time-stretching
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time-stretching
what's the nicest way to timestretch your samples? is there any particular program that is particularly good or bad at doing it or is it all relativley the same shit? I'm finding I often don't like the results, audio quality wise. I mean obviousl things are going ot change but what's the best option?
what are you stretching and why?
you can use recycle to chop up breaks, samples, vocals whatever and then just quantize the chops (manually or otherwise its up to you). if you need to change pitch then pitch shift the individual slices. if its small-ish shifts in pitch it should work ok......
you can use recycle to chop up breaks, samples, vocals whatever and then just quantize the chops (manually or otherwise its up to you). if you need to change pitch then pitch shift the individual slices. if its small-ish shifts in pitch it should work ok......
is it?
NO.
NO.
You could use one of the versions of Cool Edit or perhaps Adobe Audition. There are some demo versions of Cool Edit. Cool Edit 2000 for example has a good timestretch function. Just select it as a useable feature from the menu when you launch the demo.
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Ableton is widly excepted to be the best time strech program around. 
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Its pretty good, but I find it doesn't deal that well with vocals.metalboxproducts wrote:Ableton is widly excepted to be the best time strech program around.
The main advantage is that you can move the warp points around, and dynamically time-stretch things, so you can keep things quantised (or not!).
There are plenty of stand alone things you can use. That plugin looks quite nifty, but I haven't had a go of it. For minor time stretching, sound forge works ok.

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Melodyne is really great for timestretching - Particually vocals
In Ableton the different time stretching algorythms are often overlooked - have a play around with the grain size in the tones or textures algorythms when stretching melodic samples.
However; the final out put of these is a matter of personal preference.
In Ableton the different time stretching algorythms are often overlooked - have a play around with the grain size in the tones or textures algorythms when stretching melodic samples.
However; the final out put of these is a matter of personal preference.
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