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Re: I think this is going to win

Posted: Tue Feb 09, 2010 1:17 am
by Forte
gages wrote:i think FORTE - Africe is going to win. but did you really make the whole ENTIRE track with just them SAMPLES? if you did then thats fucking messy...

Wooooooooooooooooooew (that noise is sick) the drill kinda noise
and that Vox Throaty kinda noise. did you use the Vocoder on 1 of the samples?????

Wow, thanks dude!! I did just use the samples, If any1 has logic I could send then file over if needs be to prove it.
And ye, I put the vocal through a vocoder, thats within the rules tho, its just a plugin effect.
Thanks dude!
PEACE!!!

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 1:21 am
by skellum
My submission isn't there... was I too late HAACK?

Re: I think this is going to win

Posted: Tue Feb 09, 2010 1:42 am
by alphacat
gages wrote:i think FORTE - Africe is going to win. but did you really make the whole ENTIRE track with just them SAMPLES? if you did then thats fucking messy...

Wooooooooooooooooooew (that noise is sick) the drill kinda noise
and that Vox Throaty kinda noise. did you use the Vocoder on 1 of the samples?????
Um, i thought we were still keeping the artists' names anonymous to prevent any possibility of personal bias? Is this no longer the case? Plus... how did you know Forte did that tune? What am I missing here?

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 2:52 am
by bass hertz
I wish I did that tune ;)

too bad I missed the deadline :(

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 4:15 am
by tavravlavish
gages wrote: obviously you dont make tunes thats why you dont know.
hah obviously you should get off this forum with your stupid attitude, chillout no one is getting disqualified and we have been going slightly over the time limit since i started doing these things.. your the first one to cry about it, catch the net buzz kill bob.

I liked the idea about public vote then goes to judges, then the debate comes up about who gets to be the judge... but yeah thats the best idea ive heard so far. or just go back to public vote and if someone is obviously spamming we give them the boot like last time.

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 4:17 am
by tavravlavish
skellum wrote:My submission isn't there... was I too late HAACK?
haacks being weird!!! just kidding but hes thrown me off with this whole deadline thing.

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 8:46 pm
by constrobuz
coulda sworn the deadline was feb 10th when i read it. oh well.

here's my entry that i slaved over if anyone cares http://usershare.net/fgxm2aspcsju

#'s 5 and 6 are dope btw

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 10:03 pm
by HAACK
@Alphacat: As far as I know the artists are anonymous and only their track is listed, maybe gages knows something I dont? :?

@Constrobuz: 5 day compilation, 5 day voting period, deadline was February 7th.

@Stappard: Yhe definitely agree with you here. I'm not saying that the time limit should be such a strict guideline but I've been doing this since DSF12, and it's just worked out that way, Alphacat sums it up right on queue:
time limit - The three minute mark was set up because people would make a 6 minute track and 3 fuckin' minutes of it was just ambient "whhhhhoooosshhhhh" or the same beat with no variations or some wanky shit like that - when you multiply that by, say, 12 contestants it turns into a total time waste. Three minutes should be enough for you to drop some ill sounds on the listening public and show what you got. As much as we all wanna be cool and all that stuff, if we allow for an extra 30 seconds (effectively making the time limit 3:30) then someone's gonna make a 4 minute track and so on, and we'll wind up right back where we started from.
:D:

@Skellum: (See Constrobuz) This has been another issue that will be sorted out in the next competition, which is timezones! I usually receive submissions the second day, a few the day before, and every other submission on the last day, I will set up timezones for US, UK, and wherever it is necessary so that you entries do not miss the deadline.

Really appreciate everyone's input and contribution, this will make future competitions more organized and developed.
Cheers.

:w:

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 10:08 pm
by Claridge
by the way...if you try and download any of the songs it has the original file name, in this case showing the artist. I dont have too much of a problem with knowing the artist :)

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 10:36 pm
by tavravlavish
Claridge wrote:by the way...if you try and download any of the songs it has the original file name, in this case showing the artist. I dont have too much of a problem with knowing the artist :)
sherlock holmes has figured it out!!

