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Re: Xbox one
Posted: Wed Jun 19, 2013 9:47 pm
by Sexual_Chocolate
Mason wrote:bet sony are shitting themselves now though
why would they be?
cheaper, higher powered console, with a cheaper online network?
plus, im sure they would've seen this coming a long time ago.
Re: Xbox one
Posted: Wed Jun 19, 2013 9:52 pm
by Mason
I bet alot of people who were converted to ps when hearing about the drm issues will be coming straight back to xbox now, also the ps3 had all those things better than the 360 yet they have sold pretty much the same amount and now the xbox 1 has kinect aswell.
Re: Xbox one
Posted: Wed Jun 19, 2013 9:55 pm
by sigbowls
kinect needs to die so rare can make a fps.
Re: Xbox one
Posted: Wed Jun 19, 2013 9:59 pm
by deadly_habit
Mason wrote:bet sony are shitting themselves now though
Doubt it since preorders are pretty much sold out everywhere for day one delivery.
Re: Xbox one
Posted: Wed Jun 19, 2013 10:00 pm
by Sexual_Chocolate
Of course. the xbox fan boys will love this. and that's great for them.
but at the same time you would be very naive in believing they haven't lost customers over the way they've handled themselves in the last 6 months.
Re: Xbox one
Posted: Wed Jun 19, 2013 10:03 pm
by deadly_habit
Mason wrote:I bet alot of people who were converted to ps when hearing about the drm issues will be coming straight back to xbox now, also the ps3 had all those things better than the 360 yet they have sold pretty much the same amount and now the xbox 1 has kinect aswell.
Actually DRM was only one of the glaring issues this piece of shit has.
Re: Xbox one
Posted: Wed Jun 19, 2013 10:04 pm
by Mason
what are the others?
Re: Xbox one
Posted: Wed Jun 19, 2013 10:13 pm
by deadly_habit
Forced Kinect which increases base price of units and I can't think of too many people who actually want that, XBox live which you pay for yet still having ads in layed in the GUI, likely having to pay a premium on top of Live for those TV TV TV Sports features.
Re: Xbox one
Posted: Wed Jun 19, 2013 10:14 pm
by gwa
i have not said a word about the xbox one but i wasn't exactly jumping out of my seat to buy one and i was a little concerned i would have to get used to a ps pad again.. but this is good news really.
saying all this, i've not renewed my xbl subscription for 3 months and have no desire to play computer games anymore.
battlefield 4 is the only reason i would be buying a console.
Re: Xbox one
Posted: Wed Jun 19, 2013 10:31 pm
by sigbowls
isnt xbox going to have google glasses? that would be better then the gamepad but there isnt a touchpad so how will that work?
Re: Xbox one
Posted: Wed Jun 19, 2013 11:02 pm
by Reese_Liar
nah they have something called SmartGlass which is an app for tablets/smartphones that connects to your game and shows things like maps etc. (it's up to the developers if/how they want to utilise it)
Re: Xbox one
Posted: Wed Jun 19, 2013 11:05 pm
by Sexual_Chocolate
like the wiiu controller?
Re: Xbox one
Posted: Wed Jun 19, 2013 11:12 pm
by Reese_Liar
I don't think it can be used as a controller, it's just like a second screen. There's probably some hardware/software limitations preventing it from being used like that. I can definitely see it coming in the future though, they'd be silly not to
Re: Xbox one
Posted: Wed Jun 19, 2013 11:57 pm
by pkay
you guys do realize if microsoft doesn't put in the 'online all the time' requirement, the developers and their indivdiual publishers simply will do it themselves? This has been churning in the gaming industry for years and this generation will be its largescale birth. PS3 will not be immune to this. I'd bet my lunch money that by end of 2014 you won't be able to play any square, EA, or Activision game without logging in to one of their accounts and interacting with the servers constantly.
As far as used games DRM, this is how the publishers will handle the situation if you don't let microsoft handle it. At least with microsoft handling it there would be some uniformity of standards. Without them involved and their approval your agreement is with the developer and you'll see abortions like Batman and lots more release day massacres (see SIM City).
Stop bitching about DRM. Not allowing DRM's will kill ingenuity and developers/publishers taking risks.
Witcher 2 had an estimated 5 million illegal downloads, about 2.5 times what it actually sold and about as much as witcher 1 and 2 have sold combined. Think about that for a second. People obviously enjoy The Witcher series. Think what that studio could accomplish if even 10% of the illegally downloaded copies actually purchased Witcher 2. That'd be 500k copies. That's about a 30ish% sales increase.
Piracy in games will always exist even with DRM its going to happen, but the content will be slightly limited. People freaking out over it is stupid and contrarian.
Re: Xbox one
Posted: Wed Jun 19, 2013 11:58 pm
by pkay
signals wrote:i might get one now too if the steam box doesnt come out soon
Steam Box is turning out to be more box and less steam than anything.
