help with crackling sound?
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help with crackling sound?
im getting crackling sounds when i load up multiple instances of heavyweight vst's like Massive or Predator. If ive got one or two its normally ok before i start adding reverb etc. But the more i add, the more it crackles. Can someone help?
its 1.73ghz processor and gig of ram.
do i need a better soundcard or more memory?
its 1.73ghz processor and gig of ram.
do i need a better soundcard or more memory?
- zion cluster
- Posts: 164
- Joined: Sun Jan 13, 2008 1:12 pm
its an issue, if you want to solve it then yes maybe upgrading is necessary,keyz wrote:Antics nice one bruva, that was the problem, its been killin me! will having it up more affect anything that i should know about?
Also ive only been producing since jan 09, so is it necessary to get a better sound card and ram yet?
if there are more important issues to address i.e monitors then deal with them instead
nice one mateLowpass wrote:its an issue, if you want to solve it then yes maybe upgrading is necessary,keyz wrote:Antics nice one bruva, that was the problem, its been killin me! will having it up more affect anything that i should know about?
Also ive only been producing since jan 09, so is it necessary to get a better sound card and ram yet?
if there are more important issues to address i.e monitors then deal with them instead
They're called underruns
http://flstudio.image-line.com/help/htm ... derrun.htm
http://flstudio.image-line.com/help/htm ... s_wave.htm
The key point here is that increasing the buffer length will reduce the glitches, but will introduce a delay if you use a midi keyboard/controller, and the whole program will generally run slower.
A better solution would be to bounce down the plugin tracks to audio - most people would reccomend doing this anyway. Search the forum for 'resampling'
http://flstudio.image-line.com/help/htm ... derrun.htm
http://flstudio.image-line.com/help/htm ... s_wave.htm
The key point here is that increasing the buffer length will reduce the glitches, but will introduce a delay if you use a midi keyboard/controller, and the whole program will generally run slower.
A better solution would be to bounce down the plugin tracks to audio - most people would reccomend doing this anyway. Search the forum for 'resampling'
Monitors are more important than a good computer to make your tunes on these days!? I'm sorry but as long as your levels are fine in your mix the ME can do the rest of the work, i'd rather be able to handle more than a few VSTs than to hear my music on monitors - they just make you care about how the tune sounds to much and not about whats going on sonically!
Not to have a go but Monitors should come once you're satisfied in your music enough to take it one step further and start learning how to mix down..
Not to have a go but Monitors should come once you're satisfied in your music enough to take it one step further and start learning how to mix down..
SoundcloudSoulstep wrote: My point is i just wanna hear more vibes
-
- Posts: 90
- Joined: Thu May 14, 2009 9:48 pm
- Location: Oldham
Thought id post in here rather than make my own threa dand be bombarded with alpacas and told to use the search feature
Ive just bought a Focusrite Saffire LE and im using Cubase 5. When i get to a particulalrly busy moment it all goes to shit, crackling and awful bit crushed sounding noises galore and the track plays slower than it should. Ive tried to increase the values of the options the driver gives "ASIO buffer size" and "Firewire buffer size" and this helps but the crackling is still there. The maximum they can be increased to is 40ms and 20ms respectively so im fucked basically, i cant increase it any more. Is there anything else that could be causing the problem? Ive checked my CPU and RAM usage when playing busy parts but its not noticeably high really. Checking the VST performance thing in Cubase the ASIO meter is maxed out lol.
Thing is when i get rid of the interface all together and go back to using the PCs inbuilt sound card everything's fine but i paid about £250 for this interface so i wanna bloody use it and get my moneys worth! Any suggestions of how i can fix the problem but still use the interface? Would be appreciated so much!
Ive just bought a Focusrite Saffire LE and im using Cubase 5. When i get to a particulalrly busy moment it all goes to shit, crackling and awful bit crushed sounding noises galore and the track plays slower than it should. Ive tried to increase the values of the options the driver gives "ASIO buffer size" and "Firewire buffer size" and this helps but the crackling is still there. The maximum they can be increased to is 40ms and 20ms respectively so im fucked basically, i cant increase it any more. Is there anything else that could be causing the problem? Ive checked my CPU and RAM usage when playing busy parts but its not noticeably high really. Checking the VST performance thing in Cubase the ASIO meter is maxed out lol.
Thing is when i get rid of the interface all together and go back to using the PCs inbuilt sound card everything's fine but i paid about £250 for this interface so i wanna bloody use it and get my moneys worth! Any suggestions of how i can fix the problem but still use the interface? Would be appreciated so much!
yh? whats does that mean? i looked for resamplin but i cant find anything to do with my problem.OMM-0910 wrote:They're called underruns
http://flstudio.image-line.com/help/htm ... derrun.htm
http://flstudio.image-line.com/help/htm ... s_wave.htm
The key point here is that increasing the buffer length will reduce the glitches, but will introduce a delay if you use a midi keyboard/controller, and the whole program will generally run slower.
A better solution would be to bounce down the plugin tracks to audio - most people would reccomend doing this anyway. Search the forum for 'resampling'
in fl7 the buffer length is set to max, but wen i got loads of vst's up in certain parts of my beats. cpu maxes out, do i need a better soundcard?
Last edited by keyz on Mon Jun 15, 2009 10:41 pm, edited 1 time in total.
yh the soundcard is the standard one, and i aint touched the settings in Fl Studio since i got it, what needs to be changed?jduffy wrote:Yeah too much is trying to be proccessed at once, and its missing some data out when it plays back.3za wrote:its under runs so it will only be there on play back, when you render it wont be there so you wont sound like burial. sorry to be a geek.-Dubson- wrote:leave it in for that crackley burial sound
Increase buffer, and also your running your software on the built in soundcard? Make sure the settings refect what it can handle as built in soundcards are not made for production tbh.
standard one could be ok just make sure you asio4all installed and being used as your driverkeyz wrote:yh the soundcard is the standard one, and i aint touched the settings in Fl Studio since i got it, what needs to be changed?jduffy wrote:Yeah too much is trying to be proccessed at once, and its missing some data out when it plays back.3za wrote:its under runs so it will only be there on play back, when you render it wont be there so you wont sound like burial. sorry to be a geek.-Dubson- wrote:leave it in for that crackley burial sound
Increase buffer, and also your running your software on the built in soundcard? Make sure the settings refect what it can handle as built in soundcards are not made for production tbh.
go option>audio settings>input/output
and make sure it is asio4all if it is not you need to change it, if its not there you need to download and install it
then you nee to turn the buffer up untill it is ok
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