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Re: TUNA! LIVES FOREVER

Posted: Mon Mar 17, 2014 3:47 am
by nowaysj
On Saturday, wherever you are in the world, pm me a link to your sc track, and I'll aggregate either very late Saturday or Sunday depending on your time zone.

What kind of music are you producing?

And welcome.


:t:

Re: TUNA! LIVES FOREVER

Posted: Mon Mar 17, 2014 7:01 pm
by faultier
@nowaysj: not sure if it should remain so sparse, but then again i'm not sure adding a melody would be beneficial... maybe go crazier with the percussions, add in some tribal-ish drums to fit with the vibe set by the vocal samples ?

@m8son: great work on these percussions! i really dig the melody too, tho i feel the melodic synth and the vocals could be a bit louder in the mix? also maybe i'd add some more incidental/"atmospheric" stuff, maybe a subtle pad in the back or some reverbed stabs, idk some new elements to act as a counterpart to the main synth

@JBE/twisted psykie: the atmosphere in the intro is too much, that bass is quite something too, great sound design. i agree with mason's comment on the kick, could be a bit more present. not sure about the arpeggiated trance-y synth (personal taste obv, at this point it becomes a running joke... i swear i give that same feedback on arpeggiated synths every week :D). aside from that minor pet peeve, can't really fault it, great work man.

@BudSpencer: Dröhnt Alles: i liked the part where they speak german. also what's the sound in the middle? a hang drum ?

Rave Idee: man this is sick! this really deserves to be turned into a finished track, as nowaysj pointed, check those hihats. also overall i wish the percussions were a bit more wild, adding variations, like sending that clap through a reverb at times, having a second different hi hat samples on the offbeat at some point, things like that?

edit, i had missed dubunkle: still not liking the clap :( could be just me but i feel for this kind of music (super minimal dungeon-ey dubstep), each individual sound has to be sort of perfect and outstanding on its own, and especially the clap/snare, it has to be hard hitting, i'd suggest layering some fx under it to give it some more character, also you could try varying the effects on it, like have it go through the same reverb as your snappy sample at times to emphasizes the end of a "sentence" (not sure if i'm expressing clearly)

Re: TUNA! LIVES FOREVER

Posted: Mon Mar 17, 2014 7:23 pm
by Aufnahmewindwuschel
thanks for the feedback
you are from germany too right haha yeah for you it must be like extra wierd ahha but yeah just some shit i sample from my family and put it in tunes :W:
yeah no its actually a lithophon not sure what exactly that is but its like a stonebased xylophone
Image
thats my bro benni playing it so dat war actually benni

and yeah hope i find the right mind to finish the rave one but i do write down all your guys tipps and ideas :i:

Re: TUNA! LIVES FOREVER

Posted: Mon Mar 17, 2014 7:37 pm
by Aufnahmewindwuschel
ah i forgot dubunked too sorry

ok i would really like to hear the "wobble" to open more here and there. what i love to do is make a send channel with a smooth reverband a ncie delay and when it opens raise the send enough to make it noticable not in your face but yeah i def see this working here. the sounds wokr really nice together
maybe a dif snare ride maybe tad down or layer the snare. i would even say less beat sections maybe some mini breaks. and yeah maybe some dif wavetables you used a square? maybe make it saw at some parts and seeif it works but you might need to copy the effect chain and change around tiny bit

Re: TUNA! LIVES FOREVER

Posted: Mon Mar 17, 2014 8:24 pm
by titchbit
dfaultuzr wrote:edit, i had missed dubunkle: still not liking the clap :( could be just me but i feel for this kind of music (super minimal dungeon-ey dubstep), each individual sound has to be sort of perfect and outstanding on its own, and especially the clap/snare, it has to be hard hitting, i'd suggest layering some fx under it to give it some more character, also you could try varying the effects on it, like have it go through the same reverb as your snappy sample at times to emphasizes the end of a "sentence" (not sure if i'm expressing clearly)
what do you mean by the clap? do you mean the main "snare"? like the perc that hits on beat 3? or do you mean that other perc that is more random? that's a rim/side snare sample. i saw you comment on that last week but wasn't really sure which one you meant...

totally agree on ur analysis of a good dungeony song btw. each sounds needs to have that "special" quality to it.
BudSpencertron wrote:ah i forgot dubunked too sorry

ok i would really like to hear the "wobble" to open more here and there. what i love to do is make a send channel with a smooth reverband a ncie delay and when it opens raise the send enough to make it noticable not in your face but yeah i def see this working here. the sounds wokr really nice together
maybe a dif snare ride maybe tad down or layer the snare. i would even say less beat sections maybe some mini breaks. and yeah maybe some dif wavetables you used a square? maybe make it saw at some parts and seeif it works but you might need to copy the effect chain and change around tiny bit
safe man. it's groan III and a square. open up as in filter you mean? plus the send ur talking about. sounds like a good idea m8, thanks.

