How do you start a tune off?
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el sub sta
- Posts: 94
- Joined: Fri Mar 10, 2006 6:19 pm
- Location: eastern avenue
How do you start a tune off?
Do you have the idea before you start or just have a mess around and see what comes up?
All of my best tunes have been mistakes, thing coming out wrong and sounding better.
All of my best tunes have been mistakes, thing coming out wrong and sounding better.
- fullyrecordingz
- Posts: 920
- Joined: Fri Mar 31, 2006 9:20 pm
- Location: LONDON CITY
Try this in Fruity
Get ur 4 bars up dere
140BMP
one bar should look like dis
[1][ ][ ][ ]-[2][ ][ ][ ]-[3][ ][ ][ ]-[4][ ][ ][ ]
so u have 4 beats per bar and 4 little nodes ber beat that i have numbered
put a Kick Drum in Beat 1:-
[K][ ][ ][ ]-[ ][ ][ ][ ]-[ ][ ][ ][ ]-[ ][ ][ ][ ]
put a Snare in Beat 3:-
[K][ ][ ][ ]-[ ][ ][ ][ ]-[ ][ ][ ]-[ ][ ][ ][ ]
you should have two empty Beats on number 2 and 4 of the bar as above.
You could put Tick sounds in dem like this:-
[K][ ][ ][ ]-[T][ ][ ][ ]-[ ][ ][ ]-[T][ ][T][ ]
then suttin like dis maybe for a second bar:-
[K][ ][T][ ]-[K][ ][ ][ ]-[ ][ ][ ]-[K][ ][T][ ]
Remember..
Kick is K
Snare is S
and Tick is T
simple
Get ur 4 bars up dere
140BMP
one bar should look like dis
[1][ ][ ][ ]-[2][ ][ ][ ]-[3][ ][ ][ ]-[4][ ][ ][ ]
so u have 4 beats per bar and 4 little nodes ber beat that i have numbered
put a Kick Drum in Beat 1:-
[K][ ][ ][ ]-[ ][ ][ ][ ]-[ ][ ][ ][ ]-[ ][ ][ ][ ]
put a Snare in Beat 3:-
[K][ ][ ][ ]-[ ][ ][ ][ ]-
you should have two empty Beats on number 2 and 4 of the bar as above.
You could put Tick sounds in dem like this:-
[K][ ][ ][ ]-[T][ ][ ][ ]-
then suttin like dis maybe for a second bar:-
[K][ ][T][ ]-[K][ ][ ][ ]-
Remember..
Kick is K
Snare is S
and Tick is T
simple
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8bitwonder
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auralassassin
- Permanent Vacation
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8bitwonder
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ive never ever used fruity loops everauralassassin wrote:good little lesson... how about one for those of us who dont use fruity8bitwonder wrote:try to imagine a track as a person with its own personality.....for 13th chapter i imagined a poor chinese warrior that became great thru war
bit trippy and wierd you might say
but works for me
i use pro tools adns acid 5 pro and a bit of reason 2
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8bitwonder
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Yea all the tracks ive made that ive been pleased with ive been trying to imagine a specific place or feeling and then just building it up with that idea in mind, but normally to start just messing about with samples, synths and rthyms to see if I can get a sound that I like.8bitwonder wrote:try to imagine a track as a person with its own personality.....for 13th chapter i imagined a poor chinese warrior that became great thru war
bit trippy and wierd you might say
but works for me
ive only just started producing dubstep but have been making dnb for a few years. i always start with a beat, i may have some samples or a bass line that i want to try out but i need to have some beats running before i can start thinking about laying in anything else into my track.
The Idiots Are Winning
- dj $hy
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Thats wikid man, how long did that take lolFullyRecordingz wrote:Try this in Fruity
Get ur 4 bars up dere
140BMP
one bar should look like dis
[1][ ][ ][ ]-[2][ ][ ][ ]-[3][ ][ ][ ]-[4][ ][ ][ ]
so u have 4 beats per bar and 4 little nodes ber beat that i have numbered
put a Kick Drum in Beat 1:-
[K][ ][ ][ ]-[ ][ ][ ][ ]-[ ][ ][ ][ ]-[ ][ ][ ][ ]
put a Snare in Beat 3:-
[K][ ][ ][ ]-[ ][ ][ ][ ]-[ ][ ][ ]-[ ][ ][ ][ ]
you should have two empty Beats on number 2 and 4 of the bar as above.
You could put Tick sounds in dem like this:-
[K][ ][ ][ ]-[T][ ][ ][ ]-[ ][ ][ ]-[T][ ][T][ ]
then suttin like dis maybe for a second bar:-
[K][ ][T][ ]-[K][ ][ ][ ]-[ ][ ][ ]-[K][ ][T][ ]
Remember..
Kick is K
Snare is S
and Tick is T
simple
Big him up tho, all about sharing the knowledge!