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Tue Feb 09, 2010 11:01 pm
by alphacat
tavravlavish wrote:
Claridge wrote:by the way...if you try and download any of the songs it has the original file name, in this case showing the artist. I dont have too much of a problem with knowing the artist :)
sherlock holmes has figured it out!!
Ahhhhh. Well... it doesn't really matter to me cuz none of you douchenozzles has earned my enmity or tried to bribe me (goddamnit!) but in the future the tracks should be anonymous because - well - because the artist's name has nothing whatsoever to do with how good their song is, and can only introduce potential for favoritism, clique-ishness, and otherwise lame behavior.

:w: ___________________________________ :(
(psst psst psst don't vote for that guy)________________________"Is it cuz of my 'Burial Sucks' thread? "

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Wed Feb 10, 2010 2:15 am
by stappard
HAACK wrote:@Alphacat: As far as I know the artists are anonymous and only their track is listed, maybe gages knows something I dont? :?

@Constrobuz: 5 day compilation, 5 day voting period, deadline was February 7th.

@Stappard: Yhe definitely agree with you here. I'm not saying that the time limit should be such a strict guideline but I've been doing this since DSF12, and it's just worked out that way, Alphacat sums it up right on queue:
time limit - The three minute mark was set up because people would make a 6 minute track and 3 fuckin' minutes of it was just ambient "whhhhhoooosshhhhh" or the same beat with no variations or some wanky shit like that - when you multiply that by, say, 12 contestants it turns into a total time waste. Three minutes should be enough for you to drop some ill sounds on the listening public and show what you got. As much as we all wanna be cool and all that stuff, if we allow for an extra 30 seconds (effectively making the time limit 3:30) then someone's gonna make a 4 minute track and so on, and we'll wind up right back where we started from.
:D:

@Skellum: (See Constrobuz) This has been another issue that will be sorted out in the next competition, which is timezones! I usually receive submissions the second day, a few the day before, and every other submission on the last day, I will set up timezones for US, UK, and wherever it is necessary so that you entries do not miss the deadline.

Really appreciate everyone's input and contribution, this will make future competitions more organized and developed.
Cheers.

:w:
Yeah it's a really cool thing to keep going so nice one for taking charge 8) Interested to see the judge's comments on these entries :e:

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Wed Feb 10, 2010 6:09 pm
by alphacat
Ask and ye shall receive...

Image

"Ownlife" ~ What?! Someone had the nerve to go and actually write a tune? HOW DARE THEY! Seriously though, got my interest right away - producer has excellent restraint, sense of progression, overall economy, and though it's not overproduced you get the idea pretty clearly. And that drop around 2:00? Straightforward, tuneful, has its own vibe. If there's anything I might even begin to suggest it's maybe to de-quantize some drums... but that's ultimately minor and just my subjective taste. Good start for DSF20.

"Perpetual" ~ Another fairly fresh sound for this competition. Interesting atmostexture in the background, although the drum mix needs more love (given the short deadline it's understandable.) Overall this tune sounds almost like a live jam in that there's parts, but no discernable structure. This could be the start of a pretty interesting song if production continued.

"Afrece" ~ OK, so it's a big tune. No - I mean big, like physically kind of BRICKWALLED. Again, given that there's a short deadline it's a given that time to mix down too much isn't gonna happen (if it were I'd also recommend turning down the mid highs and highs for more mids, which lack some beef...Reason?). OK, that said... It's a pretty big tune with a slightly chaotic vibe that could probably hold its own on the dancefloor. There's something missing for me - some kind of finesse you could call it - that could take this tune from being simply big to really, really massive. Arguably the most "du jour" of the tracks.

"Chillstep" ~ Another one with a meandering jam feel to it. This one reminds me that I think it'd be interesting if people also provided their DAW and plug/DSP info, 'cause if I had to guess I'd say this was done with either a midi controller in a single take or maybe in Ableton. There's a wooziness to this that's kind of interesting for a while, then becomes distracting and makes me anxious for the song to find a place to go. Thing is, all of the sounds are there for something interesting to happen, so the producer doing an Annie Hall on it is always an option.

"Late Calls" ~ Weirdly manages to capture the vibe of the 'Promised Land' DnB mixes from waaay back inna day, just slowed down a bit. The mix is balanced but weak, lacking oomph - however the definition on the high end is great so that's probably a simple fix in the mix (something to 'hot up' the lows & mids just a little more, perhaps analog outboard gear?) Also an interesting illustration of just how different most contest tunes wind up being from each other. 5 songs down, 5 very different stylistic approaches.

