Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 8:15 pm
by lloydy
Sorry for hyjacking the thread sonika but show you auntie this if she knows her dnb she will bow down to the king stevie hyper d.He was my hero when i was a kid.
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 8:33 pm
by Sonika
lloydy wrote:Sorry for hyjacking the thread sonika but show you auntie this if she knows her dnb she will bow down to the king stevie hyper d.He was my hero when i was a kid.
yeah I'll send this to her right away, and I'll quote her response in this thread she was a raver, back when all the raves were illegal and in warehouses and they'd do it until the cops came and then move to another warehouse.
And thanks for the info about massive! yeah I bought massive just because I wanted another capable synth outside of logic's stock ones, and that was the one that everyone seems to be using. I was deciding between massive, fm8, and albino (I was really looking for a synth that was good for basses).
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 8:49 pm
by lloydy
Most synths are capable of basses,massive is just easier to programme,if you want nasty get fm8 but i'm really digging the sound design with absynth its just well fiddly to programme.
You aunty from the uk or the states?
If she is from the uk ask her if she ever went to an exodus event.You could buy mushroom tea,they use to go round with a big tea trolley doing cups for 10p just getting everyone off their tits.Police would just stand and watch because they knew it would kik off and they would be in trouble lol
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 9:16 pm
by Kochari
lloydy wrote:
If she is from the uk ask her if she ever went to an exodus event.You could buy mushroom tea,they use to go round with a big tea trolley doing cups for 10p just getting everyone off their tits.Police would just stand and watch because they knew it would kik off and they would be in trouble lol
Thats my kind of rave
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 9:47 pm
by 3za
lloydy wrote:ray keith's terrorist which is a very early dnb tune.One from my youth fuck i'm old.
I remember being about 11, and trying to programming the drums from that tune using one shots
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 9:55 pm
by Glyphex
To the OP,
I really wouldn't reccommend using massive for any sort of reese to be quite honest. The reese bass that I think your talking about has more of a warm feel. Albino 3 is the perfect software synth for what you are trying to do because it gives you a more "analog" sound. Massive is okay but will give you more of a digital sound even when using simple saw waves.
But yes, Albino 3 using the basic analog saw waves and detuning them, adding effects, etc... Albino also has an option similar to unison voices on massive called "spread" which allows you to detune the wave form without creating the oscillating effect from conventional detuning. Hope this helps
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 9:56 pm
by Sonika
lloydy wrote:Most synths are capable of basses,massive is just easier to programme,if you want nasty get fm8 but i'm really digging the sound design with absynth its just well fiddly to programme.
You aunty from the uk or the states?
If she is from the uk ask her if she ever went to an exodus event.You could buy mushroom tea,they use to go round with a big tea trolley doing cups for 10p just getting everyone off their tits.Police would just stand and watch because they knew it would kik off and they would be in trouble lol
that sounds awesome haha! nah she was a US raver, the late 80s ish were her heyday
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 9:56 pm
by Sonika
Glyphex wrote:To the OP,
I really wouldn't reccommend using massive for any sort of reese to be quite honest. The reese bass that I think your talking about has more of a warm feel. Albino 3 is the perfect software synth for what you are trying to do because it gives you a more "analog" sound. Massive is okay but will give you more of a digital sound even when using simple saw waves.
But yes, Albino 3 using the basic analog saw waves and detuning them, adding effects, etc... Albino also has an option similar to unison voices on massive called "spread" which allows you to detune the wave form without creating the oscillating effect from conventional detuning. Hope this helps
thanks man! is albino worth the money?
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 10:02 pm
by Glyphex
Albino actually isn't available for purchase anymore. The only way you could get your hands on it would be torrenting. However, you could look into Predator which is made by the same company and carries the same features. The sounds you can get out of albino are quite nice and are definitely different than massive. If you are familiar with Noisia they are a proponent of albino and use it quite a bit in their productions.
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 10:55 pm
by Huts
while massive may not be the #1 go to synth for reese's, it can and does work perfectly fine. Especially since the type of sounds your going for are going to have some heavy filter work (cutting out a lot of the highs). Check out Districts tutorial http://dubstepforum.com/viewtopic.php?f ... &start=200. Also look beyond just using 2 saws, there are a lot of waveforms in massive that can give you great results by either modulating the phase (check dodge and fuski's reese tutorial) or detuning 2 waves together with envelopes on the WT-position/Intensity/Amp etc. It's all about getting some good movement which can be done a multitude of ways
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 10:56 pm
by Hircine
Massive, two oscillators, SineSquare wave form, detune both by 10 cents, play around with the sine - square proportion until you have enough harmonics. Overdrive it, then apply a tube distortion, compress. Automate a bandreject filter, then apply a phaser.
Bounce this, apply a LP filter and play around with the resonance until you get a very warm resonant sub thing with a few harmonics. Bounce it again, split it in a low band and a mid band. Mono the low band, EQ slightly the mid band to add more highs and mids. Copy that mid band. In this new mid band layer, apply a heavy drive or distortion followed by a deep twisting phaser. Assign a LFO to the pan of this layer and play around.
Send all those tracks to a bus and balance the each track individual gain. Apply a multiband harmonic exciter, set it to tape (used Ozone 4 for this whole step) try to get warmth on the highs and a bit of squashing on the lows. Then apply a stereo spreader and wide the high frequencies.
In the end of the fx chain for the bus, apply a LP filter and automate it for movement.
This is the bass for my song Gargantuan, Sonika. Took me a few days to get everything sounding right. For filtering and overdriving I used WOW, for tape / exciting and stereo spread I used ozone 4. For distortion and compressing I used camelcrusher. For phasers, I used Guitar Rig's phaser nine.
