ActionJesus wrote:r3b, could you post a quick guideline on how you got that sound in that clip you posted?
Yeah sure! Ill just release the project file in ableton, its just massive and that chorus plugin i showed the link for. But later when i get the time
Subkontra wrote:there are different types of creating wobbles.
one of the easiest ways to create a wobble bass is to open a new preset in massive, pick a random wavetable and send it to filter 1, then set "Daft" in filter1 and add a LFO to modulate the cutoff of the daft filter. if u now put a note in the (for example) FL Piano roll over 4 bars, you will get a simple "Wouhouhouhouhouh" Sound (this whouhouh is like typographical beatbox

)
in the track "R2D2" the artist does not simply use this type of wobble bass-> there is no "Wouhouhouh", there are a couple of pluck styled "Wubs" in a row. one note hit equals one "Whou" (because of the modulation of course) but how is this bass modulated and how are these wubs sorted?
i hope u can understand me

im not that good in describing these music jargon stuff in english
Ohhhhh now i get it, i think..... but a lot of these "wubs" are actually modified with either velocity ( inside massive its on the left of macro control; called "vel")
, aka the little bar that shows how hard/loud a notes being hit on a piano roll or using envelopes.
I used the env tab in massive to modulate a couple things. So ill post a couple pictures what i did inside massive, dont ask how and why i did it because i simply dont know, it just worked out nice turning this knob here and there BUT the concept for these modulated movement is with Envelopes.
Heres what the patch looks like-
Overview
1st Env settings
4th Env settings; the 4th env is always the thing that controls the whole sound inside massive.
The voicing tab with my little secret to phase stuff and get it nice and metallic
