
Toms, hats and crashes
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Toms, hats and crashes
So I finally realized what is missing in my drum patterns. I'm not getting enough movement with mainly my toms and also my hats. Just wanted to know if anybody had any suggestions on how to arrange my toms and such with different tones as well as usage of open/closed hats, and crash cymbals. As always... Much appreciation. 

per⋅cus⋅sion [per-kuhsh-uhn] Show IPA
–noun
1. the striking of one body against another with some sharpness; impact; blow.
2. Medicine/Medical. the striking or tapping of the surface of a part of the body for diagnostic or therapeutic purposes.
3. the striking of a musical instrument to produce tones.
4. Music.
a. the section of an orchestra or band comprising the percussion instruments.
b. the percussion instruments themselves.
5. a sharp blow for detonating a percussion cap or the fuze of an artillery shell.
6. the striking of sound on the ear.
7. the act of percussing.
–noun
1. the striking of one body against another with some sharpness; impact; blow.
2. Medicine/Medical. the striking or tapping of the surface of a part of the body for diagnostic or therapeutic purposes.
3. the striking of a musical instrument to produce tones.
4. Music.
a. the section of an orchestra or band comprising the percussion instruments.
b. the percussion instruments themselves.
5. a sharp blow for detonating a percussion cap or the fuze of an artillery shell.
6. the striking of sound on the ear.
7. the act of percussing.
Wow. Thanks for the definition of percusion and putting me in my place. Boy is my face red right now. Glad to see your dictionary search skills are up to par. Here's something I found in the dictionary too.R wrote:per⋅cus⋅sion [per-kuhsh-uhn] Show IPA
–noun
1. the striking of one body against another with some sharpness; impact; blow.
2. Medicine/Medical. the striking or tapping of the surface of a part of the body for diagnostic or therapeutic purposes.
3. the striking of a musical instrument to produce tones.
4. Music.
a. the section of an orchestra or band comprising the percussion instruments.
b. the percussion instruments themselves.
5. a sharp blow for detonating a percussion cap or the fuze of an artillery shell.
6. the striking of sound on the ear.
7. the act of percussing.
dick·head (dik′hed′)
noun:
Slang a man who is regarded as obnoxious, stupid, etc.: mildly vulgar
's nice to get the a few of the same or very similar hi-hats/toms and tune/eq/adsr each one differently. Then, (if you have a controller) just loop the snare + kick while trying out different pattens with all the percussion (thanks to R we all know exactly what that means now) and no quantisation, then listen back and pick out interesting ideas to keep/expand on.
I find that works a little better than random grid clicking.
Another idea I find useful is to loop the kick + snare and get a microphone, then just kind of beatbox percussion along to it, then put that file in your sequencer and put samples in the place of your vocals. Makes it sound more human, but remember to delete the track of you beat boxing to save embarassment when you accidentally play it to your friends
I find that works a little better than random grid clicking.
Another idea I find useful is to loop the kick + snare and get a microphone, then just kind of beatbox percussion along to it, then put that file in your sequencer and put samples in the place of your vocals. Makes it sound more human, but remember to delete the track of you beat boxing to save embarassment when you accidentally play it to your friends

I heard a track with toms in, like big in your face rock kinda drums, sounded hugggeeee. might start doing it myself
HiHats love to just reverse em, slice em, move em, they're great fun
ride cymbals and crashes I just goten into they are pretty cool to keep the rhythm going,
might try some shakers, was looking at chopping some drum samples outta the house of flying daggers soundtrack they sound bigg
HiHats love to just reverse em, slice em, move em, they're great fun
ride cymbals and crashes I just goten into they are pretty cool to keep the rhythm going,
might try some shakers, was looking at chopping some drum samples outta the house of flying daggers soundtrack they sound bigg
lolDrake6 wrote:Wow. Thanks for the definition of percusion and putting me in my place. Boy is my face red right now. Glad to see your dictionary search skills are up to par. Here's something I found in the dictionary too.R wrote:per⋅cus⋅sion [per-kuhsh-uhn] Show IPA
–noun
1. the striking of one body against another with some sharpness; impact; blow.
2. Medicine/Medical. the striking or tapping of the surface of a part of the body for diagnostic or therapeutic purposes.
3. the striking of a musical instrument to produce tones.
4. Music.
a. the section of an orchestra or band comprising the percussion instruments.
b. the percussion instruments themselves.
5. a sharp blow for detonating a percussion cap or the fuze of an artillery shell.
6. the striking of sound on the ear.
7. the act of percussing.
dick·head (dik′hed′)
noun:
Slang a man who is regarded as obnoxious, stupid, etc.: mildly vulgar
learning a percussive instrument helps with subtle groove things like hats and shakers. well, it helped me
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http://www.youtube.com/watch?v=ZNO7-OYLI9UHurtdeer wrote:i've never heard toms and crashes sound good in dance music unless they're part of some cut-up breaks already
somebody proove me wrong though i'd like to hear it

And some gorgeous minimal/groovy techno wouldn't be the same without a few toms rolling around the drum tracks, ie Dinky, Ellen Allien, Gaiser.
Yup.Hurtdeer wrote:it's all about ghost snares, rides and hi-hats for groove really, ya dig
http://www.youtube.com/watch?v=WGXGpa458Ig&
.
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Crashes are constantly used on drops man :\ and reversed into the drop...Hurtdeer wrote:i've never heard toms and crashes sound good in dance music unless they're part of some cut-up breaks already
somebody proove me wrong though i'd like to hear it
it's all about ghost snares, rides and hi-hats for groove really, ya dig
use shuffle on your hats and stuff, cause dubstep is fairly slow (well, sort of) if everything is hard quantized it sounds too mechanical (only good if you want that vibe i guess). also fuck about with velocity and stuff, or even better try using multisamples or bits of breaks to give a more natural feel - especiaklly with shit like toms.
http://www.soundcloud.com/gravity-music
Forthcoming on paradise lost...
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Free LP: http://www.archive.org/details/ZRD024LP
Quadrangular ep out now @ http://www.digital-tunes.net/artists/gravity
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Forthcoming on paradise lost...
Soundcloud
Free LP: http://www.archive.org/details/ZRD024LP
Quadrangular ep out now @ http://www.digital-tunes.net/artists/gravity
Hydraulic: http://www.digital-tunes.net/releases/u ... ication_lp
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