Re: TUNA! LIVES FOREVER

Posted: Mon Mar 17, 2014 8:35 pm
by Aufnahmewindwuschel
exactly just open the filter abit dunno with a bandpass you need to be more causion but a lowpass should be fine
imo its like a nice bridge between like dungeon and housey dub effects not too static not too jumpy

Re: TUNA! LIVES FOREVER

Posted: Tue Mar 18, 2014 2:18 pm
by faultier
dubunked wrote: what do you mean by the clap? do you mean the main "snare"? like the perc that hits on beat 3? or do you mean that other perc that is more random? that's a rim/side snare sample. i saw you comment on that last week but wasn't really sure which one you meant...
i meant the main snare, as i say, i feel it sounds a bit too much like a stock sample imo, try layering it with something else possibly ? also you could send it through the same reverb as the rim/side snare sample at times, this would help breaking the monotony

Re: TUNA! LIVES FOREVER

Posted: Tue Mar 18, 2014 6:59 pm
by Hashkey
nowaysj wrote:On Saturday, wherever you are in the world, pm me a link to your sc track, and I'll aggregate either very late Saturday or Sunday depending on your time zone.

What kind of music are you producing?

And welcome.


:t:
Thank You Nowaysj! Ok I'll pm you the song as soon as I finish, I already got my main structure down :D.
I Mainly do Deep/Dark/Dungeon :D :corndance:

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 7:21 am
by Psychs420
well tuna you've been good to me but if i ever ever dig up some time in my now packed up schedule i will return,i am still producing but im planning on releasing only the finihsed product some of which is finished work of past tuna submissions :Q: :Q: :Q:

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 7:27 am
by nowaysj
good shit doc

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 10:29 am
by wub
I know you mentioned before about running a night in a dive bar somewhere where people could get together and play tunes they'd made. Anything come from that?

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 10:36 am
by nowaysj
Talked to a couple of people - on the beats production side. One guy that has made some beats for Peanut Butter Wolf, but he is more of a hip hop head, not exactly what I'm thinking about. Am looking for a little more out there. But I'd like to talk to him more see if he would be down with a little more out there. Re the location, I've asked around, and again, people think in these boxes like, "It'll be a hip hop club night?" I'm like no, beats mane, odd fucked up beats that only 11 people could like. :) But I haven't driven around, crawling the streets for dive bars. That is something I am avoiding actually. :(

Why do you ask wub?

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 10:42 am
by wub
nowaysj wrote:Talked to a couple of people - on the beats production side. One guy that has made some beats for Peanut Butter Wolf, but he is more of a hip hop head, not exactly what I'm thinking about. Am looking for a little more out there. But I'd like to talk to him more see if he would be down with a little more out there. Re the location, I've asked around, and again, people think in these boxes like, "It'll be a hip hop club night?" I'm like no, beats mane, odd fucked up beats that only 11 people could like. :) But I haven't driven around, crawling the streets for dive bars. That is something I am avoiding actually. :(

Why do you ask wub?
I was collating threads for someone in General board the other day and noticed your mention of it in one of the threads I gave as a resource.

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 10:44 am
by nowaysj
Ahh, the Wubxicon.

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 10:46 am
by wub
I do have some sort of archivist style role around here at times.

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 7:14 pm
by nowaysj
I worked on a song earlier in the week, in the 404. Just so fucked up. Like the entire beat was buried in noise. Like deep down in there. Was kind of loving it. Thought was move it to the computer and push it further, get some drums in there. Spent the day yesterday pounding square pegs into round holes. Everything sounds just fucking horrible.

I was set to walk away, but I find in quiet moments, I FUCKING HEAR THIS BEAT IN MY HEAD, LIKE IT HAS BEEN LOOPING THIS WHOLE TIME.

FUCK

I can't recall what it is called, your musical memory? What ever that faculty is called to hold music in your mind, and to remember music, whatever it is called, since doing TUNA!, I swear to god I've gotten way better at that. Like this neuroplasticity shit is for real.

It is also terrible. I wake up in the mornings with the beats I've been working on running through my head. Like literally audio. It is actually kind of annoying.

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 7:34 pm
by Aufnahmewindwuschel
:z:
its a fun thing but so annoying too

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 7:36 pm
by Aufnahmewindwuschel
and most of the times its beats you dont give a fuck about on your self created musical mirror

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 7:38 pm
by nowaysj
Yeah, always my tunes that are running in the background.

Re: TUNA! LIVES FOREVER

Posted: Thu Mar 20, 2014 7:44 pm
by Aufnahmewindwuschel
and it occurs so random like in work or on the toilet like you remember the wierdest tunes you started haha :roll: