New to producing

hardware, software, tips and tricks
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codebraker
Posts: 9
Joined: Thu Feb 15, 2007 12:27 pm

New to producing

Post by codebraker » Tue May 15, 2007 2:53 pm

Hi people, im a dubstep lover and really love the music, i got a copy of reason and cubase and have started to try and make a dubstep beat, i only used reason cos i cant use cubase cos its confussing. ive put a clip up of what i have made, i tried to make it dubsteppy lol, i know im probally going to get alot of neutral comments but i dont mind, its my first dubstep attempt and im pretty new to producing, so i just thought i would share it with you all and maybe get some tips, thank you for your time n soz bout the spellings lol :D

http://www.sendspace.com/file/ibd12h

plk
Posts: 21
Joined: Thu May 31, 2007 1:04 pm

Post by plk » Thu May 31, 2007 1:54 pm

Nothing wrong with Reason. Have you read this?

http://dubstepforum.com/viewtopic.php?t=14797

Subtractor is a perfectly good 'analogue' synth for your bass, and with samplers & ReDrum for percussion you're ready to go.

ekaj
Posts: 274
Joined: Sun Aug 06, 2006 8:25 am
Location: Lancaster

Post by ekaj » Wed Jun 06, 2007 2:15 am

Couldn't listen to your clip because it's expired, but I'm gonna say just practice, read, learn, experiment, share and repeat that process again and again :)

proxy
Posts: 15
Joined: Thu May 03, 2007 12:26 am
Location: San Jose, CA

Post by proxy » Thu Jun 07, 2007 2:29 pm

Even though I'm just getting started with the whole dubstep thing, I've been producing my own tracks (in other genres) for many years now.

What I did at first was try to reproduce, from scratch, some of my favorite tracks. For instance, I would listen to a tune I was really into, and try to break it down in my head. For example, I would first listen to the high hat line, then try to reproduce that. Then I would listen to the rest of the beat, and separate that out one hit at a time. Then move to the bass line and try to reproduce the sound. And so on and so forth. This really helped me learn my gear (There weren't really softsynths at that time, it was all hardware). But it taught me a lot about sequencing and sound design.

Once I felt comfortable with the gear and the sequencer, I started making my OWN tunes. It helped a lot.

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