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Re: adding "grain" and "warmth" to a mix

Posted: Thu Nov 15, 2012 5:08 pm
by Atnos
Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.

Re: adding "grain" and "warmth" to a mix

Posted: Fri Nov 16, 2012 4:23 pm
by MusicsArt
Atnos wrote:Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.
good topic still struggle with this but def agree i usually do this on every proj unless im trying to drown a fx in some reverb to make it sound like its in space or somthin. usally have a reverb, compresser for side compressing, and ping pong with little feedback to add gain and depth to whatever sound to add to mix

Re: adding "grain" and "warmth" to a mix

Posted: Wed Nov 21, 2012 9:53 pm
by tintala
Cannot believe no one has mentioned : PSP VINTAGE WARMER.

Re: adding "grain" and "warmth" to a mix

Posted: Wed Nov 21, 2012 9:56 pm
by Triphosphate
tintala wrote:Cannot believe no one has mentioned : PSP VINTAGE WARMER.
I'm pretty sure that saturation has been mentioned. PSP vintage warmer might be a very popular choice, but it's only one of many.

Re: adding "grain" and "warmth" to a mix

Posted: Wed Nov 21, 2012 9:59 pm
by skimpi
DISTORT ALL THE THINGS

Re: adding "grain" and "warmth" to a mix

Posted: Thu Nov 22, 2012 3:59 am
by NinjaEdit
Sampling out of tunes where there's other things going on will give the samples some character.

You can use speakers, like earphones, as a lofi microphone, just plug it into the mic hole.

Re: adding "grain" and "warmth" to a mix

Posted: Thu Nov 22, 2012 7:22 am
by wub
Pickup on my MDRs is pretty shitty for mic work...though I did get some droney sounds from me making zombie noises which I fed into a sampler and made a bassline from :lol:



Also, PSP Vintage Warmer is $149...seems like a lot for a 'quick fix' style solution that I've seen a lot of people tout it as.

Re: adding "grain" and "warmth" to a mix

Posted: Thu Nov 22, 2012 10:49 am
by nowaysj
vw is weird and kind of stands out to me as being an entirely not obvious device. I think that is a good thing. I think you can do a lot more than slap it on. You can use it several times through the sound design, writing, and mixing stage, shit even mastering if that is your thing. I really don't know it well enough at all...

Re: adding "grain" and "warmth" to a mix

Posted: Thu Nov 22, 2012 4:12 pm
by fv2k
Love airwindows plugins. Simple GUI ftw.

http://www.airwindows.com/totape3.html

Re: adding "grain" and "warmth" to a mix

Posted: Fri Nov 23, 2012 4:58 am
by NinjaEdit
wub wrote:Pickup on my MDRs is pretty shitty for mic work...
I agree, there was a lot of noise for me too, I only used some of it. I ended up using mostly cheap headphones.

Re: adding "grain" and "warmth" to a mix

Posted: Fri Nov 23, 2012 7:04 am
by wub
All about the grittiness most of the time...but they rendered any actual singing impossible :(

Re: adding "grain" and "warmth" to a mix

Posted: Fri Nov 23, 2012 9:09 am
by NinjaEdit
Yeah, I was just recording percussion hits, like claps and and hitting shit.

Re: adding "grain" and "warmth" to a mix

Posted: Fri Nov 23, 2012 9:13 am
by Electric_Head
Thrillseeker XTC is a good alternative to PS vintage warmer.
Free from VOS.

Re: adding "grain" and "warmth" to a mix

Posted: Fri Nov 23, 2012 11:00 am
by Monowan
Atnos wrote:Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.
I do use a single send track (sometimes two) for reverb but I don't know how to play with the dry/wet level of an individual track in fl without affecting the others. Is it as simple as turning down the send (mix) knob ?