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Re: lets talk sound design/synthesis

Posted: Wed Apr 13, 2011 10:32 pm
by deadly_habit
jaimelee wrote:
deadly habit wrote:i'd rather discuss the awesome sound design in movies and games that immerses the users in the experience


like playing this with headphones in the late hours of night/early hours of the morning
it's amazing from a sound design point all the lil nuances and details going on if you pay attention (which get lost as they should on the average person)
How far are you into this?
I'm still at the bit with the Cogs and pressure valves, completely enveloped by the feeling it gives off.
just started the other night, but loving it already. had a few jumps and games/movies rarely do that

Re: lets talk sound design/synthesis

Posted: Wed Apr 13, 2011 10:52 pm
by jaimelee
Gets way better :)

Going to try and finish it tonight, must hit the lights.

Re: lets talk sound design/synthesis

Posted: Wed Apr 13, 2011 10:53 pm
by paravrais
I give this thread my seal of approval.

Now, I don't have anything particularly constructive to add but while we are talking about video game music, C418 is fucking amazing with the minecraft music!!



One of the best things about the game IMO.

(These don't seem to be the latest in game tracks but I couldn't find the new ones on jewtube)

Re: lets talk sound design/synthesis

Posted: Wed Apr 13, 2011 10:59 pm
by deadly_habit
yea i'm limiting my gaming atm till i finish some audio projects i've been slacking on for myself and some other people
have a damn queue of games i need to play through this being one of the top ones
you play the penumbra series btw? that one was really good, and they seem to be stepping their game up with each release

the minecraft music is aight, just always comes on at the weirdest times with no rhyme or reason to it it seems to me

Re: lets talk sound design/synthesis

Posted: Wed Apr 13, 2011 11:27 pm
by paravrais
deadly habit wrote:yea i'm limiting my gaming atm till i finish some audio projects i've been slacking on for myself and some other people
have a damn queue of games i need to play through this being one of the top ones
you play the penumbra series btw? that one was really good, and they seem to be stepping their game up with each release

the minecraft music is aight, just always comes on at the weirdest times with no rhyme or reason to it it seems to me
I always thought there was a tune for when it's day and a tune for when it's night?

Either way it always seems to come on just at the right time to make everything feel epic for me.

Re: lets talk sound design/synthesis

Posted: Wed Apr 13, 2011 11:31 pm
by jaimelee
I stopped at the expansion just before Amnesia.
It had sort of just become more of a puzzler and less about the story.Lost it's atmosphere for me.
The others were great :) Loved when the little voice makes the door vanish and you turn back around.

Re: lets talk sound design/synthesis

Posted: Wed Apr 13, 2011 11:49 pm
by ChadDub
Well there it goes, thread jacked.

Re: lets talk sound design/synthesis

Posted: Sat May 28, 2011 4:00 am
by AfterEmpire
Deadly Habit may be the most successful troll of all time, Minus the Aphex Twins...

Re: lets talk sound design/synthesis

Posted: Sat May 28, 2011 4:47 am
by nowaysj
Yeah, lets get back on topic.

Let's talk about sound design. Go!