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Re: The Reese Bass Thread
Posted: Sat Aug 24, 2013 2:14 pm
by LogiSpark
Here's a reese that I made with harmor used with the freeware plugins Fraser linked in a thread. I automated the chorus and phaser and did a little vowel EQing.
Soundcloud
Re: The Reese Bass Thread
Posted: Tue Aug 27, 2013 1:24 pm
by LogiSpark
I got some notes down from the bassgorilla podcast interview with MakO, here you go:
MakO Tips From interview by Bassgorilla:
-Make sure it's good m8, check it many times
-He uses Massive
-Foley sounds add top end to give more crunch (and a possible growl

). Paper crumbling, rice-in-a-jar (Brown rice adds more harmonics), drill noises, and beans-in-a-jar (ask hispanic on which type of bean is recommended).
-Frequency Splitting, automate the volume of each band (INCREDIBLE INFO RIGHT HERE M8s!)
-He uses CamelPhat (overused, but gets the job done)
-Bounce is love, Bounce is life. (Audio)
-Gives a good tip for Cubase users, something to do with ctrl+Alt
-Sherman Filter? (Couldn't hear well, goto 34:50)
-Wet/Dry automation
- He uses Transient Shapers (Shock Audio?)
-Fabfilter pro-Q, Linear phase EQing on a drum bus or snare spreads it. MakO used a basketball and bowling ball hitting the floor as an example, "Breathing Snare"
-Don't worry about compression, source sound ar ekey to punch
Good guy, too bad he quit producing. Hope he'll change his mind though but we'll have to see and find out in due time
In due time...
Re: The Reese Bass Thread
Posted: Tue Aug 27, 2013 3:27 pm
by PhotonOfficial
Yeah, beans is where it's at. I am positive that beans make up the majority of squelchy reeses I hear lol
Re: The Reese Bass Thread
Posted: Tue Aug 27, 2013 4:17 pm
by Eskimo
LogiSpark wrote:I got some notes down from the bassgorilla podcast interview with MakO, here you go:
MakO Tips From interview by Bassgorilla:
-Make sure it's good m8, check it many times
-He uses Massive
-Foley sounds add top end to give more crunch (and a possible growl

). Paper crumbling, rice-in-a-jar (Brown rice adds more harmonics), drill noises, and beans-in-a-jar (ask hispanic on which type of bean is recommended).
-Frequency Splitting, automate the volume of each band (INCREDIBLE INFO RIGHT HERE M8s!)
-He uses CamelPhat (overused, but gets the job done)
-Bounce is love, Bounce is life. (Audio)
-Gives a good tip for Cubase users, something to do with ctrl+Alt
-Sherman Filter? (Couldn't hear well, goto 34:50)
-Wet/Dry automation
- He uses Transient Shapers (Shock Audio?)
-Fabfilter pro-Q, Linear phase EQing on a drum bus or snare spreads it. MakO used a basketball and bowling ball hitting the floor as an example, "Breathing Snare"
-Don't worry about compression, source sound ar ekey to punch
Good guy, too bad he quit producing. Hope he'll change his mind though but we'll have to see and find out in due time
In due time...
nice post^
I'm pretty sure he said he used massive like twice and then left it(?/might be totally wrong here), also I think he didn't quit producing, he just stopped with the mak0 project.
Something weird happened to that guy though lol
and this is pretty similar to the sherman filterbank
http://www.phuturetone.com/philteroid.php
Re: The Reese Bass Thread
Posted: Wed Aug 28, 2013 2:14 pm
by TheOcularInvisible
Soundcloud
Made this reese bass with BeepMap and a neat wallpaper I have
Lots of processing.
Ask for details.
Re: The Reese Bass Thread
Posted: Thu Aug 29, 2013 9:14 pm
by LogiSpark
^That reese sounds smooth and simple, like something that would be used in a classic dnb tune. Just put a phaser's dry/wet level on 50% and you might have a billan reese.
Anyways, I think i'm very close to getting that Frequent/Kursa/MakO reese.
Soundcloud
Here's what I did:
First, I made a simple reese patch in harmor, then put a flanger, I used the flanger box and used the preset "Metallic Reflections 1", moved the mix just a bit back. Then I used a phaser and chorus, put the phaser's dry/wet mix on 50%. Added some notch filtering and vowel EQing to finish things off.
Second, I recorded the reese and dropped it into harmor. I randomly fucked around with the harmonic unison pitch and added the unison by 2. I then used frequency splitting.
Highs: Flanger, Chorus, and distortion
Mids: Chorus and distortion
Lows: Soft Saturation
After that used notch and vowel EQing again.
Finally, recorded the reese again and freq. split only the highs and lows, keeping the mids with the highs.
Highs: Chorus, and distortion
Lows: Soft Saturation but with added distortion.
Chop it up for a kursa style glitch hop and you're done

