Re: what do u do if u make a great beat
Posted: Fri Dec 18, 2009 3:07 am
half the BPM....add some more various percussion, and keep working.....rinse repeat
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I don't know if that is necessary but hey whatever works. Reminds me of something I did on my last tune by accident tho. Was just mentioning in a thread that I always start with a blank project 120 bpm. Well after about 2 hours into the tune I realized it was still on 120. It sounded right tho, didn't sound too slow at all but working with that tempo I guess I made it a little more runnin' that usual to make up for it. When I sped it up to 140 it sounded amazing. Everything just rushing. Slightly off the topic but it came to mind.trypset wrote:half the BPM....add some more various percussion, and keep working.....rinse repeat
reason also starts with 120trypset wrote:for sure. Can't say I've ever used that method, but it seemed he was asking for any and all ideas. So your an Ableton man as well, hence the 120?
It is great fun! I started doing when I was screwing around with DnB/trip hop years ago. I would lay out a sequence , detune all instruments by an octave, take a sample, and then pitch the sample up an octave to double BPM and "re-set" tones.ketamine wrote:ehcsztein wrote: 2) Take a "snapshot" sample of the beat
4a) Chop the hell out of the sample/s to make something entirely new from it/them
Who knows maybe 2-3 ideas that wouldn't finish originally will open up something insane when revisited after a month or two ... combine into joyousness when chopped and arranged together into something new.Thats an extremely interesting idea.
Going to explore this...
Yeah I am but as far as I know FL is the only sequencer that isn't 120 by default.trypset wrote:for sure. Can't say I've ever used that method, but it seemed he was asking for any and all ideas. So your an Ableton man as well, hence the 120?