Re: Post an interesting sound you have made thread
Posted: Sat Feb 04, 2012 4:01 am
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I'm resurrecting this thread to show you guys this super awesome bro sound I made in massive. It's 3 sines, all an octave apart. The higher 2 are about half the amplitude. This and the envelopes are the key to this really simple sound. I just felt like posting this because it's a neat sound imo. Also using the band pass filter in massive with an lfo assigned to cutoff, which gives it a bit of extra crytal-ish ringy-ness to the sound(probably could use a bit of compression to even it out) and some delay and reverb. Oh and I used the "unisono/pitch cutoff" thing. Just an extra, detuned, voice. Enjoy!dubesteppe wrote:The purpose of this thread is to share interesting sounds and effects you have created and then give explain how you created that sound.
Please be sure to provide an example of the sound(on sound cloud, youtube,drop box,etc), and AN EXPLANATION of how you achieved the sound. Yo. u dont have to write a novel just a couple sentences giving the general things you did.
I still get this warm feeling when I hear this reese, personally it's one of the best I've heard. Soo nicecmgoodman1226 wrote:Both sounds are made from the same reese, just resampled in different ways. The original reese I actually made in reason. I'm sure you could make a very similar one in whatever vst you use but I personally have tried with Massive for ages and can't get anything that has the crisp highs that this has (I know you can, I just can't seem to do it...). Anyways, If you're really interested I'll export a patch of it and send it to you. What I did in reason would take far too long for me to explain. But once I finished the reese sound itself, I imported it into FL studio, Eq'd it to taste (it already had the vibrato and alot of the movement-> the movement in the sound is Thor's sine shaper assigned to an LFO and the vibrato). Then I added some tube distortion via Camel Phat. Then I stuck on a low pass filter and maunually modulated the cutoff to open as each note holds. Then I stuck on Camel Space, and modulated its exciter and saturation to sort of follow the modulation of the lpf, so as the filter opens up, so does the amount of exciter and saturation. If you have any other questions or want the patch, feel free to pm me. Hope this helps.Filthzilla wrote:This is niceeeeee! Would love details.
Filtered reese with vibrato?
thats amazing! would you mind describing the granular synthesis process you used?Turnipish Thoughts wrote:Moving away from the ambient shit after finding a lot of inspiration in the sound design of people like Amon Tobin and Durk Kooistra, coming back round to realising you can be pretty avante garde with 'brostep'-esq sounds. So I've got stuck into actually programming bass lines from scratch for the first time ever. I've usually stayed away from mid range crap but I'm obsessive about cracking the secrets of those robotic twisty reese type sounds.
After 2 days of synth programming, FX automating, sampling, editing, more FX automating, re-sampling and a healthy does of granular shinanigans I've come out with this... well... Thing![]()
Soundcloud
About a billion miles away from my usual sound but I kinda like it. I'm cool with doing a bit of a write up about how I got to this point if anyone's interested. It'll be more of a general conceptual thing as a lot of it is experimentation, but I've sure figured out a wicked workflow for doing this type of stuff.
Fun times
thats beautiful!Artie Fufkin wrote:^I'm resurrecting this thread to show you guys this super awesome bro sound I made in massive. It's 3 sines, all an octave apart. The higher 2 are about half the amplitude. This and the envelopes are the key to this really simple sound. I just felt like posting this because it's a neat sound imo. Also using the band pass filter in massive with an lfo assigned to cutoff, which gives it a bit of extra crytal-ish ringy-ness to the sound(probably could use a bit of compression to even it out) and some delay and reverb. Oh and I used the "unisono/pitch cutoff" thing. Just an extra, detuned, voice. Enjoy!dubesteppe wrote:The purpose of this thread is to share interesting sounds and effects you have created and then give explain how you created that sound.
Please be sure to provide an example of the sound(on sound cloud, youtube,drop box,etc), and AN EXPLANATION of how you achieved the sound. Yo. u dont have to write a novel just a couple sentences giving the general things you did.
Soundcloud
Thanks, man!dubesteppe wrote:thats beautiful!
i never got to hear this before you removed it. im intrigued by the idea. any chance of a reup?jrisreal wrote:Quite a few interesting sounds in this one. Crap tune IMO...but still:
Soundcloud
theres the granulized piano...the weird sounding reese, which doubles as sub bass. stock fl drums actually sounding good :O
only thing uninteresting is the bitcrushed lead...except there was no bitcrushing involved. I used a waveshaper to emulate bitcrushing
the song in your sig is good!jrisreal wrote:Made from a reese. Timestretched » Pitched Up » Pitched Down » Pitch-Automated
Soundcloud
YesArtie Fufkin wrote:Was that time stretched in audacity?