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Posted: Fri Jun 26, 2009 1:23 pm
by notch
Well.. YOU know what time it is...

Posted: Fri Jun 26, 2009 1:23 pm
by notch
Well.. YOU know what time it is...

Posted: Fri Jun 26, 2009 1:23 pm
by notch
Well.. YOU know what time it is...

Posted: Fri Jun 26, 2009 1:41 pm
by futures_untold
notch wrote:Well.. YOU know what time it is...
Miller Time?

Posted: Fri Jun 26, 2009 1:46 pm
by cartoon_head
notch wrote:Well.. YOU know what time it is...
Hammer time?

Posted: Fri Jun 26, 2009 1:58 pm
by futures_untold
notch wrote:Well.. YOU know what time it is...
Out of time... :?

Posted: Fri Jun 26, 2009 2:59 pm
by djake
ever need some bass and cant find a sine wave or a synth or a bass guitar?

get a microphone and a sub, place the microphone close to the sub and BOOM instant bass.

and dont forget to press record :big up recording crew:

p.s. your recording the feedback from the sub :wink:

Posted: Fri Jun 26, 2009 3:04 pm
by megaladon
djake wrote:ever need some bass and cant find a sine wave or a synth?

get a microphone and a sub, place the microphone close to the sub and BOOM instant bass.

and dont forget to press record :big up recording crew:
Don't you need a good bass to record??

Posted: Fri Jun 26, 2009 3:05 pm
by djake
Megaladon wrote:
djake wrote:ever need some bass and cant find a sine wave or a synth?

get a microphone and a sub, place the microphone close to the sub and BOOM instant bass.

and dont forget to press record :big up recording crew:
Don't you need a good bass to record??
no because ur recording feedback from the sub

forgot to put that bit in there :lol:

edited original post :lol:

Posted: Fri Jun 26, 2009 3:08 pm
by FSTZ1
I recently started to write tunes differently...

I'll create the "drop" first, then organize the tune into a dj mixable arrangement (intro, drop, breakdown, drop, outro)

and then I'll write the rest of the tune around that

I find that I get closer to finishing the tunes faster this way

:D

Posted: Fri Jun 26, 2009 3:17 pm
by notch
FSTZ wrote:I recently started to write tunes differently...

I'll create the "drop" first, then organize the tune into a dj mixable arrangement (intro, drop, breakdown, drop, outro)

and then I'll write the rest of the tune around that

I find that I get closer to finishing the tunes faster this way

:D
I like this tip mang... :D

Posted: Fri Jun 26, 2009 3:47 pm
by FSTZ1
notch wrote:
FSTZ wrote:I recently started to write tunes differently...

I'll create the "drop" first, then organize the tune into a dj mixable arrangement (intro, drop, breakdown, drop, outro)

and then I'll write the rest of the tune around that

I find that I get closer to finishing the tunes faster this way

:D
I like this tip mang... :D
yeah, it's very formulated, but it works for me

Posted: Fri Jun 26, 2009 3:55 pm
by DZA
Dont drink and drive

Posted: Fri Jun 26, 2009 4:01 pm
by notch
The_Dza88 wrote:Dont drink and drive
PISS OFF.. Thats the only way to drive... Now give me tips... :o

Posted: Fri Jun 26, 2009 4:05 pm
by FSTZ1
thats how they roll in OB FOOL!!!

Posted: Fri Jun 26, 2009 4:06 pm
by wub
Try some reverse reverb;

Reverse Reverb Effect is the effect that you hear before a vocal or riff starts in a tune that sounds like a sucking sound. This effect is easy to create using your current sequencer and audio editor.

First, you need to open your sequencer, and write your catchy riff or record your vocal sample. You can listen to your riff/vocal with Reverb and Delay whilst writing it if you like, but make sure it isn't applied permanently. Once you are happy with it, export the riff/vocals without the effects into a wave file.

Next, you need to load the sample you have created into an audio editor, then using the tools available, reverse the sample so that it is playing backwards. Save this sample with a new name, such as vocalbackwards.wav. Load this sample into your sequencer, then load up your delay and reverb plugins and choose the settings you will be using in the track. Turn the knob in the reverb plugin so that its 100% wet. Now, save the reversed riff/vocals WITH the effects and make sure that the trailing echo is also saved into the wave file, save the file as something like vocalbackwardseffect.

Now, load the new sample into your audio editor, and flip it so that its playing the correct way again. Now you can hear the sucking reverse reverb sound at the beginning. But you don't want the rest of the riff/vocal as there is too much effects on it. So, snip of the rest of the track using the tools available, making sure that you have the sucking sound without the rest of the riff/vocals. Now save it as something like reversereverbvocal.wav.

Now you can load it into your sequencer and place it into your track before your vocal/riff to give your track that extra something.

Posted: Fri Jun 26, 2009 4:08 pm
by bugsky
Build your beat around the bassline and not the other way round.

Try to start a track with a bass first, and THEN create your beat.

Posted: Fri Jun 26, 2009 4:12 pm
by FSTZ1
Wub wrote:Try some reverse reverb;

Reverse Reverb Effect is the effect that you hear before a vocal or riff starts in a tune that sounds like a sucking sound. This effect is easy to create using your current sequencer and audio editor.

First, you need to open your sequencer, and write your catchy riff or record your vocal sample. You can listen to your riff/vocal with Reverb and Delay whilst writing it if you like, but make sure it isn't applied permanently. Once you are happy with it, export the riff/vocals without the effects into a wave file.

Next, you need to load the sample you have created into an audio editor, then using the tools available, reverse the sample so that it is playing backwards. Save this sample with a new name, such as vocalbackwards.wav. Load this sample into your sequencer, then load up your delay and reverb plugins and choose the settings you will be using in the track. Turn the knob in the reverb plugin so that its 100% wet. Now, save the reversed riff/vocals WITH the effects and make sure that the trailing echo is also saved into the wave file, save the file as something like vocalbackwardseffect.

Now, load the new sample into your audio editor, and flip it so that its playing the correct way again. Now you can hear the sucking reverse reverb sound at the beginning. But you don't want the rest of the riff/vocal as there is too much effects on it. So, snip of the rest of the track using the tools available, making sure that you have the sucking sound without the rest of the riff/vocals. Now save it as something like reversereverbvocal.wav.

Now you can load it into your sequencer and place it into your track before your vocal/riff to give your track that extra something.
awesome tip there