Dillon Francis's Sound design

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dotcurrency
Posts: 335
Joined: Fri Jun 01, 2012 12:59 am
Location: Philadelphia, PA

Dillon Francis's Sound design

Post by dotcurrency » Tue Aug 27, 2013 11:04 pm

I'm sure he uses mostly saws in alot of his tunes, but its that really dryness to it I'm trying to get a hold of.. I've been thinking its some kind of distortion (Saturation?) but I can't seem to get it.
at 1.30



Also, does anyone know how to make that synth that's pitching down at the end of each measure in the first half of the drop? As well as the really wide chord in the second half of the drop.
'ave a listen
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PillowFight
Posts: 192
Joined: Tue Feb 19, 2013 9:42 am

Re: Dillon Francis's Sound design

Post by PillowFight » Wed Aug 28, 2013 4:29 am

Try using the digital/hybrid wave tables in massive on bend-/+ to recreate his heavier bass noises, that will usually gets around the same sort of initial sound. From there u can add filtering or distortion to taste. Most of the motion in his tracks comes from pitch and melody and really heavy side chains, not so much modulation of much else.

The wide synth is just super saws with the pan position on. the mids seem filtered out a bit. Really not that much too it, if you had just played around in massive at all before posting this you probably could have figured that out with some really basic patches.
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Murtagh
Posts: 44
Joined: Sat Feb 16, 2013 10:45 pm

Re: Dillon Francis's Sound design

Post by Murtagh » Fri Sep 06, 2013 8:50 pm

Tried to make this a while ago, he uses the Crude wavetable on bend -/+ for sure.

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