Posted: Mon Aug 03, 2009 11:10 pm
another point i wanted to make is, free your mind from the concept
LFO -> cutoff = wobble
think of this as the original wobble, only use it when you're trying to use it because it has a very distinctive sound which is the filter opening up to include more of the harmonics from the pre-filtered sound. very distinctive, youll begin to recognize it if you do start programming synths
your dubstep will be very boring if thats all you use or if you use it every time
i want you to think of wobble as a sound that retriggers X times during the course of a note, where you change X to get that classic dubstep wobble modulation sound, and where X is divisor of the beats if you want sync (perfect sounding wobbles)
you can check out synths with LFO sync modulation if you want perfect sounding wobbles also, this syncs the lfo speed to your DAW host's tempo and allows you to change the sync ratio rather than the speed (Hz, times a second etc)
keeps your wobble from getting out of time rather than regular speed modulation
you can use a sampler as well if a sample has the grit you want, what i described is only one way to do it, so experiment!
also use white noise, feedback and overdrive/distortion sparingly for more grit
LFO -> cutoff = wobble
think of this as the original wobble, only use it when you're trying to use it because it has a very distinctive sound which is the filter opening up to include more of the harmonics from the pre-filtered sound. very distinctive, youll begin to recognize it if you do start programming synths
your dubstep will be very boring if thats all you use or if you use it every time
i want you to think of wobble as a sound that retriggers X times during the course of a note, where you change X to get that classic dubstep wobble modulation sound, and where X is divisor of the beats if you want sync (perfect sounding wobbles)
you can check out synths with LFO sync modulation if you want perfect sounding wobbles also, this syncs the lfo speed to your DAW host's tempo and allows you to change the sync ratio rather than the speed (Hz, times a second etc)
keeps your wobble from getting out of time rather than regular speed modulation
you can use a sampler as well if a sample has the grit you want, what i described is only one way to do it, so experiment!
also use white noise, feedback and overdrive/distortion sparingly for more grit