Deffo collect samples but I tend to build 16 bars but inside that I'll create the main part of the track, then when I have all teh elements I build sideways.
Each to their own imo tho, however the beats come is down to you and your way of producing.
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A deep one... Dropping on Family Tree Records END OF THIS MONTH!!!!!!!
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I think that's how I'd go about it - 8 or 16 bars of beats, basslines, melody and then copy and paste across. The Neptunes apparently do this and just get all the parts that work together then mute individual tracks for eight bars or so, so that it develops and parts drop in and out to give it motion. If you can do more with less tracks, all the better as it's better to subtract than add as it creates clutter.
The only problem with this is that it may get over repetetive, but if you work on getting those bars tight, you could easily add new sections or parts from another tune of a similar mood to bring in distinct changes and then cannibalise them together to create a composite track. Always keep those 8 bar sections that you couldn't turn into anything else, as they may well be useful at a later date.
Try to leave adding drum fills, effects and all those extra elements until the end. Once you've got the tune to the right arrangement (intro, build, drop, main section, etc) you'll be able to hear where extra sections/changes are required and add these in later. I say this as otherwise you might just end up with a really well programmed 8 bar loop, and I generally find that if it starts sounding like a tune rather than a beat, you'll find that you're far closer to finishing it.
The only problem with this is that it may get over repetetive, but if you work on getting those bars tight, you could easily add new sections or parts from another tune of a similar mood to bring in distinct changes and then cannibalise them together to create a composite track. Always keep those 8 bar sections that you couldn't turn into anything else, as they may well be useful at a later date.
Try to leave adding drum fills, effects and all those extra elements until the end. Once you've got the tune to the right arrangement (intro, build, drop, main section, etc) you'll be able to hear where extra sections/changes are required and add these in later. I say this as otherwise you might just end up with a really well programmed 8 bar loop, and I generally find that if it starts sounding like a tune rather than a beat, you'll find that you're far closer to finishing it.
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el sub sta
- Posts: 94
- Joined: Fri Mar 10, 2006 6:19 pm
- Location: eastern avenue
depends really
sometimes i have a solid idea I wanna try out
but often the tune takes its own course once I start working
or I just mess with some sounds or start a beat .. re-arrange a break, find a fat bass sound ... the main thing is riding the vibe and just listening to ideas and acting on them one by one, not getting too bogged down in technical issues or mixdown stuff too early, unless its an important part of the sound you're after.
Also - take To Do notes if you're getting loads of ideas, and go back to them and tick them off. I dont do this enough.
sometimes i have a solid idea I wanna try out
but often the tune takes its own course once I start working
or I just mess with some sounds or start a beat .. re-arrange a break, find a fat bass sound ... the main thing is riding the vibe and just listening to ideas and acting on them one by one, not getting too bogged down in technical issues or mixdown stuff too early, unless its an important part of the sound you're after.
Also - take To Do notes if you're getting loads of ideas, and go back to them and tick them off. I dont do this enough.
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forensix (mcr)
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forensix (mcr)
- Posts: 4688
- Joined: Fri Apr 07, 2006 1:58 pm
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Also helps to try to record longer parts with more variation for blines and strange bits... I like to lay down the basic pieces in Cubase, lay it out a bit, then load of up some strange sounds on Kontakt and randomly play them over the track in midi. Export as audio. Cut up the sounds, pull them to individual tracks and eq and add effects. Most importanly is lots of good panning.
- fullyrecordingz
- Posts: 920
- Joined: Fri Mar 31, 2006 9:20 pm
- Location: LONDON CITY
u can use nefing for a tick, but dats wat i call it.
try using different sounds in that place, or layer them with sounds.\
try layering the clap or snare with a weird noise wiv bare delay every two bars for four bars den da next 4 bars stop da sound but do a double clap every 2 bars or suttin
da possibilitiez r endless
just keep everything movin and alternating and building up. try not 2 clutter it wiv ideas doe, jus pace urself out.
try using different sounds in that place, or layer them with sounds.\
try layering the clap or snare with a weird noise wiv bare delay every two bars for four bars den da next 4 bars stop da sound but do a double clap every 2 bars or suttin
da possibilitiez r endless
just keep everything movin and alternating and building up. try not 2 clutter it wiv ideas doe, jus pace urself out.
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8bitwonder
- Posts: 1422
- Joined: Thu Mar 16, 2006 7:18 pm
- Location: ls1
- Contact:
well said mrFullyRecordingz wrote:u can use nefing for a tick, but dats wat i call it.
try using different sounds in that place, or layer them with sounds.\
try layering the clap or snare with a weird noise wiv bare delay every two bars for four bars den da next 4 bars stop da sound but do a double clap every 2 bars or suttin
da possibilitiez r endless
just keep everything movin and alternating and building up. try not 2 clutter it wiv ideas doe, jus pace urself out.
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