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Posted: Sat Aug 01, 2009 1:45 am
by deadly_habit
yea i'm snagging the kawai pop synth module for cheap
has some real nice sounding pad and string tones and electronic piano ones
the actual piano emulation patches sound so offbase they def can be used in edm which is great
same with the drum kits
Posted: Sat Aug 01, 2009 1:48 am
by the dub lemon
Deadly Habit wrote:bell tones, digital sounding harshness, hell my bassline in pusherman is a mod an fm8 patch
I just check the tune, nice. I'm wandering though are the wobble done by oscillating the the filter (operator Z) or did you use an external filter or did you do it using fm alone?
Posted: Sat Aug 01, 2009 1:51 am
by deadly_habit
external filter
simplon i think
all hand drawn automation using cubase tools and my wacom
Posted: Sat Aug 01, 2009 1:55 am
by deadly_habit
yep def an essential for us automation junkies
Posted: Sat Aug 01, 2009 2:00 am
by abZ
This thread is too cack for me I am going to go make a sine wave

Posted: Sun Aug 02, 2009 1:35 am
by grooki
innnttteeeeerrssstttting
Posted: Sun Aug 02, 2009 1:36 am
by grooki
oops

Posted: Sun Aug 02, 2009 9:18 am
by Brisance
Where might I find the aforementioned cack, Mr Dreadly Hobbit?
Posted: Sun Aug 09, 2009 11:31 am
by Genevieve
Genevieve wrote:Been wanting to try FM for months now. I suck at sound design and basic subtractive synthesis... I can't make anything sound good (though I can dissect things by ear). =/ Which is something I've been struggling with for a bit more than 6 months now... ..but FM seems to be an entirely different animal. I just wanna give it a shot, see what I can accomplish with it.
What's a good VST that has lots of tutorials available? I know of FM8, but is it recommended?
Hotdamn, I got the FM8 demo and it sounds goooooooood. You can do all sorts of shits with it. I'm just improvising, mostly. It's more intricate than FAW Circle and shit, of course (my main synth, I guess).
I was wondering.. how important is knowing the math behind FM synthesis? Any good step-by-step tutorials for FM newbies?
Posted: Sun Aug 09, 2009 2:20 pm
by hurlingdervish
Genevieve wrote:
Hotdamn, I got the FM8 demo and it sounds goooooooood. You can do all sorts of shits with it. I'm just improvising, mostly. It's more intricate than FAW Circle and shit, of course (my main synth, I guess).
I was wondering.. how important is knowing the math behind FM synthesis? Any good step-by-step tutorials for FM newbies?
alright so you have a chain of OSC A to B to C to D
Imagine that A is just a normal sound but B,C, and D are like LFO's affecting that sound
the higher the volume on the latter parts of the chain, the more it affects A
however they arent low frequency oscillators, they are high frequency
if you tune the B oscillator down to .01 multi you can get a pitch wobble on A, if you experiment turning this up you can see the effect it has
Posted: Sun Aug 09, 2009 2:34 pm
by Genevieve
hurlingdervish wrote:Genevieve wrote:
Hotdamn, I got the FM8 demo and it sounds goooooooood. You can do all sorts of shits with it. I'm just improvising, mostly. It's more intricate than FAW Circle and shit, of course (my main synth, I guess).
I was wondering.. how important is knowing the math behind FM synthesis? Any good step-by-step tutorials for FM newbies?
alright so you have a chain of OSC A to B to C to D
Imagine that A is just a normal sound but B,C, and D are like LFO's affecting that sound
the higher the volume on the latter parts of the chain, the more it affects A
however they arent low frequency oscillators, they are high frequency
if you tune the B oscillator down to .01 multi you can get a pitch wobble on A, if you experiment turning this up you can see the effect it has
Yeaaah, thanks, but I totally got that. I know that.... one oscillators affects the other, when you have one oscillator with a sine routed into another, you're multiplying sine waves with each other, the rate of which increases when you increase the volume of the oscillator that affects the other.
My point was more like.. there's some math involved and I'm curious how much the theory (the math in this case) is of importance when it comes to understanding FM synthesis.
Posted: Mon Aug 10, 2009 10:45 am
by deadly_habit
nowaysj wrote:There are likely many paths to understanding FM. How necessary the math is... I don't know? I'd wager that you can do it w/o the math.
good luck with that
Posted: Mon Aug 10, 2009 10:48 am
by gravity
nowaysj wrote:There are likely many paths to understanding FM. How necessary the math is... I don't know? I'd wager that you can do it w/o the math.
the maths behind fm is fucking complex. you dont really need to know it, its mostly baffling tbh. look here if you're really interested though:
http://cnx.org/content/m15482/latest/
Posted: Tue Aug 11, 2009 9:56 am
by rekall
good luck finding a used fs1r -- anyone who's got one isn't letting it go.
there isn't really a bad time to use fm synthesis.
once you add filters into the mix it's the same as anything else, imho.
oscillator(s) + filter = subtractive.
even a monosynth using a ring mod is a 2-osc fm synth
(ring mod = fancy for 'multiplier' in fm)
Posted: Tue Aug 11, 2009 11:12 pm
by deadly_habit
maybe it's because i'm an ex comp sci and programming geek but if you want total control and understanding of fm some basic math knowledge is key and the formulas behind it all
Posted: Wed Aug 12, 2009 3:32 am
by rekall
fm in a nutshell (for 'visual' fm synths i.e. employing a multi-point envelope)...
- you can have 1 or more oscillators
- each oscillator has an initial setting for frequency, volume, wave shape (sine, sawtooth, triangle, noise)
- each oscillator is modified by a volume envelope and a pitch envelope
- (additionally a low-frequency oscillator, lfo, may further modify volume and/or pitch)
- the intensity/volume of an oscillator at any given time is its base volume multiplied by the current position in the volume envelope
- the tone/pitch of an oscillator works similarly, based on the initial frequency setting
- based on the carrier/modulator model, an oscillator's output is either mixed with a neighboring oscillator or multiplied by the output that came before it
and that's actually about it, really.
(and here's the obligatory wikipedia entry -
http://en.wikipedia.org/wiki/FM_synthesis )