are easier on the CPU.. nice. considering my rig is a Pentium 4 i ought to utilize
Re: The Reason Q&A Thread
Well, isn't it obvious that one reverb sent to different instruments is less cpu eating than a reverb for each instrument?
As reason isn't too hard on your cpu, the reason i use send effects is to glue the instruments together.
As reason isn't too hard on your cpu, the reason i use send effects is to glue the instruments together.
Re: The Reason Q&A Thread
but i like having different reverbs because a lot of times (in my experience) it will require so, i guess if im ever in trouble CPU wise (which happens kinda often) i should go to sends
Re: The Reason Q&A Thread
Thinking about buying the disco school refill has anyone got it and like it?
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Re: The Reason Q&A Thread
pretty similar to massive if you've worked with it at all. The left most knob in each oscillator in massive is more or less a wave table position knob.RmoniK wrote:Each wavetable has a certain number of waveforms in there. The position knob sets which waveform is being played. Now, if you turn the x-fade knob off, you'll hear that very clearly. What that knob does is, it fades one waveform into the other so the transition is smooth.
My questions:
When creating a mid range bass in maelstrom, do you guys (if utilizing MOD A to change wavetable position) synch the oscillation, or keep it unsynched and sloppy for one hit kind of stuff? Obviously it depends of what you're going for, but what's the general consensus? Also, as of late, whenever I sit down to produce in reason, I find myself going through the same kind of processes each time. Anyone have any suggestions for CV usage on maelstrom? Just something to spark some inspiration and keep me inventing new ways of using the synth. Thanks!
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Re: The Reason Q&A Thread
Malstrom is a beast which should be contained in a combinator. Then you can route the Malstroms Mod CV into the Combinator Roatary CV In and get funky assigning each roatary to multiple Malstrom/effects unit controls 

Re: The Reason Q&A Thread
Just whatever sounds better man. I usually use the simple motion knob.
And why would you stay within malstrom? The beauty of CV is that you can combine ANY device to any other. Sometimes i find it interesting to make a sequenced pattern that just plays by pushing one note. Just by CV. A friend of mine made a really cool example of that, and it gets the inspiration going plus it's really really fun.
http://www.boyinaband.com/forum/viewtop ... =19&t=6007
And why would you stay within malstrom? The beauty of CV is that you can combine ANY device to any other. Sometimes i find it interesting to make a sequenced pattern that just plays by pushing one note. Just by CV. A friend of mine made a really cool example of that, and it gets the inspiration going plus it's really really fun.
http://www.boyinaband.com/forum/viewtop ... =19&t=6007
Re: The Reason Q&A Thread
How do you set cut off points in the Redrum? ie, when close hat hits, open hat closes
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Re: The Reason Q&A Thread
If you look at the bottom left you'll see something that says 8 & 9 exclusive or something to that effect. click that and it'll mean that 9 will over-ride/mute 8 when played.serox wrote:How do you set cut off points in the Redrum? ie, when close hat hits, open hat closes
Re: The Reason Q&A Thread
aha! got it, cheers. I knew it was possible but didn't know what the damn thing was called to even google it.Volatile Psycle wrote:If you look at the bottom left you'll see something that says 8 & 9 exclusive or something to that effect. click that and it'll mean that 9 will over-ride/mute 8 when played.serox wrote:How do you set cut off points in the Redrum? ie, when close hat hits, open hat closes
What is this actually called?
Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.
Re: The Reason Q&A Thread
i find it easier to just set the decay mode to the little block instead of the little triangle. That means the sound will cut off as soon as the midi note triggering it ends.
Re: The Reason Q&A Thread
does that work if ur writing on the sequencer too or does it only work with the notes drawn to the length required?RmoniK wrote:i find it easier to just set the decay mode to the little block instead of the little triangle. That means the sound will cut off as soon as the midi note triggering it ends.
Not sure if that would work right if you wanted to get the classic sound going with roland hats
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- Volatile Psycle
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Re: The Reason Q&A Thread
or you could do it like thatRmoniK wrote:i find it easier to just set the decay mode to the little block instead of the little triangle. That means the sound will cut off as soon as the midi note triggering it ends.

but....that way it has no effect on the redrums step sequencer only the piano roll
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