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Posted: Fri Jun 26, 2009 4:26 pm
by wub
Eops wrote:
When you need a new vibe but cant face the uphill struggle of setting EVERYTHING up from scratch try this .... open up an old project that you really liked the beats in - strip everything else away and re-edit the beats about a bit till you have something different sounding and go from there.
Now this isnt about just doing the same thing again - but by using beats you have already EQ'd and set up perfectly you can get into making something that sounds ready to go really quickly - its also really good for getting a few tracks that sit together well on an ep ect If they sound to close to the original edit swap out some samples - once you try it you may surprise yourself.
When you finish a project, bounce the individual perc/kick/snare loops out and save them
When you start a new project, you can bring these existing loops in as a starting block.
You can then either chop them up, substitute them for other stuff, or else leave them in there as is. This will give your tunes a familiar feeling, as well as helping to establish your own 'sound' to an extent.
Posted: Fri Jun 26, 2009 4:28 pm
by FSTZ1
all about carving out your own sound
after 15+ years of producing, I think I am finally able do do that
stay tuned!!!
Posted: Fri Jun 26, 2009 6:05 pm
by jolly wailer
Posted: Fri Jun 26, 2009 9:45 pm
by step correct
Wub wrote:Try some reverse reverb;
Reverse Reverb Effect is the effect that you hear before a vocal or riff starts in a tune that sounds like a sucking sound. This effect is easy to create using your current sequencer and audio editor.
First, you need to open your sequencer, and write your catchy riff or record your vocal sample. You can listen to your riff/vocal with Reverb and Delay whilst writing it if you like, but make sure it isn't applied permanently. Once you are happy with it, export the riff/vocals without the effects into a wave file.
Next, you need to load the sample you have created into an audio editor, then using the tools available, reverse the sample so that it is playing backwards. Save this sample with a new name, such as vocalbackwards.wav. Load this sample into your sequencer, then load up your delay and reverb plugins and choose the settings you will be using in the track. Turn the knob in the reverb plugin so that its 100% wet. Now, save the reversed riff/vocals WITH the effects and make sure that the trailing echo is also saved into the wave file, save the file as something like vocalbackwardseffect.
Now, load the new sample into your audio editor, and flip it so that its playing the correct way again. Now you can hear the sucking reverse reverb sound at the beginning. But you don't want the rest of the riff/vocal as there is too much effects on it. So, snip of the rest of the track using the tools available, making sure that you have the sucking sound without the rest of the riff/vocals. Now save it as something like reversereverbvocal.wav.
Now you can load it into your sequencer and place it into your track before your vocal/riff to give your track that extra something.

Dope!
Posted: Fri Jun 26, 2009 9:50 pm
by step correct
nowaysj wrote:If you enjoy molesting little children with impunity:
1. Sell a lot of records.
2. Get a chimp, ferris wheel, and sparkly glove.
3. Spend a lot of money on your defense team.
4. Rape away!
Don't taint this awesome thread bro.
Posted: Sat Jun 27, 2009 8:16 pm
by cartoon_head
Wub wrote:Try some reverse reverb;
Reverse Reverb Effect is the effect that you hear before a vocal or riff starts in a tune that sounds like a sucking sound. This effect is easy to create using your current sequencer and audio editor.
First, you need to open your sequencer, and write your catchy riff or record your vocal sample. You can listen to your riff/vocal with Reverb and Delay whilst writing it if you like, but make sure it isn't applied permanently. Once you are happy with it, export the riff/vocals without the effects into a wave file.
Next, you need to load the sample you have created into an audio editor, then using the tools available, reverse the sample so that it is playing backwards. Save this sample with a new name, such as vocalbackwards.wav. Load this sample into your sequencer, then load up your delay and reverb plugins and choose the settings you will be using in the track. Turn the knob in the reverb plugin so that its 100% wet. Now, save the reversed riff/vocals WITH the effects and make sure that the trailing echo is also saved into the wave file, save the file as something like vocalbackwardseffect.
Now, load the new sample into your audio editor, and flip it so that its playing the correct way again. Now you can hear the sucking reverse reverb sound at the beginning. But you don't want the rest of the riff/vocal as there is too much effects on it. So, snip of the rest of the track using the tools available, making sure that you have the sucking sound without the rest of the riff/vocals. Now save it as something like reversereverbvocal.wav.
Now you can load it into your sequencer and place it into your track before your vocal/riff to give your track that extra something.
Ive heard about and tried this trick before, but noones ever really gone into detail about how its done. Just said like; take a sample, reverse it, add reverb, reverse it back and bang

Didnt have a clue what that lot meant or how it would work so thank you very much for explaining it mate!
Posted: Sat Jun 27, 2009 11:19 pm
by flateric
Probably already been mentioned but I just found out how to link lots of controls to a midi controller in flstudio in seconds. Previously I had been using the plugin wrapper menu to link each one individually which was a complete pain. Basically there's a little checkbox/button on the recording panel called "multilink to controllers" (just to the left of snap/quantise), click that and then move as many controls in your synth/effect as you want to link. After you're finished move controls on your midi controller to link them to the controls on your plugin/inside fl. The controls will link in the same order you moved them. If you can't find the button just search "multilink to controller" in help and you'll find some nice pictures etc.
Posted: Sat Jun 27, 2009 11:26 pm
by 3za
flateric wrote:Probably already been mentioned but I just found out how to link lots of controls to a midi controller in flstudio in seconds. Previously I had been using the plugin wrapper menu to link each one individually which was a complete pain. Basically there's a little checkbox/button on the recording panel called "multilink to controllers" (just to the left of snap/quantise), click that and then move as many controls in your synth/effect as you want to link. After you're finished move controls on your midi controller to link them to the controls on your plugin/inside fl. The controls will link in the same order you moved them. If you can't find the button just search "multilink to controller" in help and you'll find some nice pictures etc.
thanks that should save me loads of time
Posted: Sat Jun 27, 2009 11:29 pm
by flateric
3za wrote:
thanks that should save me loads of time
Well if you are anything like me it's will save you no end of time, just need to find a way to save current assignments as states or something so I can switch "link sets" or whatever.
Posted: Sun Jun 28, 2009 3:44 am
by flateric
nowaysj wrote:These are permanent links, yes?
I wish fl could do something like novation's automap, which switches all of the links when you select a different plugin or fx.
closest thing to that seems to be the "omni" option in the link to controller dialogue. Using that, if you link a knob to filter 1 cutoff in massive say and have multiple instances of massive in your project the linked knob will control the filter 1 cutoff for whatever instance of massive is in focus.
Posted: Sun Jun 28, 2009 11:02 am
by POND LIFE
anyone got a good audio example of reverse reverb? reason being i want to try it, but got fuck all sleep last night so can't really be arsed unless i know its gonna be mega awesome.
Posted: Sun Jun 28, 2009 1:48 pm
by l que
my tip is pretty simple:
listen to lots of different styles of music for inspiration/new ideas/different vibes etc etc

Posted: Sun Jun 28, 2009 1:50 pm
by l que
not to mention all the good samples waiting to be re worked

Posted: Sun Jun 28, 2009 5:28 pm
by cryptic
Have FUN!
Posted: Sun Jun 28, 2009 5:29 pm
by DZA
This is a funny looking friday
