TruDub by Sacki
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TruDub by Sacki
Could i get some feedback on this idea for a tune. I like Dubstep and i like True Blood so got part of the tune. Only been producing a few weeks so any feedback would be good. Also need to know how to progress the tune.
Thanks
https://soundcloud.com/sacki2011/trudub
Thanks
https://soundcloud.com/sacki2011/trudub
Re: TruDub by Sacki
Just DL'ed the production bible will give it a read now. When you say pull the bass back a little do you mean in the mixer or with EQ's and such like?FauxFurHoodie wrote:The bass synths didn't flow very well together. The drums were ok. The bass also kind of hid and distorted a lot of the drum loops, fx, ect. Pull it back a little bit. Peek your head into the production bible http://www.dubstepforum.com/viewtopic.php?f=8&t=159713. Endless information in here.
Thanks for the tips I will get there in the end
Re: TruDub by Sacki
Really useful tips there i will have a play around with the EQ's see what i can do. It did seem a little messy at some points just couldnt pin point it suppose experience will help there.FauxFurHoodie wrote:Having the right speakers is key to hearing your mixes right as well. Home stereo systems don't have flat response most of the time, the bass is accentuated. Look in the monitors and speaker section of the bible for a little better understanding.
Also i agree with the speakers im using a laptop and the built in ones are crap to say the least i use headphones at the moment. Need to get down to my mates and put it on his system to see how it truly sounds.
The bible is awesome from what i have read so far just need to copy it to word and split it in to manageable sections.
Thanks again
Re: TruDub by Sacki
I think you could solve the muddy bass problem by cutting out some low frequencies for the kick throughout the song so it doesn't hit the 0db ceiling. Or lower the gain on both synth bass and kick bass until the synth works well with it.
Re: TruDub by Sacki
Will try that tomorrow and upload the new version. Thanks for the tips. Do you think Cubase was the correct choice it looked the best GUI wise but most of the tutorials i find are Ableton or FL?sloo wrote:I think you could solve the muddy bass problem by cutting out some low frequencies for the kick throughout the song so it doesn't hit the 0db ceiling. Or lower the gain on both synth bass and kick bass until the synth works well with it.
Re: TruDub by Sacki
there seems to be plenty of distortion on elements of your track. your most likely going into the red with channels to get things louder, and this would explain why your getting this.. put a limiter on you master track, and you will probably hear a positive difference, but distortion will still occur if your over pushing channels.. i personally think your arrangement of wubs is boring, and cliched, but hey i'm not a fan of that kind of dubstep really.. my mate did a track recently that used a really simple wub to good effect
Soundcloud
almost anyone listening to your track will notice this, and you need to be instantly aware of something not sounding right. if you cannot your gonna have an uphill struggle. you can produce music to a fairly high standard these days with very little technical knowledge, if you have an ear that you can rely on..
i feel that if you got the ability to know what sounds good, you've got the potential to make great music...
constantly compare what your making to established artists, and doing this should expose flaws you need to work on. also study the same artists for how their tracks develop.
i have never had the money or anyone around me to give me music, or production lessons, and have had to study this way. i feel my productions are at an above average standard using this method. hope it might work for you too
get learning about the more technical aspects slowly and gradually introduce these things into your music to take you to the next level.. in the meantime get to grips with structure, and arrangement
people will begin making and progress their music in a variety of ways.. you just got to find a way that works for you.. it's easy to run into a dead end with a track unless you figure out method. i usually begin by creating what will most likely be the core of the track, then spend loads and loads of time finding an excess of synth sounds, samples, and whatever else i've got access to that might fit the project... now i'll experiment with the original 16-32 bar loop i made at the start with the extra bits I've sourced for the project and find a number of good possibilities for where the track might go, and then go about building a skeleton of a track. once you've done that and are happy, look to put some meat on the bones.
if your just starting out i would maybe look into using ableton.. the ability to develop ideas quickly, and general ease of getting to grips with its features could really help someone starting out.. the only other DAW that i've used, that comes close to doing that is reason 6.... the down side of reason is its closed plugins approach. massive let down... using both of these rewired is a great option IMO... check the production and technical forum for more in depth info..
FauxFurHoodie is right in what he says, but although my finished tracks are not prefect, i've got some good sounding stuff using just headphones. get some decent monitors that do not colour the sound in any way, but while your saving the pennies for them, i've got only good things to say about the KRK kns-6400 headphones as an option until then.
sorry for the long response, but just trying to maybe help you, out... the fact i'm as high as kite right now may have led me to ramble on a bit too much
peace, man, and good luck
Floy
Soundcloud
almost anyone listening to your track will notice this, and you need to be instantly aware of something not sounding right. if you cannot your gonna have an uphill struggle. you can produce music to a fairly high standard these days with very little technical knowledge, if you have an ear that you can rely on..
i feel that if you got the ability to know what sounds good, you've got the potential to make great music...
constantly compare what your making to established artists, and doing this should expose flaws you need to work on. also study the same artists for how their tracks develop.