Re: Xbox one
Posted: Thu Jun 20, 2013 12:02 am
by pkay
Nevalo wrote:like the wiiu controller?
nah not really. While I love my wiiu the wiiu controller is mega limited in what it can do.
As far as home entertainment its the best buy ive made in years. Love that fucking thing. But as with most things in the gaming industry, sony and microsoft will perfect it.
Re: Xbox one
Posted: Thu Jun 20, 2013 12:13 am
by deadly_habit
pkay wrote:you guys do realize if microsoft doesn't put in the 'online all the time' requirement, the developers and their indivdiual publishers simply will do it themselves? This has been churning in the gaming industry for years and this generation will be its largescale birth. PS3 will not be immune to this. I'd bet my lunch money that by end of 2014 you won't be able to play any square, EA, or Activision game without logging in to one of their accounts and interacting with the servers constantly.
As far as used games DRM, this is how the publishers will handle the situation if you don't let microsoft handle it. At least with microsoft handling it there would be some uniformity of standards. Without them involved and their approval your agreement is with the developer and you'll see abortions like Batman and lots more release day massacres (see SIM City).
Stop bitching about DRM. Not allowing DRM's will kill ingenuity and developers/publishers taking risks.
Witcher 2 had an estimated 5 million illegal downloads, about 2.5 times what it actually sold and about as much as witcher 1 and 2 have sold combined. Think about that for a second. People obviously enjoy The Witcher series. Think what that studio could accomplish if even 10% of the illegally downloaded copies actually purchased Witcher 2. That'd be 500k copies. That's about a 30ish% sales increase.
Piracy in games will always exist even with DRM its going to happen, but the content will be slightly limited. People freaking out over it is stupid and contrarian.
And yet CD Projekt still release their titles DRM free including The Witcher 3 and run GOG which is all DRM free... people need to stop estimating pirated copies as lost sales as it's often not the case.
DRM only punishes legitimate customers as pirates will always find the way around, saying having no DRM stifles ingenuity is just stupid especially since when a product underperforms or receives a poor reception it's always "due to pirates" not because heaven forbid, it's just a bad product.
A good chunk of the actual innovations and risks aren't coming from large devs and publishers but bedroom studios and indies.
Re: Xbox one
Posted: Thu Jun 20, 2013 12:30 am
by pkay
deadly habit wrote:pkay wrote:you guys do realize if microsoft doesn't put in the 'online all the time' requirement, the developers and their indivdiual publishers simply will do it themselves? This has been churning in the gaming industry for years and this generation will be its largescale birth. PS3 will not be immune to this. I'd bet my lunch money that by end of 2014 you won't be able to play any square, EA, or Activision game without logging in to one of their accounts and interacting with the servers constantly.
As far as used games DRM, this is how the publishers will handle the situation if you don't let microsoft handle it. At least with microsoft handling it there would be some uniformity of standards. Without them involved and their approval your agreement is with the developer and you'll see abortions like Batman and lots more release day massacres (see SIM City).
Stop bitching about DRM. Not allowing DRM's will kill ingenuity and developers/publishers taking risks.
Witcher 2 had an estimated 5 million illegal downloads, about 2.5 times what it actually sold and about as much as witcher 1 and 2 have sold combined. Think about that for a second. People obviously enjoy The Witcher series. Think what that studio could accomplish if even 10% of the illegally downloaded copies actually purchased Witcher 2. That'd be 500k copies. That's about a 30ish% sales increase.
Piracy in games will always exist even with DRM its going to happen, but the content will be slightly limited. People freaking out over it is stupid and contrarian.
And yet CD Projekt still release their titles DRM free including The Witcher 3 and run GOG which is all DRM free... people need to stop estimating pirated copies as lost sales as it's often not the case.
DRM only punishes legitimate customers as pirates will always find the way around, saying having no DRM stifles ingenuity is just stupid especially since when a product underperforms or receives a poor reception it's always "due to pirates" not because heaven forbid, it's just a bad product.
A good chunk of the actual innovations and risks aren't coming from large devs and publishers but bedroom studios and indies.
Right this is how the gaming industry works.
Dope game gets released tons of innovation..... dope company doesnt make any money. Dope developers get hired on to bigger companies for more money because dope company didnt make anything off of their game. Dope company now sucks and dope developers never can recreate the chemistry because they're now spread accross 20 companies.
I'm not sure how DRM stifles anything. 8 of the top 20 selling videogames of the past 5 years have required you to be online at all times. Not only that but speaking from experience when discussion our selling price of past games we increased our price accounting for used games and the lack of revenue involved.
You gonna sell a used MP3?
Re: Xbox one
Posted: Thu Jun 20, 2013 7:59 am
by Electric_Head
Why not make the games cheaper?
I for one buy download only games often because they are cheaper.
Physical copies are unecessarily expensive.
Re: Xbox one
Posted: Thu Jun 20, 2013 8:22 am
by Forum
I think the actual console is slightly better looking than the ps4. That's literally the only good thing I've seen about it