Drum and Bass Build up

hardware, software, tips and tricks
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.

Quick Link to Feedback Forum
User avatar
DZA
Posts: 14609
Joined: Tue Sep 18, 2007 10:43 pm
Location: Notts

Drum and Bass Build up

Post by DZA » Wed Jul 16, 2008 9:09 pm

how do you get the drums on a build up to get faster and faster on reason
jackmaster wrote:you went in with this mix.
.onelove. wrote:There needs to be a DZA app on iPhone just for id'ing old Grime tracks.
Soundcloud
http://soundcloud.com/keepitgully http://www.mixcloud.com/slevarance/

User avatar
legend4ry
Posts: 10589
Joined: Sun Oct 08, 2006 3:56 am
Location: Woolwich

Post by legend4ry » Wed Jul 16, 2008 9:29 pm

clear the pattern, start it again, and run it like.. 32+ bars and paste to track, surely?
Soulstep wrote: My point is i just wanna hear more vibes
Soundcloud

press
Posts: 1289
Joined: Fri Mar 03, 2006 12:20 am
Location: Seattle

Post by press » Wed Jul 16, 2008 10:26 pm

closer and closer spacing of the kicks and/or snares/hats. and maybe some velocity automation.
Shift./Onset/Requiem/Gamma/Paradise Lost/Sub Pressure/Gradient/WattHZ/2012/Rottun/Kursed/Betamorph
Soundcloud

User avatar
blizzardmusic
Posts: 4819
Joined: Sun May 20, 2007 2:21 pm

Post by blizzardmusic » Wed Jul 16, 2008 10:35 pm

I've found some artists automate the decay on a reverb to build their drums up ready for the drop. It's very effective.
Soundcloud
If you like jungle / drum and bass you'll like the above! ;)
diss04 wrote:
Pistonsbeneath wrote:no mention of blizzard?
who?
Facebook: facebook.com/blizzarddubs
Twitter: twitter.com/iamblizzard

User avatar
futures_untold
Posts: 4429
Joined: Thu Dec 13, 2007 9:25 pm
Location: London
Contact:

Post by futures_untold » Wed Jul 16, 2008 10:39 pm

you could also wack a delay unit across your drums channel and shorten the delay time to create your build up :)

User avatar
blizzardmusic
Posts: 4819
Joined: Sun May 20, 2007 2:21 pm

Post by blizzardmusic » Wed Jul 16, 2008 10:40 pm

futures_untold wrote:you could also wack a delay unit across your drums channel and shorten the delay time to create your build up :)
This
Soundcloud
If you like jungle / drum and bass you'll like the above! ;)
diss04 wrote:
Pistonsbeneath wrote:no mention of blizzard?
who?
Facebook: facebook.com/blizzarddubs
Twitter: twitter.com/iamblizzard

User avatar
futures_untold
Posts: 4429
Joined: Thu Dec 13, 2007 9:25 pm
Location: London
Contact:

Post by futures_untold » Wed Jul 16, 2008 10:44 pm

You could feed Blizzard Black Jacks & Fruit Salads to give him a sugar rush, then force him to beat box faster and faster until he explodes!

User avatar
blizzardmusic
Posts: 4819
Joined: Sun May 20, 2007 2:21 pm

Post by blizzardmusic » Wed Jul 16, 2008 10:49 pm

futures_untold wrote:You could feed Blizzard Black Jacks & Fruit Salads to give him a sugar rush, then force him to beat box faster and faster until he explodes!
We could rub your bald head with a guiro until the blood gets to your head and makes a 400DB blast
Soundcloud
If you like jungle / drum and bass you'll like the above! ;)
diss04 wrote:
Pistonsbeneath wrote:no mention of blizzard?
who?
Facebook: facebook.com/blizzarddubs
Twitter: twitter.com/iamblizzard

User avatar
futures_untold
Posts: 4429
Joined: Thu Dec 13, 2007 9:25 pm
Location: London
Contact:

Post by futures_untold » Wed Jul 16, 2008 11:03 pm

We could buy you black lipstick Blizzard, and record the screams of a 1000 emo's & moshers as they slit their wrists in time to the beat!

Yeah!! :P

User avatar
futures_untold
Posts: 4429
Joined: Thu Dec 13, 2007 9:25 pm
Location: London
Contact:

Post by futures_untold » Wed Jul 16, 2008 11:05 pm

Oh yeah, you could cop hold of a copy of dblue glitch and do the retrigger setting option...!! :) That would make an easy drum roll build up without too much automation...

