Granulization makes transformer noises from anything, trust me.
Re: Rekoil/Datsik Metal effect
Posted: Fri Oct 26, 2012 8:20 pm
by outdropt
Hop on Massive, set two oscillators for the carbon wave form. Set up an envelope how ever you like, just try to keep it on the longer side.
Set it to change the wave table value (gotta do a lot of messing around to get it just right).
Thats my basis for metallic and hollow sounding bass, then whatever was mentioned above^^^^
Re: Rekoil/Datsik Metal effect
Posted: Fri Oct 26, 2012 8:34 pm
by Bassf4ce
Eat Bass wrote:add a very short delay
+1
Re: How To Make This Sound - October 2012
Posted: Fri Oct 26, 2012 8:41 pm
by mthrfnk
Looking for some help on the "weeahhh" sounds at 1:23 ish, they repeat every few beats, sounds like someone wailing is layered over the top but I'm trying to make the undelying sound:
Re: Rekoil/Datsik Metal effect
Posted: Fri Oct 26, 2012 9:14 pm
by oprs
I barely use synths anymore for crafting crazy sounds. Honestly a lot of resampling and granulization are all you need. I feel like people rely to much and use synths as a crutch. Do a decent sound in a synth then get it the hell out.of there and then mold. Way funner
Re: Rekoil/Datsik Metal effect
Posted: Fri Oct 26, 2012 9:28 pm
by outdropt
oprs wrote:I barely use synths anymore for crafting crazy sounds. Honestly a lot of resampling and granulization are all you need. I feel like people rely to much and use synths as a crutch. Do a decent sound in a synth then get it the hell out.of there and then mold. Way funner
Loose a lot of functionality this way, saves a shit load of CPU ill give you that.
But i think its better to stay in the synth IMO until you are completely satisfied with the bassline, then move to resampling/w cuts and what not.
You loose the envelopes/automation, (Which could be a plus or minus)
Like if you have midi notes repeating.. every note will restart the envelope/automation.
If you take a section of audio and duplicate to perform the same task. You are not restarting the envelopes, its capturing the section of the envelope instead of restarting.
But to each their own.
Re: Rekoil/Datsik Metal effect
Posted: Fri Oct 26, 2012 9:30 pm
by oprs
outdropt wrote:
oprs wrote:I barely use synths anymore for crafting crazy sounds. Honestly a lot of resampling and granulization are all you need. I feel like people rely to much and use synths as a crutch. Do a decent sound in a synth then get it the hell out.of there and then mold. Way funner
Loose a lot of functionality this way, saves a shit load of CPU ill give you that.
But i think its better to stay in the synth IMO until you are completely satisfied with the bassline, then move to resampling/w cuts and what not.
You loose the envelopes/automation, (Which could be a plus or minus)
Like if you have midi notes repeating.. every note will restart the envelope/automation.
If you take a section of audio and duplicate to perform the same task. You are not restarting the envelopes, its capturing the section of the envelope instead of restarting.
But to each their own.
Its all personal preference. by all means save your patch and if you want a change up tweak and bounce.
I don't do a ton of drastic morphing crazy basslines, i keep it pretty simple and still packs a great sound, but it can help with getting ideas down quick for sure.
How can I make that bass stab common in garage music?
id start have a tight reverb earlier in the chain then do low pass and high filter automations.. then end with a bunch of distortion. having the tight reverb at the start and fine tuning each parameter really give some nice robot sounds. adding a flanger or two wont hurt as well (as long as you dont modulate the flangers too much).
also fm synths are capable but id say thats a harder option.
Re: How can I make that bass stab common in garage music?
Posted: Sat Oct 27, 2012 2:36 pm
by hutyluty
'sall about square waves and envelopes man. Search for deep house bass on here or look for the techno and house production thread, there's loads of info around
Re: How can I make that bass stab common in garage music?
Posted: Sat Oct 27, 2012 2:52 pm
by dickman69
erosx wrote:
I RECKON THIS ID GO MAD DOPE INTO THIS
Re: How To Make This Sound - October 2012
Posted: Sat Oct 27, 2012 3:48 pm
by dotcurrency
mthrfnk wrote:Looking for some help on the "weeahhh" sounds at 1:23 ish, they repeat every few beats, sounds like someone wailing is layered over the top but I'm trying to make the undelying sound:
Every synth in this tune sounds like it's been vocoded, so I'd say start there. The one you're specifically talking about sounds like some layered saws, a really "strong" stab and the vocoding modulator sounds like it has a pitch bend on it.
EDIT: After having another listen to it, I'd definitely say that it sounds like a baby crying is the modulator (maybe not crying, but it's definitely a "waaannhh" from a baby), but its pitch has been dropped maybe a half an octave or more. The carrier sounds like a pure saw Reese, or some FM synthesized non-modulated growl.
Re: How To Make This Sound - October 2012
Posted: Sat Oct 27, 2012 4:12 pm
by idontreallygiveashit
Im stupid, i'm trying to make a kewl pulsing sub, the kind you've heard in nuff tunes, i guess a prime example would be Peverlist - Roll With The Punches. It is such a simple sound but i can't really get it right. Help.
Re: How To Make This Sound - October 2012
Posted: Sat Oct 27, 2012 4:22 pm
by Augment
idontreallygiveashit wrote:Im stupid, i'm trying to make a kewl pulsing sub, the kind you've heard in nuff tunes, i guess a prime example would be Peverlist - Roll With The Punches. It is such a simple sound but i can't really get it right. Help.
Providing a link would be kewl, cant expect people to do all the work for you you know
Had a listen, there's different types of modulation on the sub line. For one part, the amp envelope has a short attack, and a short/medium decay where the amplitude slowly drops.
Then there's a part where I think he has detuned two sines against eachother, so the sub slowly fades in and out. This can be achieved with a slow sine shaped LFO to the amp too.
Hope that's what you were asking for
Re: How To Make This Sound - October 2012
Posted: Sat Oct 27, 2012 4:35 pm
by idontreallygiveashit
blinkesko wrote:
Providing a link would be kewl, cant expect people to do all the work for you you know
i just thought most would be familiar with the tune, sorry
blinkesko wrote:
Had a listen, there's different types of modulation on the sub line. For one part, the amp envelope has a short attack, and a short/medium decay where the amplitude slowly drops.
Then there's a part where I think he has detuned two sines against eachother, so the sub slowly fades in and out. This can be achieved with a slow sine shaped LFO to the amp too.
Hope that's what you were asking for
Thanks for the help, i see what you mean and how it could work, will experiment and report back with my results
Re: How can I make that bass stab common in garage music?
Posted: Sat Oct 27, 2012 6:29 pm
by skimpi
try a FM wave yo
Re: Rekoil/Datsik Metal effect
Posted: Sun Oct 28, 2012 8:55 pm
by Njamimars
Try 0.1 decay.
Re: How can I make that bass stab common in garage music?
Posted: Sun Oct 28, 2012 9:50 pm
by erosx
skimpi wrote:try a FM wave yo
I'm not sure what that is
Re: How can I make that bass stab common in garage music?