since were all skrillexed out in this thread i have a question for ANY PRODUCERS who know what there doing when writting a track. how do you go about making your track glitchy/techy like skrillex is doing. im not trying to ask so i can write the same songs as skrillex (cause thats fucking lame) i just want to improve my all round production. please share.
Re: Skrillex's "scatta" bass
Posted: Fri Jan 07, 2011 6:13 am
by xrylex
i had good results with this... i also added an instance of bifilter in middle of the processing chain, vintage warmer at the end, then slammed it thru the waves L3.
greggianopoulos001 wrote:since were all skrillexed out in this thread i have a question for ANY PRODUCERS who know what there doing when writting a track. how do you go about making your track glitchy/techy like skrillex is doing. im not trying to ask so i can write the same songs as skrillex (cause thats fucking lame) i just want to improve my all round production. please share.
its just tedious audio editing. there are lots of ways.. here are a few diff ways i do things (im a protools/logic user btw, doesnt matter tho)
- bounce a 1-2 bar loop at the end of a phrase down to an audio file (drums/synths/fx/whatever)
- take that loop into FL and use dblue glitch to mangle it. (can also do ableton and use the beatrepeat type plugs as well)
- bounce out 3-7 different versions of your edited loop.
- import the new edited loops back into you main session on a new track.
- cut them up into smaller pieces and make fills out of them
- make sure you drop out the rest of the elements in your track where you are using your edited fills, otherwise they wont have the same effect (the space/silience in the edits is as important as the edits themselves)
- to get cleaner sounds/edits.. before you bounce that first loop.. you need mute any elements that have reverb or delay, mute the subs, and if there is any processing on the master out, I bypass them.. then when you bring the edited versions back in you can unmute and fade/filter any reverb/delay/subs around the edits...
this is time consuming as shit. and there is certainly a process involved in learning to edit like this...
i typically do some quick edits as im building a track, but i do most of my glitching/editing as one of the final stages of a track.
hope that helps.
Re: Skrillex's "scatta" bass
Posted: Fri Jan 07, 2011 6:26 am
by krispy
greggianopoulos001 wrote:this is dope man, thanks alot for sharing.
since were all skrillexed out in this thread i have a question for ANY PRODUCERS who know what there doing when writting a track. how do you go about making your track glitchy/techy like skrillex is doing. im not trying to ask so i can write the same songs as skrillex (cause thats fucking lame) i just want to improve my all round production. please share.
Here watch this
Re: Skrillex's "scatta" bass
Posted: Fri Jan 07, 2011 7:16 pm
by greggianopoulos001
xrylex wrote:i had good results with this... i also added an instance of bifilter in middle of the processing chain, vintage warmer at the end, then slammed it thru the waves L3.
greggianopoulos001 wrote:since were all skrillexed out in this thread i have a question for ANY PRODUCERS who know what there doing when writting a track. how do you go about making your track glitchy/techy like skrillex is doing. im not trying to ask so i can write the same songs as skrillex (cause thats fucking lame) i just want to improve my all round production. please share.
its just tedious audio editing. there are lots of ways.. here are a few diff ways i do things (im a protools/logic user btw, doesnt matter tho)
- bounce a 1-2 bar loop at the end of a phrase down to an audio file (drums/synths/fx/whatever)
- take that loop into FL and use dblue glitch to mangle it. (can also do ableton and use the beatrepeat type plugs as well)
- bounce out 3-7 different versions of your edited loop.
- import the new edited loops back into you main session on a new track.
- cut them up into smaller pieces and make fills out of them
- make sure you drop out the rest of the elements in your track where you are using your edited fills, otherwise they wont have the same effect (the space/silience in the edits is as important as the edits themselves)
- to get cleaner sounds/edits.. before you bounce that first loop.. you need mute any elements that have reverb or delay, mute the subs, and if there is any processing on the master out, I bypass them.. then when you bring the edited versions back in you can unmute and fade/filter any reverb/delay/subs around the edits...
this is time consuming as shit. and there is certainly a process involved in learning to edit like this...
i typically do some quick edits as im building a track, but i do most of my glitching/editing as one of the final stages of a track.
hope that helps.
thanks man! when you say bounce down like 3-7 version of the loop on beat repeat do i just mess around with all of them and pick the best one or what
Posted: Fri Jan 07, 2011 8:28 pm
by taylorgittin
sounds good!
Re: Skrillex's "scatta" bass
Posted: Sat Jan 08, 2011 8:01 am
by xrylex
greggianopoulos001 wrote:
thanks man! when you say bounce down like 3-7 version of the loop on beat repeat do i just mess around with all of them and pick the best one or what
yeah just make a bunch of different random versions by tweaking diff parameters to get different effects... i use dblue glitch or effectrix more than the built in ableton stuff but its the same no matter how you do it.. you are just creating a bunch of randomly edited loops.. and then you are gonna cut them up edit further once they are back in the session.
Re: Skrillex's "scatta" bass
Posted: Mon Apr 04, 2011 1:13 am
by djdeadb3ats
Re: Skrillex's "scatta" bass
Posted: Mon Apr 04, 2011 3:49 am
by jrisreal
how are you guys hearing the sound? Every time I look at this thread (many times) the sound is unavailable and i go to the OP's page and its not even there.
Re: Skrillex's "scatta" bass
Posted: Mon Apr 04, 2011 3:57 am
by oprs
your not holding your mouth right
gotta open it fer skrillexs peen to go in
then you can accept the sound
Re: Skrillex's "scatta" bass
Posted: Mon Apr 04, 2011 7:10 am
by Rubik
When it bones to cutups and general beat editing there's no substitute for time and patience. Well nearly. I do most of my edits manually but I don't hesitate to set up a few cut patterns on the grossbeat (fl) and quick it on the master effects channel so that everything glitches identically. Saves me a lot of time (used to write 300 or so pattern glitch hop and drill n bass. Took so fucking long to complete a tune)
Re: Skrillex's "scatta" bass
Posted: Mon Apr 04, 2011 4:05 pm
by djdeadb3ats
jrisreal wrote:how are you guys hearing the sound? Every time I look at this thread (many times) the sound is unavailable and i go to the OP's page and its not even there.
I cant hear it either but i followed the directions and boom pretty much the same sound
Re: Skrillex's "scatta" bass
Posted: Thu Apr 07, 2011 12:48 am
by bRRRz
I just had a shot at it without the tutorial and I gotta admit it was fun trying to nail that sound.
i made a quick tutorial video since i was asked to do one yesterday. im pretty sure there's nothing new to you guys but maybe it still helps someone creating that kind of sound
i tried to make it clear that the original reverse engineering was done by the OP. pls let me know if there is something i can improve.
Re: Skrillex's "scatta" bass
Posted: Thu Apr 14, 2011 2:09 pm
by ShadowMachine
ahahahahaha I DED DET!!!
but I will say, whats posted here gives you a near to sound, but if you add 2 more things (hint: there ableton plugins) youll get it bang on as I did
Re: Skrillex's "scatta" bass
Posted: Sat Apr 23, 2011 5:06 am
by Kombatant
ShadowMachine wrote:ahahahahaha I DED DET!!!
but I will say, whats posted here gives you a near to sound, but if you add 2 more things (hint: there ableton plugins) youll get it bang on as I did
So you'll learn from the tutorial but you won't share how you processed it from there?