Re: The Reese Bass Thread
Posted: Fri Aug 30, 2013 4:10 am
by IamDroid
MakO (Dan) hasn't quit producing by any means. He still produces. I'm friends with him on facebook (his actually regular page) he occasionally (or has in the past) posted random little WIPs and failed ideas. The MakO project and alias is just on a temporary leave it seems. Maybe he''s starting a new one, he hasn't exactly given any information. But, he's still around.
Re: The Reese Bass Thread
Posted: Sat Aug 31, 2013 1:32 am
by smile
Re: The Reese Bass Thread
Posted: Sat Aug 31, 2013 2:47 am
by azuk
Metallic Reese Patch.
Soundcloud
Re: The Reese Bass Thread
Posted: Sat Aug 31, 2013 4:41 am
by GregoryTJ
New WIP, reese starts in at the ~34-35 second point.
Will elaborate but it is a complicated patch.
Soundcloud
Please excuse the quiet mix, as it has not been mastered yet.
Re: The Reese Bass Thread
Posted: Sat Aug 31, 2013 2:40 pm
by R3b_Official
Pretty sick man! Im nearly done with the intro with the collab and we should put some under lining reese like this some where in the song! Very vocal and riddged.
GregoryTJ wrote:New WIP, reese starts in at the ~34-35 second point.
Will elaborate but it is a complicated patch.
Soundcloud
Please excuse the quiet mix, as it has not been mastered yet.
Very mellow and melodic

wouldnt mind a bit of detail about it. Fits nice and low with the rest of the song, something different.
Heres my sort of attempt, find a good tut series on an explanation and have very good points and abletons effects worked pretty well. Excuse the really really poor mix down, first time trying to organize a track with audio parts and not midi. Ableton amp played a big big part in this! Also the drums and utter crap but need something in context for the reese.
Soundcloud
Re: The Reese Bass Thread
Posted: Sat Aug 31, 2013 9:28 pm
by bouncingfish
Best page so far in this thread, so much good stuff.
Re: The Reese Bass Thread
Posted: Sat Aug 31, 2013 11:25 pm
by PhotonOfficial
Damn, that is a mean patch! Care to explain how it was done?
Re: The Reese Bass Thread
Posted: Sun Sep 01, 2013 1:49 am
by azuk
PhotonOfficial wrote:
Damn, that is a mean patch! Care to explain how it was done?
It was some old patch I found with some distortion, I can't find the patch, I'll try and dig it up for you.
The metallic feel comes from Fabfilter Saturn, Delay 2. The character of the vocally reese comes from compression (I don't know why.)
Re: The Reese Bass Thread
Posted: Sun Sep 01, 2013 6:26 pm
by R3b_Official
Messing around to day in massive and found unusually way to modulate a couple things without an LFO

Came out with a couple reese stuff. If you guys like it ill share the patches. Also the side chained one is just a really long attack on ENV 4, made a pumping action.
Soundcloud
Re: The Reese Bass Thread
Posted: Sun Sep 01, 2013 6:31 pm
by PhotonOfficial
R3b_Official wrote:Messing around to day in massive and found unusually way to modulate a couple things without an LFO

Came out with a couple reese stuff. If you guys like it ill share the patches. Also the side chained one is just a really long attack on ENV 4, made a pumping action.
Soundcloud
Sounds interesting; are you willing to share the unusual technique?

