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Posted: Mon Feb 18, 2008 12:47 am
by two oh one
Stutters are better when you're working in audio. Chop tracks up and loop them right down at sample level with full control, rather than these randomising plugins.
Posted: Mon Feb 18, 2008 1:36 am
by decklyn
mix down your tune into an audio track. Then stop/mute all the other channels (make sure you mute fx that will carry on)and then just manipulate your mixdown.
edit: never mind - two oh one already said this.
Posted: Mon Feb 18, 2008 4:58 am
by empires727
two oh one wrote:Stutters are better when you're working in audio. Chop tracks up and loop them right down at sample level with full control, rather than these randomising plugins.
Palabra. You might also get interesting results by using a delay (or any other effect really), bouncing it and then chopping/editing. Just open your mind and be creative.
Posted: Mon Feb 18, 2008 7:26 am
by shonky
Sample the bit you want to stutter, load and loop it in your sampler then set lfo to retrigger at the speed you want the stutter to work at and then use a midi controller to sample start so that you can move the position of the stutter. You can also use the same lfo to affect pan and filter frequency to give it even more movement if you feel like it.
Posted: Mon Feb 18, 2008 7:30 am
by FSTZ
damn shonx...
are you up early, or up late?
Posted: Mon Feb 18, 2008 7:34 am
by shonky
unklefesta wrote:damn shonx...
are you up early, or up late?
Woke up at 7. I do sleep unlike some

Posted: Mon Feb 18, 2008 11:20 am
by daft cunt
stephenwconcannon wrote:any of you feelin the tune though ?
Yeah, really feelin it so far but 5 or 6 mn with just the pads could be boring. Needs some bassline (plz no wob) and other elements, like fx and stuff.
Posted: Mon Feb 18, 2008 1:04 pm
by stephenwconcannon
just updated it listen to it here,
http://www.myspace.com/getlowdubs
Getting better ?