Kairyu - Siege Mode [Dubstep/Drumstep]

unsigned forum members' tracks & place for feedback
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Kairyu
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Joined: Sat May 25, 2013 6:50 pm

Kairyu - Siege Mode [Dubstep/Drumstep]

Post by Kairyu » Fri Jun 07, 2013 8:30 pm

Sup guys, looking for feedback. I produce for fun, and been doing so for roughly a year.
Here's the track,
Soundcloud

A comment would make my day!
Cheers

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rockonin
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Re: Kairyu - Siege Mode [Dubstep/Drumstep]

Post by rockonin » Fri Jun 07, 2013 9:51 pm

Apart from the intro, all the other sections sounded the same. The repetitiveness made a 1.43s track seem longer than it actually was. The track feels rather empty, especially the high end frequencies.
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https://soundcloud.com/rockonin
ehbes wrote:I'll remember that when City wins the league :W:

Kairyu
Posts: 8
Joined: Sat May 25, 2013 6:50 pm

Re: Kairyu - Siege Mode [Dubstep/Drumstep]

Post by Kairyu » Fri Jun 07, 2013 9:57 pm

rockonin wrote:Apart from the intro, all the other sections sounded the same. The repetitiveness made a 1.43s track seem longer than it actually was. The track feels rather empty, especially the high end frequencies.
Thanks, I appreciate your comment and I'll definitely take these tips and develop.

andyyhitscar
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Re: Kairyu - Siege Mode [Dubstep/Drumstep]

Post by andyyhitscar » Sat Jun 08, 2013 2:32 am

heavy

wub
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Re: Kairyu - Siege Mode [Dubstep/Drumstep]

Post by wub » Sat Jun 08, 2013 1:01 pm

Agree on the repetitive comment, there is some aggressive sound design going on here, but felt the drum programming and arrangement could do with more variation over the course of the tune.

Kairyu
Posts: 8
Joined: Sat May 25, 2013 6:50 pm

Re: Kairyu - Siege Mode [Dubstep/Drumstep]

Post by Kairyu » Sat Jun 08, 2013 2:28 pm

wub wrote:Agree on the repetitive comment, there is some aggressive sound design going on here, but felt the drum programming and arrangement could do with more variation over the course of the tune.
Thanks for the feedback, these things mean alot.

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