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 11:03 pm
by Glyphex
Huts wrote:while massive may not be the #1 go to synth for reese's, it can and does work perfectly fine. Especially since the type of sounds your going for are going to have some heavy filter work (cutting out a lot of the highs). Check out Districts tutorial http://dubstepforum.com/viewtopic.php?f ... &start=200. Also look beyond just using 2 saws, there are a lot of waveforms in massive that can give you great results by either modulating the phase (check dodge and fuski's reese tutorial) or detuning 2 waves together with envelopes on the WT-position/Intensity/Amp etc. It's all about getting some good movement which can be done a multitude of ways
Very true. I would just say that albino produces a richer sound for reeses. But by no means do you need to use strictly saw waves. The lunacy waveform when phased does some cool things too as Dodge and Fuski demonstrate
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Sun Apr 08, 2012 11:24 pm
by Huts
Lunacy is nice as is Cicada with phase modulation. Vulgar, Carbon, Scrap Yard, Groans 1-4, PWM waveforms the list goes on.
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Mon Apr 09, 2012 12:04 am
by Sonika
Hircine wrote:Massive, two oscillators, SineSquare wave form, detune both by 10 cents, play around with the sine - square proportion until you have enough harmonics. Overdrive it, then apply a tube distortion, compress. Automate a bandreject filter, then apply a phaser.
Bounce this, apply a LP filter and play around with the resonance until you get a very warm resonant sub thing with a few harmonics. Bounce it again, split it in a low band and a mid band. Mono the low band, EQ slightly the mid band to add more highs and mids. Copy that mid band. In this new mid band layer, apply a heavy drive or distortion followed by a deep twisting phaser. Assign a LFO to the pan of this layer and play around.
Send all those tracks to a bus and balance the each track individual gain. Apply a multiband harmonic exciter, set it to tape (used Ozone 4 for this whole step) try to get warmth on the highs and a bit of squashing on the lows. Then apply a stereo spreader and wide the high frequencies.
In the end of the fx chain for the bus, apply a LP filter and automate it for movement.
This is the bass for my song Gargantuan, Sonika. Took me a few days to get everything sounding right. For filtering and overdriving I used WOW, for tape / exciting and stereo spread I used ozone 4. For distortion and compressing I used camelcrusher. For phasers, I used Guitar Rig's phaser nine.
Wow! Thanks! The only thing I can't do is multiband exciting, I only have Logic's basic single exciter.
But seriously, thanks! And Gargantuan is a huge tune.
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Mon Apr 09, 2012 12:15 am
by MoonUnit
I think it would also help to have an envelope modulating both amplitude and the frequency of your final low pass filter. A delay unit as an AUX effect wouldn't hurt either... I think that trailing reese growls sound awesome when there's a lot of space in a track.
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Mon Apr 09, 2012 3:09 am
by cmgoodman1226
Sonika wrote:
lloydy wrote:Quick reece example if you use massive 2 osc one set to 0 the other -11.85 on the pitch for the detuned sound.
Go to voices page,unison set to 2,unison spread turn on pitch cutoff adjust to taste.
I always normally set it to monophon with legator triller for glide.
In the filters you can either just use a low pass but i think you get a much dirtier sound by setting the filters in series in the first filter use a double notch with resonance turned all the way down and cutoff around 11 o clock'ish,on filter 2 lowpass with resonance set to taste and cutoff about 12 0 clock to get it sounding dark.You can add the third osc if you want to thicken the sound up a bit,also bit of white noise and some feedback won't go amiss.Effects it doesn't really matter for this type of sound because your lowpassing it and normally the low end can be quite muddy so its more about the eq'ing and dynamic control.
I would also suggest for this type of sound absynth is better but massive is far easier to programme.
Hope that helps.
Thanks! So what you said first about the voices, I always like to play with the voices, but can you give me an exact definition of what they really ARE? they seem to fatten the sound, sort of.
And also please explain "pitch cutoff." regular cutoff deals with the EQ, so what does pitch cutoff do?
And yeah the kryptic minds afterlife remix reese is pretty much that ideal sound, I still can't quite nail it although it seems pretty easy to make and unfortunately I can't afford absynth at the moment, I'm dropping pretty much every last cent I have on buying some CDJ200s and a mixer from mikeyp.
If you are working in massive, and you have just one oscillator going, the extra voices really just change the volume. Think of 2 duplicate synths playing the exact same note. Now what the pitch cutoff does is detune those voices from each other. So if you have only 1 voice playing with just 1 oscillator, dragging the pitch cutoff way out achieves nothing, because you can't detune one voice against itself, because there is only one voice.
BUT, if you have multiple voices and or multiple oscillators going at once, the pitch cutoff detunes each voice against the other. An example: let's say you have a standard saw wave with 4 voices. The pitch cutoff in massive is genericly set to 100 cents or one semitone (1 halfstep). So if you move the slider all the way to the right, what is happening is the first voice is playing the fundemental note (the note the key is triggering). The second note is detuned 100 cents from the fundamental, and then the third voice 200 cents from the fundemental. Obviously, there's not many applications for basically playing 4 notes that are each within a half step of each other.
However, if you only move the slider a bit to the right, you can really beef up the sound. This is why those "supersaws" that you hear in all those tunes nowadays sound so big. They'll have 3 different octaves detuned against each other, all with multiple voices that are detuned each other as well. So If you have 3 different oscillators on, and turn the voices up to 3, that means that there is actually 9 voices playing, because each oscillator is being played by 3 separate voices. Sorry for the long reply but this answers your question.
Re: Dark, brooding, garage-y reeses? How do I make em?
Posted: Mon Apr 09, 2012 3:18 am
by Glyphex
To the OP,
Is this the sort of reese you are talking about? I made this thingy in albino with a relatively large effects chain.