Page 1 of 1

MUST DIE!

Posted: Sun Feb 22, 2015 2:27 pm
by Redoken
I've been remaking one of the main sound of Gem Shards and it seems to be really accurate I'm going to make a tutorial about it, this is the preview track:

Soundcloud

As I told you probably there are some mixing issues to be improved but the sound it's pretty much it :D

Re: MUST DIE!

Posted: Fri Mar 13, 2015 7:53 pm
by counterparty
Not really, that sounds clean to me!

Can you talk a bit about how you made the sub bass? The patch is fine, but I think hits really hard with that sub reinforcement in place, def key to the sound and would love to hear what you did there to balance the mids with the lows

Re: MUST DIE!

Posted: Fri Mar 13, 2015 8:11 pm
by SyrantOfficial
To be honest when the lfo is faster it sounds better there but it needs more choppiness if that makes sense...

Re: MUST DIE!

Posted: Fri Mar 20, 2015 8:45 pm
by Redoken
counterparty wrote:Not really, that sounds clean to me!

Can you talk a bit about how you made the sub bass? The patch is fine, but I think hits really hard with that sub reinforcement in place, def key to the sound and would love to hear what you did there to balance the mids with the lows
I'll cover the sub bass layering ^^

Re: MUST DIE!

Posted: Mon Apr 06, 2015 9:16 pm
by Katharsis
To me, it sounds like it needs some delay or comb on top of the filter movement

Re: MUST DIE!

Posted: Thu Apr 09, 2015 7:58 pm
by Redoken