Lush Trap-like Kick (How I do?)
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- Posts: 3
- Joined: Tue Jan 22, 2013 3:40 am
Lush Trap-like Kick (How I do?)
Hey guys! I'm wondering how I'd go about producing a sound like this:
http://www.youtube.com/watch?v=1Q6A-Zi0H4g
Starting right around a minute in.
Alternatively, here is another song with a somewhat similar sound:
http://www.youtube.com/watch?v=Zv-nfD-0g4E
Starting right around 55 seconds in.
Is there actually a specific name for a sound like this?
Thank you guys in advance, it means a lot.
http://www.youtube.com/watch?v=1Q6A-Zi0H4g
Starting right around a minute in.
Alternatively, here is another song with a somewhat similar sound:
http://www.youtube.com/watch?v=Zv-nfD-0g4E
Starting right around 55 seconds in.
Is there actually a specific name for a sound like this?
Thank you guys in advance, it means a lot.
- ActionJesus
- Posts: 226
- Joined: Tue Jan 31, 2012 4:16 am
Re: Lush Trap-like Kick (How I do?)
808 kicks
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- Posts: 75
- Joined: Fri Jun 29, 2012 4:03 pm
Re: Lush Trap-like Kick (How I do?)
YupActionJesus wrote:808 kicks
Re: Lush Trap-like Kick (How I do?)
yep! search for like vintage drum samples or something, theres loads of 808 kicks on the interwebz!
- Turnipish_Thoughts
- Posts: 684
- Joined: Wed Apr 20, 2011 12:34 pm
Re: Lush Trap-like Kick (How I do?)
Soundcloud

Serious shit^Altron wrote:The big part is just getting your arrangement down.
Brothulhu wrote:...EQing with the subtlety of a drunk viking lumberjack

Re: Lush Trap-like Kick (How I do?)
I would do it in FM8 (primarily for its great envelopes):
Start with a ratio 1 sine carrier, run a modulator that is offset to your carrier. Play with the envelope of pitch, amplitude and modulation until you find something that kinda works. Apply some EQ'ing/distortion to it. You might want to layer a transient on top of that and finally round it off with compression and further EQ etc. If you're not happy with the kick slightly changing character between tones (from the offset) you can obviously chose resample it.
It's really that simple
Start with a ratio 1 sine carrier, run a modulator that is offset to your carrier. Play with the envelope of pitch, amplitude and modulation until you find something that kinda works. Apply some EQ'ing/distortion to it. You might want to layer a transient on top of that and finally round it off with compression and further EQ etc. If you're not happy with the kick slightly changing character between tones (from the offset) you can obviously chose resample it.
It's really that simple
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