Is math useful to you in music production?
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- futures_untold
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Is math useful to you in music production?
How often do you find math useful whilst producing?
Obvious examples include working out delay times or tempo synchopation, but other applications exist.
How much math do you use whilst producing?
Obvious examples include working out delay times or tempo synchopation, but other applications exist.
How much math do you use whilst producing?
Last edited by futures_untold on Thu Jul 02, 2009 3:04 pm, edited 3 times in total.
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- futures_untold
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Not always, for instance, if you wanted to work out the 3rd harmonic of a note without using any analysis tools.
Another example would be timestretching samples to fit a projects BPM. Programs that stretch in percentages wouldn't necessarily inform the user of the output BPM.
In Digital Signal Processing, there are also plenty of applications. A simple example would be whilst designing a synth, the designer may wish to build waveshaping functions into the synth. This calls for mathmatics! Using the same synth building exmple, synthesising basic waveforms also requires maths...
I failed my Math GCSE, but audio production is starting to get me more interested in returning to college to study the basics.
Another example would be timestretching samples to fit a projects BPM. Programs that stretch in percentages wouldn't necessarily inform the user of the output BPM.
In Digital Signal Processing, there are also plenty of applications. A simple example would be whilst designing a synth, the designer may wish to build waveshaping functions into the synth. This calls for mathmatics! Using the same synth building exmple, synthesising basic waveforms also requires maths...
I failed my Math GCSE, but audio production is starting to get me more interested in returning to college to study the basics.
my maths skills have regressed to the standard they were at when i was about 6 from lack of use. i get the feeling it would help my automations if i was good at it, like if you could actually do maths at an adult level im sure you could get some sick results out of using certain equations for stuff...
but that's never gonna be me, i just naturally suck at it.
but that's never gonna be me, i just naturally suck at it.
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- futures_untold
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I don't think I'm naturally very musical, but the application of physics and mathS in electronic music is very interesting (to me). It does help if you can be a bit geeky about your music making. For example, (I think) Aphex Twin studied electronic engineering, same as I do.
You don't actually have to apply the maths, do any formulas etc. But the basic understandings of their use in your music making will go a long way to your comprehension of sound.
Alternatively just mash a bunch of buttons and twiddle knobs until it sounds good
. I do this too because my music theory knowledge is negligible....
You don't actually have to apply the maths, do any formulas etc. But the basic understandings of their use in your music making will go a long way to your comprehension of sound.
Alternatively just mash a bunch of buttons and twiddle knobs until it sounds good
it still not about if you know math. Its about how u use it. I know the math of scales but i dont make hits. Just because thats just 5% of music. You still need to garantee the other 95%futures_untold wrote:But what if by learning maths (scales) you could guarantee number 1 hits every time!!?R wrote:just do what the ears want to hear
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absolutely-- to quickly figure out rhythm calculations, delay timings, filter settings to match up w/ pitch & frequency (have it start at the root note and open up @ the octave, etc)...
and then, you know, writing in 8 and 16 bar phrases.
music is based in math, with root=4 and root-10; sorry y'all, that's an inarguable fact.
and then, you know, writing in 8 and 16 bar phrases.
music is based in math, with root=4 and root-10; sorry y'all, that's an inarguable fact.
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- futures_untold
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