i have never had the money or anyone around me to give me music, or production lessons, and have had to study this way. i feel my productions are at an above average standard using this method. hope it might work for you too
get learning about the more technical aspects slowly and gradually introduce these things into your music to take you to the next level.. in the meantime get to grips with structure, and arrangement
people will begin making and progress their music in a variety of ways.. you just got to find a way that works for you.. it's easy to run into a dead end with a track unless you figure out method. i usually begin by creating what will most likely be the core of the track, then spend loads and loads of time finding an excess of synth sounds, samples, and whatever else i've got access to that might fit the project... now i'll experiment with the original 16-32 bar loop i made at the start with the extra bits I've sourced for the project and find a number of good possibilities for where the track might go, and then go about building a skeleton of a track. once you've done that and are happy, look to put some meat on the bones.
if your just starting out i would maybe look into using ableton.. the ability to develop ideas quickly, and general ease of getting to grips with its features could really help someone starting out.. the only other DAW that i've used, that comes close to doing that is reason 6.... the down side of reason is its closed plugins approach. massive let down... using both of these rewired is a great option IMO... check the production and technical forum for more in depth info..
FauxFurHoodie is right in what he says, but although my finished tracks are not prefect, i've got some good sounding stuff using just headphones. get some decent monitors that do not colour the sound in any way, but while your saving the pennies for them, i've got only good things to say about the KRK kns-6400 headphones as an option until then.
sorry for the long response, but just trying to maybe help you, out... the fact i'm as high as kite right now may have led me to ramble on a bit too much
peace, man, and good luck
Floy
Re: TruDub by Sacki
the Filthy Polak wrote:there seems to be plenty of distortion on elements of your track. your most likely going into the red with channels to get things louder, and this would explain why your getting this.. put a limiter on you master track, and you will probably hear a positive difference, but distortion will still occur if your over pushing channels.. i personally think your arrangement of wubs is boring, and cliched, but hey i'm not a fan of that kind of dubstep really.. my mate did a track recently that used a really simple wub to good effect
Soundcloud
almost anyone listening to your track will notice this, and you need to be instantly aware of something not sounding right. if you cannot your gonna have an uphill struggle. you can produce music to a fairly high standard these days with very little technical knowledge, if you have an ear that you can rely on..
i feel that if you got the ability to know what sounds good, you've got the potential to make great music...
constantly compare what your making to established artists, and doing this should expose flaws you need to work on. also study the same artists for how their tracks develop.
i have never had the money or anyone around me to give me music, or production lessons, and have had to study this way. i feel my productions are at an above average standard using this method. hope it might work for you too.
get learning about the more technical aspects slowly and gradually introduce these things into your music to take you to the next level.. in the meantime get to grips with structure, and arrangement
people will begin making and progress their music in a variety of ways.. you just got to find a way that works for you.. it's easy to run into a dead end with a track unless you figure out method. i usually begin by creating what will most likely be the core of the track, then spend loads and loads of time finding an excess of synth sounds, samples, and whatever else i've got access to that might fit the project... now i'll experiment with the original 16-32 bar loop i made at the start with the extra bits I've sourced for the project and find a number of good possibilities for where the track might go, and then go about building a skeleton of a track. once you've done that and are happy, look to put some meat on the bones.
if your just starting out i would maybe look into using ableton.. the ability to develop ideas quickly, and general ease of getting to grips with its features could really help someone starting out.. the only other DAW that i've used, that comes close to doing that is reason 6.... the down side of reason is its closed plugins approach. massive let down... using both of these rewired is a great option IMO... check the production and technical forum for more in depth info..
FauxFurHoodie is right in what he says, but although my finished tracks are not prefect, i've got some good sounding stuff using just headphones. get some decent monitors that do not colour the sound in any way, but while your saving the pennies for them, i've got only good things to say about the KRK kns-6400 headphones as an option until then.
sorry for the long response, but just trying to maybe help you, out... the fact i'm as high as kite right now may have led me to ramble on a bit too much
peace, man, and good luck
Floy
Some really good stuff in there mate. Will take it all on board. Yeah i thought the Wubs were a little boring too just trying to get more tutorials on bass and things like that. I am going to get Ableton aswell but keep cubase it doesnt look as nice as cubase it loooks less pro to me cubase is kinda set up like photoshop and i use that so maybe thats why i chose it but as i say most tuts are on ableton so i figure if i learn on ableton the skills can be transferred to cubase.
No worries about the long response. Being high is a must for music for me bro.
Thanks
Sacki
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Re: TruDub by Sacki
It sounds like a good start for a song mate. How long did this take?
I would just recommend you to keep working on it, and developing it.
You should have a vision in your mind of how you want it to sound and imagine some ideas for different parts of the drop to keep your listener anticipating whats coming net and feeling excited. I think it needs more funk.
Keep working on the sound design.
I think if you spend 10 times as long as you've spent so far, it will have evolved nicely.
Keep at it!
I would just recommend you to keep working on it, and developing it.
You should have a vision in your mind of how you want it to sound and imagine some ideas for different parts of the drop to keep your listener anticipating whats coming net and feeling excited. I think it needs more funk.
Keep working on the sound design.
I think if you spend 10 times as long as you've spent so far, it will have evolved nicely.
Keep at it!
Re: TruDub by Sacki
Could someone give me some tips on using the EQ's to lower the freq on my bass not too sure what to do to make it flow better? thanks
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