"Spray of Leaves" ~ I think this one would be popular with the ladies: it's got a jazzy, abstract garage ting that's not trying to kick your teeth in, just shake some ärsch. Always give props for restraint and it's in the mix here, plus extra points for the false break 2/3 of the way through. If the progression, transitions, and "frosting" on the proverbial cake were worked on this is easily release-quality.

"Homeland Security" ~ So by now you're like "what the fuck is he talking about, 'restraint?' This is dubstep, yo! I be here 4 de bangerz!" This tune illustrates the danger of too much restraint perhaps: it starts off at a cautious, measured pace (sometimes this is done to build tension before they smack you upside the dome from behind with re-bar) and you're thinking, "the stage is being set for something to come in here and kick my ass. Oh goody!" But the asskicker, he never arrives. I WANT YOU... TO KICK... MY ASS!!! That doesn't have to mean throwing in some generic ________-style (insert whatever people are hating on this week...), big ripping cyberdigital donkey heehaw bass. But at some point, you can only hold the listener's attention with a solid/conventional arrangement and a repetitive lead line for so long. Or at least this listener. In your defense I was diagnosed with ADD when younger though.

"Twenty" ~ Best use of the 'death' sample. Otherwise just lacking development: felt like listening to someone's quick sketch idea for a tune. Title refers to how many minutes spent on track?

"It Began In Africa" ~ Well, the producer doesn't waste time, that's for sure. I can tell the anti-wobble faction will probably freak out on this one, but once you get past the serious oscillation overdose there's some kind of interesting things going on here, at least initially. Drum mix needs work (louder snare, bigger kick, quieter hats). More variation and progression needed. In fact, this one could wind up worth working on more as well. Just try to turn off/down the LFO once in a while. You'll break that thing if you keep playing with it so hard!

"Mechanicalyx" ~ Interesting intro, hope you didn't stretch it out to fill space though. The subtle beat drop has potential but the lead line attempt (is that supposed to be a bass or a lead, anyway?) needs work. Melodically sort of generic. I like the little change at the end - that stuff should've been used more.

"Texan Crackmonkey" ~ Good sense of compositional balance (someone with experience?) - it starts to get me funkin' around a little, bit of a London Elektricity feel to it... suggests that there's potential for this tune to go to a very deep place that it's not at yet and should be explored further outside the constraints of the contest. Something tells me, despite the silly name, that this one could wind up with a big sweeping romantic disco soundtrack vibe over solid boogiedown beats. I hear a big string section getting added for starters.

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Wed Feb 10, 2010 9:09 pm
by HAACK
^Big up Alphacat!!^

:Y:

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Wed Feb 10, 2010 9:11 pm
by upstateface
Lol i literally did spend about twenty minutes on that track.

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Wed Feb 10, 2010 9:58 pm
by Claridge
cheers alphacat loads of really positive constructive feedback! Its nice to know that most of these songs can be completed outside the competition. I would love to hear any new versions of any of these songs
big up everyone thats put time into this competition :)
:n:

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Thu Feb 11, 2010 2:10 am
by HAACK
Yhe I would love to hear completed version of "Spray Of Leaves", kick could ease up on the sidechain as well.

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Thu Feb 11, 2010 3:49 am
by tavravlavish
hey, this is my unfinished tune i was gonna turn in.

tell me what you guys think!
turned the old man into a chick it sounds pretty good that way.
Soundcloud

just listened to it on my laptop speakers for the first time, sounds sloppy.

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Thu Feb 11, 2010 2:06 pm
by jaydot
cheers alpha. Are we suppsed to reveal our IDs yet or is it taken as read that people know who did which tracks?

And you're spot on it was in Ableton.

Re: DSF SAMPLE PACK COMPETITION-20

Posted: Thu Feb 11, 2010 9:11 pm
by gages
thanks for the notes you have wrote on everyones tunes i tknow they will apperciate it.

an idea did come to mind u kno for Competition 21 u kno everyone who entered why dont we ALL contribute towards a sample.. you should pick out at random if u want who needs to supply what sample

ermm just do it like

Drums
Bass
Synths
Vocal
ExTRAS something like that, and assign is all a deadline.