Page 2 of 2

Re: Percussive Pluck Synths

Posted: Mon Sep 30, 2013 12:58 am
by titchbit
R3b_Official wrote:I think they just dupicated the track and set the dry wet to 100% and it gets a nice feel than just one track with reverb.
aka a return track ;-)
R3b_Official wrote:Any way heres ANOTHER attempt at this.....

Soundcloud
the second one sounds exactly like it...? is the first part supposed to be your attempt and the second part the actual song? or are both of those 2 different attempts?

anyway, definitely sounds like a pretty simple bongo to me, with a lot of reverb obviously.

Re: Percussive Pluck Synths

Posted: Mon Sep 30, 2013 1:31 am
by R3b_Official
dubunked wrote: the second one sounds exactly like it...? is the first part supposed to be your attempt and the second part the actual song? or are both of those 2 different attempts?

anyway, definitely sounds like a pretty simple bongo to me, with a lot of reverb obviously.

LOL! The first was my shitty attempt and the second was the actual part :corncry:

dubunked wrote:the second one sounds exactly like it...?
I died at that part :lol: i wish i made that.....

Re: Percussive Pluck Synths

Posted: Mon Sep 30, 2013 5:15 pm
by mthrfnk
R3b_Official wrote:seems as though knife party didnt go with some prec sample with this like every other producer.
lol obviously.
R3b_Official wrote: big snap snare feel to it? I got the thud sounding ok but it needs that long bro steppy snare tail.
I know they specifically messed with the wooden/metallic properties of the sound to get the snap.
Tbh they (Rob) probably spent a stupid number of hours fine tuning every parameter, including a shit ton of parallel processing.

Re: Percussive Pluck Synths

Posted: Mon Sep 30, 2013 10:25 pm
by R3b_Official
mthrfnk wrote:
R3b_Official wrote:seems as though knife party didnt go with some prec sample with this like every other producer.
lol obviously.
R3b_Official wrote: big snap snare feel to it? I got the thud sounding ok but it needs that long bro steppy snare tail.
I know they specifically messed with the wooden/metallic properties of the sound to get the snap.
Tbh they (Rob) probably spent a stupid number of hours fine tuning every parameter, including a shit ton of parallel processing.
Idk man.... I can hear the sound out of the synth but applying that sound with external processing is crazy... Making such a simple thing into this crazy monster of a percussion sample.

Re: Percussive Pluck Synths

Posted: Tue Oct 01, 2013 2:42 pm
by mromgwtf
As we know we always over complicate stuff. So first, imagine how could the synth be done, and then realize it's actually 10 times easier.

Re: Percussive Pluck Synths

Posted: Tue Oct 01, 2013 10:26 pm
by R3b_Official
mromgwtf wrote:As we know we always over complicate stuff. So first, imagine how could the synth be done, and then realize it's actually 10 times easier.

Well we know for a fact the sound is in chromaphon and the one of the resonators would be a closed tube and maybe a beam. Start with the firs patch and switch the A resonator to whatever and make the decay for both at least 1s and the most would be 2s. The sound is not very long, its just a 1s thud with loud snare snap to it.

Do something with that or go through the presets with snare in it but take out the white noise out and reduce some of the decay so its shorter. I can hear the sound in synth but clueless to get that bigroom feel to it :u: will work on something this weekend. No way you can get that lrad sound just out of the synth tbh. Need to treat it like an actual drum sound and layer that bitch and resample it to a tee. To busy during the week now to experiment with this stuff.

Re: Percussive Pluck Synths

Posted: Wed Oct 02, 2013 5:34 am
by mromgwtf
Membrane + Open Tube and that's it. Click on "coupled" and play with the ratio.

Re: Percussive Pluck Synths

Posted: Thu Oct 03, 2013 12:39 am
by R3b_Official
mromgwtf wrote:Membrane + Open Tube and that's it. Click on "coupled" and play with the ratio.
Tried that, got something pretty alright, now need to some other stuff for it :Q:

Re: Percussive Pluck Synths

Posted: Sat Oct 05, 2013 10:32 pm
by inque_
Try creating a simple square pluck and then with a really really short and sharp envolope assign it to the pitch and go up about 3/4 octaves. Then compress that to give it more punch when it hits, play a note around 150-200Hz, that should be smacking you in the gut by then! :) Hope this helps ;-)

