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Re: Help Me Make That Sound - 2011.

Posted: Sun Jul 17, 2011 10:06 am
by Sine69



I've been trying to recreate that typical electro-house fat bass, that you can hear best around 1:06 - 1:30

It's that really fat and thick sounding bass. I've gotten something vaguely similar, but I just can't figure out how to get that thickness.
Any help would be greatly appreciated :D

Re: Help Me Make That Sound - 2011.

Posted: Sun Jul 17, 2011 11:29 am
by reverend
efence wrote:
reverend wrote:Looking for some tips on how to get this bass noise? I've been playing with it for a while now, but i just can't get my 'wub' noise as defined.

FM BASS, carrier sine, modulator sine +12/+17/+19(one of these three) semi-tones with a lowpass filter and envelope to amount of fm or carriers amp and envelope to lowpass
Sick guy. Cheers, appreciated.

Re: Help Me Make That Sound - 2011.

Posted: Sun Jul 17, 2011 3:18 pm
by dramax
dramax wrote:
I really want to create something similar to the "main theme" of that song, the synth line that becomes noticable at about 00:18. I'm pretty new to production but I'm willing to decrypt any pro advices so don't hold back. ;)

Thanks in advance!
No one? :(

Re: Help Me Make That Sound - 2011.

Posted: Sun Jul 17, 2011 3:28 pm
by kikaruu
@dramax: One way is tuned percussion samples. Find a sample of someone knocking on something hollow, like a bottle or boat hull, that has a definite pitch. Then pair that with a sine wave (at the same pitch, mind), with a short decay, for added emphasis. Reverb would help. Then it's a matter of sequencing and you're done.

Re: Help Me Make That Sound - 2011.

Posted: Sun Jul 17, 2011 4:34 pm
by Alexandercunningham
zerbaman wrote:
Alexandercunningham wrote:I would like to know how to play around with voice samples as Jamie x x and Burial.

Check out at 1.31


Aswell as how one can make a powerful - but not as explicitly fleshy as a WOBWOBWOB alá Borgore, a more subtle but mighty sound, an example:

I use Cubase 5 and Reason 5 mostly, I am much more experienced with reason than Cubase tho.

Thanks.
Just work on pitching things up and down an octave or two, reversing them, ghostverbing them etc
Okey, ill try that.

But the second question? How to make a subtle but powerful bass/synth ala Jamie xx? As demonstrated in the previous vid and in this one.

Check out 1.38

Re: Help Me Make That Sound - 2011.

Posted: Sun Jul 17, 2011 10:08 pm
by Captain Planet
Captain Planet wrote:Anyone able to help with this sound?
55 seconds here:


Around 33 seconds here:


About 1:22 here:
bumppppp!

Help recreate this?!

Posted: Mon Jul 18, 2011 2:58 am
by mplz
Im trying to get a sound similar to this (http://www.youtube.com/watch?v=jkCyLCazTpQ#t=57s). I've messed with modulating filter cutoff, resonance, and wavetable position but can't seem to get the open and close sound of the filter if that makes sense? Any help would be great, banging my head against my monitor trying to figure it out :u:

Re: Help recreate this?!

Posted: Mon Jul 18, 2011 3:31 am
by Heartless
If you are talking about the bass sound at like :59, it sounds like the pitch is dropping.

How to get the 'Feed Me' bass in 'To The Stars'

Posted: Mon Jul 18, 2011 12:26 pm
by masherdude
Any ideas how to get this sound? he's used it in several of his tracks.

The sound appears at the start of the track of is more obvious at about 40 seconds.

http://www.youtube.com/watch?v=fLLOYqe6O8M

Thanks a lot, any help would be appreciated

Re: How to get the 'Feed Me' bass in 'To The Stars'

Posted: Mon Jul 18, 2011 12:55 pm
by Sparxy
Feedme = Spor, a longtime DnB heavyweight.
I'm not really entirely sure how to get that exact sound, but my best guess would be that it's something fairly simple and straight forward... but bounce to wav - automation - resampling - rinse & repeat
Spor is a bit of a legend really, even if the stuff under his FeedMe alias isn't to my tastes

Re: How to get the 'Feed Me' bass in 'To The Stars'

Posted: Mon Jul 18, 2011 2:08 pm
by AnomiK
masherdude wrote:Any ideas how to get this sound? he's used it in several of his tracks.

The sound appears at the start of the track of is more obvious at about 40 seconds.

http://www.youtube.com/watch?v=fLLOYqe6O8M

Thanks a lot, any help would be appreciated
i wouldnt be too sure how to get the sound your trying to get, but im almost positive he uses a guitar.

Re: Help Me Make That Sound - 2011.

Posted: Mon Jul 18, 2011 2:44 pm
by Autism
Crowded thread, but I'll post anyway. ;-)

I have recently fallen in love with high pitched lead sounds, but I have no idea how to make them, I'm only good at making woobly filth. :lol:

I'm talking about the kind of sound in the intro of this song:
http://youtu.be/pIR-Sa_tpKc

and @0:55 in this song:
http://youtu.be/0Xn8OO-mU0o
sounds fucking AWESOME!

Pitching Vocals?

Posted: Tue Jul 19, 2011 3:45 am
by Classick
Okay, so in my productions I have been trying to make a vocal sample like this usually i just find a normal vocal sample, something from a text-to-speech program or something like that, but i can NEVER pitch vocals like this:

"You in the danger zone"



Or like in the song "swagga" by Datsik and Excision


Im on Reason 5, anyone? :P

Re: Pitching Vocals?

Posted: Tue Jul 19, 2011 3:58 am
by Fused Productions
Pitch it down?

Re: Pitching Vocals?

Posted: Tue Jul 19, 2011 4:00 am
by Classick
Fused Productions wrote:Pitch it down?

Well, I have tried pitching vocals, but i never can get it to seem right, whenever i pitch it down the speech gets slower? :/ Ill mess about with reason to just modify the pitch.

I was just seeing if anyone had any tips,

Re: Pitching Vocals?

Posted: Tue Jul 19, 2011 4:01 am
by Ayatollah
use the transpose function. it pitches it down without altering the tempo.

idk if you can do that in reason though

Re: Pitching Vocals?

Posted: Tue Jul 19, 2011 4:10 am
by Fused Productions
Sorry maybe I should be a little more accurate.
First of all I'm not great at this but I've got OK results by doing this.
First you download Audacity.
When done, load your vocal sample by just dragging it in to Audacity.
Then select the waveform of your sample, click "Effects" Go down to something called "Change Pitch". Change the pitch with lets say two semi tones.
Now Import the sample into Reason, Put a very subtle Scream 4 distortion unit on it with the tube setting and the Damage knob dragged down almost to the bottom, 1/6 should be ok. Then put som small reverb on it and eq out some unwanted frequencies.

And welcome to the forum! :)

Re: Pitching Vocals?

Posted: Tue Jul 19, 2011 5:57 am
by RandoRando
The vocals in swagga aren't pitche down it's just a black guy. :lol:

Re: Pitching Vocals?

Posted: Tue Jul 19, 2011 6:26 am
by Heartless
There might be a way, but I doubt it. It's Reason after all. Version 6 it'll be possible, I'd assume.

I use Sound Forge, the Pitch Shift effect allows you to check a box titled "Preserve Duration". I'm sure Audacity has a similar feature.

Re: Pitching Vocals?

Posted: Tue Jul 19, 2011 6:57 am
by Mannyyyyy
RandoRando wrote:The vocals in swagga aren't pitche down it's just a black guy. :lol:
actually pitched down jay Z track