Re: The Reese Bass Thread
Posted: Sun Sep 01, 2013 8:45 pm
by R3b_Official
PhotonOfficial wrote:R3b_Official wrote:Messing around to day in massive and found unusually way to modulate a couple things without an LFO

Came out with a couple reese stuff. If you guys like it ill share the patches. Also the side chained one is just a really long attack on ENV 4, made a pumping action.
Soundcloud
Sounds interesting; are you willing to share the unusual technique?

Heres a snapshot of my massive. Some random patch for 50 carrot, requake, p0gman bass. Need hell of a lot of resampling to clean it up. But i think this is a gnarly kept secret

Basically make you whole patch wobble in ENV 4 or you can do small things in other ENVs. Mess around with the other band thingys and the morph function.
Acts just like an lfo but gives it a nice round bounce

cheers mates. Ill make a thread of this later and share it with DSF, havent seen anyone use this function really in massive besides a patch i got my friend in the growl forum. Thats what gave me this idea.
http://postimg.org/image/it9lcg3hb/
Re: The Reese Bass Thread
Posted: Mon Sep 02, 2013 1:29 am
by GregoryTJ
Heres a snapshot of my massive. Some random patch for 50 carrot, requake, p0gman bass. Need hell of a lot of resampling to clean it up. But i think this is a gnarly kept secret

Basically make you whole patch wobble in ENV 4 or you can do small things in other ENVs. Mess around with the other band thingys and the morph function.
Acts just like an lfo but gives it a nice round bounce

cheers mates. Ill make a thread of this later and share it with DSF, havent seen anyone use this function really in massive besides a patch i got my friend in the growl forum. Thats what gave me this idea.
http://postimg.org/image/it9lcg3hb/
Applied the same principals from that patch to a patch in sytrus and added minimal resampling:
Soundcloud
Re: The Reese Bass Thread
Posted: Mon Sep 02, 2013 4:25 am
by R3b_Official
GregoryTJ wrote:Heres a snapshot of my massive. Some random patch for 50 carrot, requake, p0gman bass. Need hell of a lot of resampling to clean it up. But i think this is a gnarly kept secret

Basically make you whole patch wobble in ENV 4 or you can do small things in other ENVs. Mess around with the other band thingys and the morph function.
Acts just like an lfo but gives it a nice round bounce

cheers mates. Ill make a thread of this later and share it with DSF, havent seen anyone use this function really in massive besides a patch i got my friend in the growl forum. Thats what gave me this idea.
http://postimg.org/image/it9lcg3hb/
Applied the same principals from that patch to a patch in sytrus and added minimal resampling:
Soundcloud
Didnt think of the patch as much besides showing the ENV4. Didnt think something nasty would come from it

That .33 detuning and phasing help a lot for an airy and metallic sound m3's
Re: The Reese Bass Thread
Posted: Mon Sep 02, 2013 4:51 am
by azuk
R3b_Official wrote:GregoryTJ wrote:Heres a snapshot of my massive. Some random patch for 50 carrot, requake, p0gman bass. Need hell of a lot of resampling to clean it up. But i think this is a gnarly kept secret

Basically make you whole patch wobble in ENV 4 or you can do small things in other ENVs. Mess around with the other band thingys and the morph function.
Acts just like an lfo but gives it a nice round bounce

cheers mates. Ill make a thread of this later and share it with DSF, havent seen anyone use this function really in massive besides a patch i got my friend in the growl forum. Thats what gave me this idea.
http://postimg.org/image/it9lcg3hb/
Applied the same principals from that patch to a patch in sytrus and added minimal resampling:
Soundcloud
Didnt think of the patch as much besides showing the ENV4. Didnt think something nasty would come from it

That .33 detuning and phasing help a lot for an airy and metallic sound m3's
You sure like 3's m3
h3r3 ar3 som3 fr33 thr33s.