Re: Percussive Pluck Synths

Posted: Mon Oct 07, 2013 4:55 am
by Blingley
mthrfnk wrote:
mromgwtf wrote:I used a single instance of chromaphone, and it was a preset. Percussion -> Multi bongo.
But if you load the preset into the chromaphone, you'll hear it sounds completely different from mine. I processed it pretty heavily.
I used:
EQ -> WaveShaper -> Maximus -> WaveShaper -> Reverb -> Gross Beat -> EQ -> Compression

If you use fl studio then here's my mixer preset: https://www.dropbox.com/s/ol8wgtck5kscx3o/yourmom.fst

If you compare it with the synth from LRAD it sounds fucking horrible, but heck, it was my first try. Maybe I should try layering with some really plucky samples.
Yeah I think you need to pump up the metallic side of the sound, the LRAD pluck has such a punchy transient - that's the hard bit imo.
Layer a pitched up kick.

Re: Percussive Pluck Synths

Posted: Tue Oct 08, 2013 4:09 pm
by mromgwtf
Blingley wrote:
mthrfnk wrote:
mromgwtf wrote:I used a single instance of chromaphone, and it was a preset. Percussion -> Multi bongo.
But if you load the preset into the chromaphone, you'll hear it sounds completely different from mine. I processed it pretty heavily.
I used:
EQ -> WaveShaper -> Maximus -> WaveShaper -> Reverb -> Gross Beat -> EQ -> Compression

If you use fl studio then here's my mixer preset: https://www.dropbox.com/s/ol8wgtck5kscx3o/yourmom.fst

If you compare it with the synth from LRAD it sounds fucking horrible, but heck, it was my first try. Maybe I should try layering with some really plucky samples.
Yeah I think you need to pump up the metallic side of the sound, the LRAD pluck has such a punchy transient - that's the hard bit imo.
Layer a pitched up kick.
That's it. Layering.

Re: Percussive Pluck Synths

Posted: Mon Oct 14, 2013 10:03 am
by mromgwtf
FM8 is the best way to synthesize this, I was playing with it and came up with some interesting results. Use non-integer ratios.

Soundcloud

Re: Percussive Pluck Synths

Posted: Mon Oct 14, 2013 1:24 pm
by titchbit
mromgwtf wrote:FM8 is the best way to synthesize this, I was playing with it and came up with some interesting results. Use non-integer ratios.

Soundcloud
That sounds just about perfect. Just add a touch more reverb imo, but EQ out some highs after the reverb. And that's the wrong note from LRAD, so that's why it might sound wrong to a lot of people. But other than that, you hit the nail on the face imo. :W:

Re: Percussive Pluck Synths

Posted: Mon Oct 14, 2013 1:26 pm
by mromgwtf
dubunked wrote:
mromgwtf wrote:FM8 is the best way to synthesize this, I was playing with it and came up with some interesting results. Use non-integer ratios.

Soundcloud
That sounds just about perfect. Just add a touch more reverb imo, but EQ out some highs after the reverb. And that's the wrong note from LRAD, so that's why it might sound wrong to a lot of people. But other than that, you hit the nail on the face imo. :W:
I wasn't even really trying to imitate LRAD with this :P I may put the project file for download if it is needed.

Working with really plucky synths like that one is hard when mixing or mastering, they have a lot of DR, and when you try to compress or limit it then it loses that hard hit. Dunno what to do with it. Maybe soft saturation?

Edit: yep - used soft saturation on the pluck synth and afterwards I could limit the track way more than I could before applying soft saturation without making it sound too limited. LAWDNESS WAR :twisted:

Re: Percussive Pluck Synths

Posted: Mon Oct 14, 2013 1:48 pm
by titchbit
mromgwtf wrote:
dubunked wrote:
mromgwtf wrote:FM8 is the best way to synthesize this, I was playing with it and came up with some interesting results. Use non-integer ratios.

Soundcloud
That sounds just about perfect. Just add a touch more reverb imo, but EQ out some highs after the reverb. And that's the wrong note from LRAD, so that's why it might sound wrong to a lot of people. But other than that, you hit the nail on the face imo. :W:
I wasn't even really trying to imitate LRAD with this :P I may put the project file for download if it is needed.
I'm sure a lot of people here would appreciate that. :)

Re: Percussive Pluck Synths

Posted: Tue Oct 15, 2013 10:15 pm
by karmacazee
One last note, in the LRAD tune the reverb is sidechained to the kick.

To my ears, that first example made by mromgwtf in Chromaphone in this thread sounded the closest, just needed to be up a few semitones in pitch.

Also, that kind of sound sounds brilliant on it's own, so give it room in the mix, and the mastering house will make it slam like the LRAD one.