Bassline construction (not the sub)
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Bassline construction (not the sub)
ive got a problem with this bassline ive made on logic in the es2. the attack is quite high and there are notes that are very close together (dundundun) if u know what i mean, but when its set to mono a nasty click appears when those notes close together (not touching) come into play) ive spent a good few hours now twiddling all the knobs but i cant get rid of this annoying little click, attack and release arent doing a thing,
does anyone know of how to get rid of this
much apprecited
does anyone know of how to get rid of this
much apprecited
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I've had a click appear at the beginning of notes on the es1 and had to move the attack time up to remove it, although it often still appears. Started using the mono synth for doubling sub bass as it seems to sound as good to my ears and alleviates the problem.
Can you post an example and maybe a screen shot on the settings, and I'll see if I can figure it out on my pc (yep 5.5, I'm afraid)
Can you post an example and maybe a screen shot on the settings, and I'll see if I can figure it out on my pc (yep 5.5, I'm afraid)
Hmm....


I know what you mean man, it's annyoing sometimes, but don't worry, it's not your soundcard, and it's not your software...and there's ways around it.
so... this nasty click appears every time there's a drastic change of amplitude within like no time, say, from one sample to the next. Imagine a sine wave that's at its peak and then gets suddenly cut off -- so that the amplitude goes from +1 (or -1) to 0. This cutting off happens at a note-off or when you trigger a new note while the previous one's still on, but you don't always hear the click that it produces, for the click is the louder the higher the amplitude difference is. So when the wave of the first note happens to be around 0 at the time you cut if off, there's not that much of a click. Oh, and the click is more audible with lower frequencies than with higher ones, which makes a typical bass problem.
So what you could do is give the first note some time to decay completely before striking the second one. Set the release time to, say, 20 ms, and make the first note a littler shorter so that the second one doesn't cut it off. That should do the trick.
Another option is to use glide/portamento mode, but thats gonna change the bass sound a lot, which might not be what you want.
check out my highly professional oscillogram... there's two clicks on it -- that's what these bastards look like. Oh, and if you're good at maths, which I'm not, see: http://en.wikipedia.org/wiki/Heaviside_step_function (I don't understand anything of that, I just know it's got to do with what we're talking about)...
hope this was any help to you...
cheers.
so... this nasty click appears every time there's a drastic change of amplitude within like no time, say, from one sample to the next. Imagine a sine wave that's at its peak and then gets suddenly cut off -- so that the amplitude goes from +1 (or -1) to 0. This cutting off happens at a note-off or when you trigger a new note while the previous one's still on, but you don't always hear the click that it produces, for the click is the louder the higher the amplitude difference is. So when the wave of the first note happens to be around 0 at the time you cut if off, there's not that much of a click. Oh, and the click is more audible with lower frequencies than with higher ones, which makes a typical bass problem.
So what you could do is give the first note some time to decay completely before striking the second one. Set the release time to, say, 20 ms, and make the first note a littler shorter so that the second one doesn't cut it off. That should do the trick.
Another option is to use glide/portamento mode, but thats gonna change the bass sound a lot, which might not be what you want.
check out my highly professional oscillogram... there's two clicks on it -- that's what these bastards look like. Oh, and if you're good at maths, which I'm not, see: http://en.wikipedia.org/wiki/Heaviside_step_function (I don't understand anything of that, I just know it's got to do with what we're talking about)...

hope this was any help to you...
cheers.
- clarkycatdealer
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hahaha genius
perhaps you could render it to wav and zoom in and quickly fade the bassline in and out - real fast i mean like in the space of a semi demi quaver or whatever to get rid of the click... also i think de-essers and limiters may help but im not too well versed on them..
how goes the tunes shonky?? still working on a bunch myself... safe
perhaps you could render it to wav and zoom in and quickly fade the bassline in and out - real fast i mean like in the space of a semi demi quaver or whatever to get rid of the click... also i think de-essers and limiters may help but im not too well versed on them..
how goes the tunes shonky?? still working on a bunch myself... safe
LOOOOOOL SIK DIAGRAM !!!!
http://www.myspace.com/ZOMBYproductions
http://www.myspace.com/HEAVYARTILLERYLABEL

'SPLIFF DUB' OUT SOON !!!!
http://www.myspace.com/HEAVYARTILLERYLABEL

'SPLIFF DUB' OUT SOON !!!!
Erm, seem to have been spending rather more time here than working on tunes. Will PM you some stuff I've been working on. Summers not good for my dark vibes, many distractions now available.clarkycatDealer wrote:hahaha genius
perhaps you could render it to wav and zoom in and quickly fade the bassline in and out - real fast i mean like in the space of a semi demi quaver or whatever to get rid of the click... also i think de-essers and limiters may help but im not too well versed on them..
how goes the tunes shonky?? still working on a bunch myself... safe
Hmm....


AntiLynd's technique is the way. And he's right, there's no problem with any of your equipment, its just the laws of physics.
You should have more luck in poly mode (at the top) with voices set to 2 or more. Or try legato mode (aka portmento) with glide (on the left) set to 10-20ms. But this might not be an option for you.
A limiter would just squash the bass generally not do anything to the click alone. You can't eq it out (per se) because it has no frequency (per se). It'd be too fast for a de-esser. However, speedily getting rid of trebble with an automated eq to make the clicks less noticable is, i suppose, a logical solution but i'd sooner bounce to .wav and edit out the clicks using little fades. This works well, sounds better and is less fiddley.
Love that diagram.
You should have more luck in poly mode (at the top) with voices set to 2 or more. Or try legato mode (aka portmento) with glide (on the left) set to 10-20ms. But this might not be an option for you.
A limiter would just squash the bass generally not do anything to the click alone. You can't eq it out (per se) because it has no frequency (per se). It'd be too fast for a de-esser. However, speedily getting rid of trebble with an automated eq to make the clicks less noticable is, i suppose, a logical solution but i'd sooner bounce to .wav and edit out the clicks using little fades. This works well, sounds better and is less fiddley.
Love that diagram.
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- theverdict
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haha, quality.AntiLynd wrote:I know what you mean man, it's annyoing sometimes, but don't worry, it's not your soundcard, and it's not your software...and there's ways around it.
so... this nasty click appears every time there's a drastic change of amplitude within like no time, say, from one sample to the next. Imagine a sine wave that's at its peak and then gets suddenly cut off -- so that the amplitude goes from +1 (or -1) to 0. This cutting off happens at a note-off or when you trigger a new note while the previous one's still on, but you don't always hear the click that it produces, for the click is the louder the higher the amplitude difference is. So when the wave of the first note happens to be around 0 at the time you cut if off, there's not that much of a click. Oh, and the click is more audible with lower frequencies than with higher ones, which makes a typical bass problem.
So what you could do is give the first note some time to decay completely before striking the second one. Set the release time to, say, 20 ms, and make the first note a littler shorter so that the second one doesn't cut it off. That should do the trick.
Another option is to use glide/portamento mode, but thats gonna change the bass sound a lot, which might not be what you want.
check out my highly professional oscillogram... there's two clicks on it -- that's what these bastards look like. Oh, and if you're good at maths, which I'm not, see: http://en.wikipedia.org/wiki/Heaviside_step_function (I don't understand anything of that, I just know it's got to do with what we're talking about)...
hope this was any help to you...
cheers.
stolen......
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