User avatar
futures_untold
Posts: 4429
Joined: Thu Dec 13, 2007 9:25 pm
Location: London
Contact:

Post by futures_untold » Wed Jul 16, 2008 11:18 pm

Emo Bliz

Image

Image

(mwahahahahahahahahahahahaaaa!) :P

User avatar
stenchman
Posts: 1184
Joined: Tue May 15, 2007 11:56 pm
Location: Dutty Dover

Post by stenchman » Wed Jul 16, 2008 11:34 pm

start with kicks/snares every 8th then change to every 16th then 32nd of a beat. use a rv7000 on the echo setting (making sure uve put the tempo sync on) create a track for this, and automate it to get a bit wetter as the build up goes. leave say the last 3 or 7 beats out so that it the echo dont roll over into the drop, jobs a goodun

User avatar
flippo
Posts: 837
Joined: Sun Nov 27, 2005 5:59 am
Location: Point Lonsdale, Australia
Contact:

Re: Drum and Bass Build up

Post by flippo » Wed Jul 16, 2008 11:54 pm

The_Dza88 wrote:how do you get the drums on a build up to get faster and faster on reason
I've done this on a couple of tunes now, tempo changes.

Have to reqire it.

I'd recomend ableton because it's easier tor ecord live tempo mods in it.

dirtycash
Posts: 317
Joined: Sun Sep 17, 2006 11:29 pm

Post by dirtycash » Thu Jul 17, 2008 12:14 am

'ardcore....

boom----boom----boom---boom---/boom--boom--boom--boom--/boom-boom

User avatar
tempest
Posts: 2258
Joined: Wed May 09, 2007 12:00 am
Location: NSW, Australia

Post by tempest » Thu Jul 17, 2008 12:54 am

BlizzardMusic wrote:
futures_untold wrote:You could feed Blizzard Black Jacks & Fruit Salads to give him a sugar rush, then force him to beat box faster and faster until he explodes!
We could rub your bald head with a guiro until the blood gets to your head and makes a 400DB blast
hahahahahaha fucking slawed

slothrop
Posts: 2655
Joined: Thu Aug 24, 2006 11:59 am

Post by slothrop » Thu Jul 17, 2008 1:09 am

You could have everything cut out and then have a massive timestretched rasta voice going blllllloooooooodddddccccllllllaaaaaarrrrrrttttt juuuuuunnnnnnggggggllllllllliiiiiiiiisssssss for about a minute and then have a pause and the drop. It was good enough for remarc back in the day, it should be good enough for you sonny jim.

jblake
Posts: 229
Joined: Tue Jan 01, 2008 9:18 pm

Post by jblake » Thu Jul 17, 2008 1:22 am

1 2 3 4, 1 2 3 4, 1 2 3 4, 1234, 1234123412341234 999
ccccllllliiiiiiiiiiiiiimmmmmmaaaaaaaaaaaaaaaaaaaxxxxxx DISAPPOINTMENT
booooooooooooooooooooooooiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii aww

Visual representation of clownstep. Copy the above straight into reason.
First line corresponds to beat number, second line represents how I feel when I hear it, third line is a graphic score for how I would imitate the sound if I was deaf.

User avatar
matthew_
Posts: 116
Joined: Mon Jul 14, 2008 7:32 am
Location: Stoke on Trent, UK

Post by matthew_ » Thu Jul 17, 2008 8:59 am

haha some contructive answers here :P

I just tend to program a roll with the pattern running, make it as long as you need, then copy the pattern to the sequencer, turn off the RUN thing on re-drum and then loop the last couple of bars of your normal drum loop and have the fill at the end then tweak in the piano roll mode.

I like sticking a nice delay, verb, or glitch in there too.

xx

User avatar
von
Posts: 2695
Joined: Thu May 15, 2008 11:26 am
Location: SMH :: UK
Contact:

Post by von » Thu Jul 17, 2008 10:11 am

On a slighly different note.. anyone know how u create the rise/fall fx to accompany those kick patterns..? which is usually used before a main drop & in breaks
Secret Ninja


Minette - Temptation [Vonboyage Remix]
Soundcloud
Final cut uploaded / Feedback appreciated!

http://www.bassinvaders.org

User avatar
futures_untold
Posts: 4429
Joined: Thu Dec 13, 2007 9:25 pm
Location: London
Contact:

Post by futures_untold » Thu Jul 17, 2008 10:55 am

I think your refering to filter sweeps?

The simplest way to achieve this is to start with some white noise, then to automate a high or low pass filter cut off to sweep up or down into the drop.

Locked

Who is online

Users browsing this forum: No registered users and 0 guests